
Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field in this Turn-Based Tactical RPG based on the SRD 5.1 Ruleset. In Solasta, you make the choices, dice decide your destiny.
Modeled estimate, not a reported figure. How we estimate →
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About
Created and written by lifelong fans of Pen & Paper RPGs, comes Solasta: Crown of the Magister.
Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle.
In Solasta, you take control of four heroes, each with unique skills that complement one another. Every hero expresses themselves in the adventure, making each action and dialog choice a dynamic part to the story. Players will create their heroes just as they would in a pen-and-paper game by choosing their race, class, personality and rolling for their stats.
You make the choices, dice decide your destiny.
An Epic Team Adventure
Discover the shattered world of Solasta: explore ruins and dungeons for legendary treasures, learn the truth of an age-old cataclysm - and stop it from happening again.
Create your very own party of adventurers with our Character Creation Tool in the classic tabletop RPG tradition. Breathe life into your heroes, and see their personalities reflected in their dialogue. Tailor your squad to your preferred strategy and maximize your party's abilities. The choice is yours.
Discover a Mysterious & Dynamic World
Delve into long forgotten dungeons to unearth ancient artifacts, but stay watchful of light and darkness: many dangers hide in the dark, but a light can attract monsters. Some enemies have darkvision, some may flee from your torch... Successful adventurers will learn to use it to their advantage.
Fight monsters in squad-level, turn-based, tactical combat. Solasta's dynamic environment offers some interesting tactical options. Bridges can collapse, leaving enemies stranded and vulnerable. Walls and columns can be pushed over - on top of your foes, if you do it right. The world is your playground.
Prepare to Think in Three Dimensions
The dungeons in Solasta are more than flat game-boards. Climb, jump, or fly around obstacles. Evade or surprise foes from above or below. Push them into chasms or drop things on their heads. Position yourself on high grounds to start the fight with an advantage.
Size also matters. Escape through narrow passages where bigger enemies won't fit and crawl through tunnels to find secret areas. Take advantage of the environment to find cover suited to your own size. Watch out, though - the monsters are also thinking vertically.
Dungeon Maker
In Solasta, the adventure does not stop after the campaign is over. Unleash your creativity and craft your own dungeons to play and share with friends with the snap of a finger using the in-game Dungeon Maker! From the room layout, monster composition and treasure the party will find – down to the decoration and lighting of each room or the music track playing – everything is decided by you.
Level cap increased from level 10 to level 12, unlocking new class features as well as level 6 spells
Scars and Facial Paints customization options in character creation
Tired of playing through the tutorial? You can now skip it!
Rebalanced (harder!) fight at the end of the campaign - prepare for a challenge!
Online Multiplayer Co-op is now available: Compatible with both official CotM & Lost Valley campaigns, Primal Calling content as well as Custom Campaigns made with the Dungeon Maker!
Spellcasting Chants: Your spellcasters are no longer mute when casting spells, and we’ve added an additional spellcasting animation to boot! (you can turn off chants in the option menu)
Crafting Feats: Tired of having to pick specific background in order to craft potions and magic items? We’ve added two feats to solve that problem!
Surprise System Overhaul: Now more faithful to the tabletop rules with individual perception checks for each surprised enemy, making fights more even!
New Town Exterior & Town Interior Environments for the Dungeon Maker
New Campaign Creator Feature, allowing custom dungeons to be bundled together into a campaign with custom monsters, custom NPCs & merchants and custom items!
New Quest, Dialog & Custom Loot Table Systems added to the Dungeon Maker, helping creators to make even better and Custom Campaigns!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Portuguese - Brazil, Russian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 69 reviews with recorded playtime.
Reviews
Themes across 69 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Top
Excelente RPG. Os gráficos deixam um pouco a desejar, mas a jogabilidade e o roteiro do jogo são muito bons. Para quem gosta de D&D, este jogo é uma excelente opção
This was a fun game. Not perfect, but very enjoyable.
This game is really fun. Combat plays similar to BG3 and 5e rules so its really easy to pick up if you're used to those rules. only thing it's lacking is diversity in dialogue options but overall it's not bad.
It's fun
I somehow enjoy it more than BG3. It is less messy, the fights are very enjoyable and the game is contained (meaning you do not have endless quests or solutions to solve them). The graphics for the characters are ugly and the cinmeatics remind me of Dragon Age Origins but the maps are actually very nice. I am only 12h in so we will see if I still think the same after 50h.
.
Excellent jeu de rôle tactique, très fidèle aux règles de D&D 5.1. Les combats sont riches, lisibles et intelligents, avec une verticalité et une gestion de la lumière qui apportent une vraie profondeur. La durée de vie est correcte, autour de 50 heures. Le jeu montre toutefois ses limites : scénario assez classique, animations un peu datées, environnements parfois répétitifs. On note aussi un petit défaut d’équilibrage : les potions soignent très peu, les dégâts infligés sont parfois faibles, et certains combats peuvent rapidement devenir difficiles. Même si le studio est français, il est dommage que le jeu ne propose pas de doublage des voix en français.
First, let me acknowledge that you should take this review with a grain of salt, at least for the time being. As I'm only 3 hours into it. I promise to return and update after >20 hours. I have been pleasantly surprised by Solasta so far. I bought the game expecting to like it because it's a CRPG based on Dungeons and Dragons and that's my jam. But I'm surprised by how much I've enjoyed the opening. You can see the developers worked hard to make this feel like a TTRPG D&D session. Little things like your party meeting in a pub. The tutorial quests being used to tell the other party members how you got there. The time travel over map counting off ration resources and spawning random encounters. All great stuff that made me feel like I'm playing with some friends around the table. The graphics are solid. The writing isn't groundbreaking, but it is serviceable Fantasy fare. It certainly doesn't make you bleed from your ears as some games I've seen recently. It's well voiced and I like how you have the option of choosing which character responds in conversation. And if they have options to persuade, bluff, or intimidate. My one negative I would say is that the camera and camera angles can be janky at times. However, this maybe user error. When I update this review later, I'll let you know if indeed the camera needs work, or I just needed to get good at manipulating it. In short, if you like TTRPGs, CRPGs, Fantasy settings, or D&D specifically, I think you'll enjoy this game. If you like none of those things, well this probably isn't the game for you. But, if you try it anyway, I hope it surprises you in a good way, the way it did me.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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