
Become the ultimate assassin in the most realistic modern warfare sniping game available. Engage in an immersive single-player campaign across large, open-ended maps. Tactical thinking, stealth approach and precision in execution of long shots required.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 28 → 5.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 13.3Kreviews | 73% | — | $7.2M |
| $39.99 | 3.9Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 931 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Крутая игра, все нравиться
The Chris Kyle Experience
Kendi içinde Türkçesi olduğu için Türk oyunculara mükemmel olarak tavsiye edilmesi söylenebilir. Oyun bir Türk tarafından hazırlanmış olması da ayrı bir keyif konusudur. Çünkü Savaş tekniği bakımından Türklerin üzerine asker bulamazsınız. Adeta gerçek savaş yapıyormuşsunuz gibi yaşatır oyuncuya. Her bakımdan memnun kalırsınız. Tavsiye ederim.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Polish, Portuguese - Brazil, Russian, Czech, Korean +1 more
| $39.99 |
| 1.1Kratings |
| 64% |
| — |
| not modelled |
| $29.99 | 203ratings | 70% | #245 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 935 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
Nice!
É um jogo que pelo titulo ja resume tudo que tem que saber. Fique nas sombras, não faça barulho, planeje bem suas ações. Se pegar na promoção vale bem a pena, tem umas 10horas de duração dependendo de como vc joga. O jogo tem alguns problemas sim, como por exemplo não é muito dificil de enroscar o personagem em alguma rampa e nao conseguir sair pois o jogo entende que vc estã em 'queda' fazendo vc ser obrigado a da reload. O jogo usa a CryEngine então os graficos são muito bonitos e o game roda bem. Mas tem uma limitação bem obvia na distancia que renderiza os objetos; apesar do level desig esconder bem, vc logo percebe que todos o mapas são divididos em blocos de 200m a 300m² onde um nao interage com o outro. O tiro mais distante que vc conseguir dar fica na casa dos 500m. Pra um jogo de sniper poderia ser mais interessante mapas maiores.
Trash
我從兩個方面來評價一下《狙擊手:幽靈戰士 契約》的整體表現。 [h1]優點[/h1] [b]狙擊核心機制是真的做到位。[/b]整體移動和基礎操控相當流暢,不論是匍匐過河床或攀爬峭壁都沒有明顯的割裂感。狙擊時需要考量重力、風速和距離,動態準星系統讓這款遊戲的狙擊手感在同類型作品裡算是數一數二的。喜歡「一槍要算好再開」那種感覺的人,這款可以給你很強烈的成就感。 [b]地圖設計開放、玩法自由。[/b]每項合約任務都允許玩家用多種截然不同的路線完成,可以遠距狙擊、近身割喉潛入,甚至暴力硬幹都行,自由度算是這款遊戲最大的賣點之一。地圖結構借鑒了 Hitman 的沙盒精神,但又保留了狙擊遊戲的核心張力。 [b]定價良心,CP 值高。[/b]這是款預算級定價(低於主流 AAA 定價),但做出來的品質比很多同價位甚至高價位的遊戲都來得紮實,這點很難得。 [b]重玩性不錯。[/b]主要合約之外還有支線任務、賞金目標和挑戰任務,讓你在完成主線之後還有理由回頭重玩同一張地圖,用不同的方式完成目標。 [h1]缺點[/h1] [b]敵方 AI 極度精神分裂。[/b]這是幾乎所有評測都踩過的地雷。敵人的狀態在「完全看不到你」和「鷹眼直接鎖定」之間來回橫跳,毫無規律可言,很破壞沉浸感。 [b]面具和無人機設計邏輯不通。[/b]面具的透視掃描功能幾秒後就自動關閉,無人機電量也極其有限,這些本應是強力工具的裝備,卻被人為的限制設計搞得使用體驗極其惱人。諷刺的是,後期把面具升滿了又變得太強,完全失去挑戰性。 [b]存檔系統反人類。[/b]該遊戲完全沒有手動存檔,只在地圖某些無標示的位置自動觸發存檔,意味著你打了半天一死就得從很遠的地方重來,非常惡心。 [b]Bug 偏多。[/b]過場黑螢幕、敵人語音卡碟瞄,以及瞄準鏡出現破碎材質貼圖等問題在評測時期相當常見,雖然後續有打補丁,但整體打磨程度明顯不足。 整體看下來,我只能說「有條件地推薦它」,而且條件很明確:你得是那種喜歡慢節奏戰術潛行射擊的玩家。如果你玩《狙擊之神》系列玩得很爽,享受一槍打穿的成就感,那麼這款絕對划算。但如果你只是想要一款節奏快一點的動作射擊遊戲來消遣,那你會被它的低容錯存檔系統和腦殘 AI 折磨到摔滑鼠。
Супер, побольше бы таких игр!
If you want to be stealthy and powerful in this game, prepare to buy every DLC. Game sucks without them.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $60.1M | 45.6K | 79% | $59.99 | |
| $40.8M | 29.9K | 47% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.2M | 8.2K | 94% | $29.99 | |
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| $7.3M | 18.7K | 36% | $19.99 | |
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| $7.3M | 6.2K | 86% | $27.99 | |
| $7.3M | 57.4K | 97% | $4.99 |