
In the dark days of the end of World War 2 amidst the ruins of Berlin, one bullet can change history… Elite sniper Karl Fairburne returns to the front line in the remaster of this award-winning stealth-action experience. Packed with new features, contemporary visuals and definitive content.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 10 → 5.29/day in the week after.
About
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 4.1Kreviews | 78% | — | $747.3K |
| $5.24−85% | 4.1Kratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 167 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Obra maestra. Sienta firmemente las bases para toda la saga que vino después.
игра топ, кайфовал от этой игры когда был малым, что сейчас словил те же чувства. В общем для меня это легендарная часть. советую поиграть, или перепройти ремастеред если давно не играли.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Polish, Russian*, Simplified Chinese, Traditional Chinese*languages with full audio support
| $34.99 |
| 892ratings |
| 76% |
| — |
| not modelled |
| $34.99 | 67ratings | 74% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 171 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really poor combat, enemies can consistently hit you with assault rifles from 180m+ away while you are behind cover. It does not feel like realistic difficulty, it is just unfair and leads to most of the time spent in combat sections hiding or trying to bait the enemy ai.
The controls stick out as the immediate problem. Duck walking is too slow, it's easy to get stuck on the environment, cover mechanics lag behind Gears of War (a game from 2006), and you'll randomly be forced out of prone into a crouched position the nanosecond your body collides with something slightly elevated on the floor (often cover you're trying to stay behind). There is no camera shoulder switching which makes indoor segments very awkward to navigate. The stealth mechanics are barebones. It consists of shooting enemies when there is noise masking gunfire, and using the Welrod (which, by virtue of being the only suppressed pistol, is the only pistol actually worth using), and very basic line of sight logic. Enemies get that hive mind triangulation the nanosecond an enemy spots the player. It's a very linear shooting gallery that gets repetitive once the novelty of the slow mo bullet kills wears out. The enemy AI has absurd amount of accuracy where they're crackshots from several meters way with 9mm sub-machine guns, meaning a large slice of the game is watching health slowly regenerate behind cover. That's not even to mention how many sniper team ambush segments get front-loaded in the last 3rd of the game. These snipers are the most annoying enemy put into a video game, not hard, just annoying. Sniper ambushes turn the game into a gloried game of pixel hunting combined with the aforementioned slow regenerating health. The only counter play to snipers is to either exploit the third person aim to shoot them without putting out your body, or to eat one bullet and hope you can kill them before hitting back into cover. It's not challenging (I beat the main campaign on the hardest difficulty first time in less than 6 hours), as their behavior is predicable and they spawn in the same places, it's just a really tedious test of patience. Story? It's an average video game story. Which is to say, terrible. No memorable characters or development to speak of, generic save the world from fascist scientists defecting to mustache twirling Soviets plot. Only the tinnest veil of context is given to string each level into something resembling a story. When even Sniper Elite fans are often saying to skip this and play one of the newer ones, that's how you know this game has aged like milk. Those X Ray Killcams are pretty nice though.
An classic entry in one of the most iconic sniper franshises. If you enjoy precision shooting, long-distance kills, and methodical gameplay, this is an essential title. The co-op mode adds even more fun, while the campaign tells an interesting story that remains engagin throughout the entire adventure. 100% Completion Time : 58.5H Completion Difficulty : 6/10 Playthroughs : 2 recommended Missables : None Online requirements : Yes Guide recommended : Yes DLC Required : Yes Notable requirements : Complete the game on the highest difficulty, collect all collectibles, complete all co-op mission.
Inferior to the original in every way.
Even the remake isn't great. It has janky controls and I actually die like a normal guy. That sucks because I wanna feel like a god
Jeux sur base historique très vivant.
Prikezsia...
Ich spiele die Sniper Elite spiele sehr gerne, Habe alle Sniper Elite Spiele und spiele alle auch immer wieder. Schleichen , abwarten oder aus großer Entfernung den Gegner töten. Diese Mischung gefällt mir.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $70.6M | 63.2K | 91% | $59.99 | |
| $6.9M | 4.8K | 76% | $49.99 | |
| $23.5M | 30.6K | 84% | $49.99 | |
| $19M | 28.4K | 82% | $29.99 | |
| $833K | 4.2K | 76% | $7.99 | |
| $18K | 59 | 59% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $747.6K | 829 | 76% | $21.99 | |
| $747.8K | 2.4K | 93% | $19.99 | |
| $747.9K | 1.3K | 82% | $34.99 | |
| $746.5K | 2.4K | 72% | $12.99 | |
| $748.1K | 2.9K | 80% | $5.39 | |
| $746.2K | 1.9K | 76% | $14.99 |