
Beware, Monsters are Coming! In this Tower-Survivor rogue-lite, you protect an ever-moving city from unrelenting hordes. Gather resources, fortify defences, and survive for as long as you can. Will you reach the Ark?
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About
In Monsters are Coming! gather what resources you can to defend an ever-moving city. Are you ready to take on a never-ending army of darkness in a tower-survivor, action-rogue-lite on wheels?
- Fortify: The city must endure! Choose from a selection of town halls, place towers and create your own builds to maximise destruction. Equip defensive structures to repel monsters from the gates and keep the city moving forward, else the darkness will consume you!
- Forage: Gather wood, stone and gold as a persistent, multi-tasking hero. You must constantly balance risk vs reward while fighting back endless armies of monsters. Stray from the beaten path to find richer rewards or keep heading due south towards the safety of shelter.
- Fight: Beat Bad-Ass bosses, improve your abilities, overcome environmental obstacles and take charge of special weaponry to continually adapt your strategies. Or see your city turned to ash!
You’re the last hope for humanity, but it’s a long road to the Ark.
- Build your city your way. Reach shelter and buy new districts from the city shop. Then strategically choose where to place them based on the needs of each run.
- Defend yourself. Choose from a variety of unique Town Halls, then add archery outposts, necromancer towers, and even fire-breathing dragons to protect it from the dangers beyond the walls.
- Unlock new possibilities: Find a build that works for you, keep upgrading and try to stay alive against increasingly powerful monsters the closer you get to the Ark!
- Keep the city stocked: Gather wood to keep the engines burning and increase tower efficiency, chisel stone to help repair and rebuild, and mine gold to expand your moving fortress of destruction.
- Never stop moving: Collect compasses at the end of each run and pay your attempts forward, making it easier for future cities to find their way to the Ark!
- Explore for bonuses: Look for hidden secrets in shelters and tackle side hordes to find richer, rarer rewards. Just make sure you get back to your city in time!
- Progress to Prevail: Level up, increase your potential through vast player progression, and protect the city at all costs, even at the hero’s expense!
- The City Still Stands: Even if the Hero falls, it’s not game over! A run only ends once the city is destroyed, so quickly jump back into the fight before all hope is lost.
- Bad Ass Bosses: Getting to the Ark won’t be easy and there may be some larger monsters waiting for you at the periphery…
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Engagement
Hours played at review time, across 51 reviews with recorded playtime.
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fun game but crashing 2 hours into a run with no ability to save and getting no credit is a deal breaker. It's also frustrating how little the game explains core mechanics.
⭐⭐⭐⭐☆ (4/5) Downloaded a monster game. Turns out my free time was the real monster. Monster Are Coming! nails the "one more run" addiction. You’ll start a quick session, get hooked on upgrades, chase the perfect build, and somehow lose hours. The pixel art is charming, the chaos is fun, and the gameplay feels smooth. It doesn’t reinvent the genre, but it delivers the satisfying loop of becoming overpowered before getting humbled. More maps and monster variety would help, but if you enjoy roguelites or survivor-style games, this is an easy recommendation. Pros: ✅ Addictive gameplay loop ✅ Fun upgrades ✅ Endless "one more run" moments Cons: ❌ Lost my sleep schedule ❌ Monsters weren’t the real threat Recommended. 8.5/10 (★★★★☆) Achievement Unlocked: "I’ll Stop After This Run" — Failed Successfully.
Занимательная игрушка. Можно выбрать разные стратегии. Интересные испытания. Надеюсь на дальнейшее развитие, добавление нового контента. <3
So there is good and bad, the good is the mechanics are fun, plenty of different builds between characters, bases, and base addons and more. Once you find that right build its pretty satisfying. Now the bad, you can't save partway through a session, at least not that I could find. If you have a good run it can last for hours, which is cool but a little bit of a commitment. And it really sucks when you find a great build and play for about 3 hours in one run and then the game crashes and you lose all your progress. which isn't surprising because you can add alot to your base, I have a 4080 super and it still crashed on me. If they did find a way to fix that then this would be 8/10 but with the crash im giving it a 6/10
Absolutely lovely gem. Mix of bullet-hell, tower-defence and rogue-like.
Feels repetative very quickly, started getting bored after my third of fourth run. It might be worth it on sale.
Let me start with stating this game has issues. randomly unable to replace buildings with other buildings (not tombstones). Random soft locks. Bosses sometimes spawn below the ground and untargetable by the hero or the city. By themselves I am fine with these issues, however, since the game only saves the game between runs, you can easily throw away an hour of progress. This is very frustrating when focusing for a particular unlock. I will the game terms were explained better (it took me an embarrassingly long time to figure out the "trail" was the resources you where currently carrying). Now the good. All the townhalls are unique. A lot of the towers are unique. Most of the weapons are fun and feel viable on normal. It feels like every build is viable on normal difficulty (I have not tried every combination). The game is fun, and balancing the upgrades between the hero and city keeps things fresh. I would recommend grabbing the game on sale. I feel that the DLC doesn't add that much to the base game and can be skipped.
While I love the artstyle, the game mechanics, the weapons, the pace, and the variety of the game, there are two main reasons why I would not recommend the game and why I stopped playing: 1. There is no mid-run save option. I have kids and sometimes you gotta stop playing but it hurts to end your successful run because of it. 2. The game is unstable in the end game. Especially on endless, when you really found a good build (which is what these types of games are about IMO), you play for 2h and then lose all your progress to a crash. Combined with the lack of auto-save mid-run, this makes the game unplayable for me. I appreciate the developers accepting bug reports on Steam and all, but having to worry about your game crashing and you losing all your progress sucks the fun out of it entirely :( I won't pick it up again unless there's autosave.
Very fun but wish there were some free DLCs
Very well executed Tower Defense concept with some nifty and novel ideas
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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