
Discover unrivalled sniping freedom in the largest and most advanced World War 2 shooter ever built. Experience tactical third-person combat, gameplay choice and epic longshots across gigantic levels as you liberate wartime Italy from the grip of Fascism.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.14/day in the week to Sep 11 → 23.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 63.2Kreviews | 91% | — | $70.6M |
| $5.99−90% | 37.8Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1182 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It’s a fun sniper game, though playing on the hardest difficulty is genuinely though. There’s no on-screen interface, which was very confusing at first, but I’d still recommend giving it a try. + 3+
MGSV co-op
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #70, worst DE #100 · 7 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese, Traditional Chinese*languages with full audio support
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩,之前用手柄玩,现在键盘玩有点不熟;要玩DLC的话建议在大促买豪华版
豪玩
狙击精英系列的集大成之作!4代和1235代相比简直可称为艺术品,5代纯答辩 3代是答辩中的答辩
While I have enjoyed other sniper-style games, this one surprised me. There are so many ways to approach things, and it is just an exhilarating experience! I love the different gun options, with the rifle, secondary, and pistol each having many options to suit your playstyle. I love the different mines, and the options to booby-trap bodies and pathways. If you are a fan of sniping games, this one is so much fun! My laptop, while nice, has had some trouble running some even mid-sized titles, so I was worried about this one, but I haven't had any trouble with it at all. It runs smoothly and keeps me in the action throughout!
5/10. just not my type of game. Even though it's supposed to be a stealth oriented game, it seemingly tries to punish you for doing stealth. - Enemies take too long to go back into a neutral state after you alerted them. - the bpm mechanic is cool but you get tired too fast. - The side objectives are tedious and just not worth it compared to just doing main objectives. - The "environmental noise" suppression mechanic is cool but it takes too long to find an opportunity to use. missions that can easily be done in 30 ish mins are extended to almost 1 hour and 30 mins just by the game forcing you to slow down ur pace. I can't imagine someone paying retail for this back in 2017.
非常不错
7.5/10
Its definitely a game for a certain type of crowd. It's not for me sadly. I'm not unfamiliar with realistic sniping games. I have, played games similar games such as Arma, sniper ghost recon etc.., The sniping just feels weird on this one. The gravity and wind factors are a given since its a sniper game, but my only gripe is that these factors seems like its turned up to exaggerated levels. for example, the wind indicator indicated minimal wind but once the bullet leaves the rifle, suddenly, the wind deflection is so much more than what you initially calculated. it makes sniping feel absolutely terrible. i've read that, the devs intentionally exaggerated the physics due to the small size of the map, but holy. They've exaggerated it to the point that, you might as well just throw away the rifle and stick to knifing enemies. this is worse when you try to play "realistically" and turn of the diamond aim-assist that tells you where your bullets go. Its almost impossible to hit a shot longer than 200m. because 1. any calculation you make is wrong since your indicator tools are wrong. (mainly the wind gauge) 2. The bullet disappear entirely, there's no bullet trail, no vapor cone. Nothing. (If you look at real videos of sniping, you can see the bullet having a vapor cone, (bending the wind effect) that allows you to get a general location of where your bullets are going. Here there's nothing) [THAT'S MY GRIPE FOR THE SNIPING MECHANIC] For the enemies AI, they're decent. They use tactics and flanking mechanics when fighting you, though my only gripe is that most enemies are almost super human. Any noise you make, they can hear that from at least a 300m radius. The maps are fine. they're big enough to welcome a variety of approach but isn't so big enough that its tedious. the gun play is fun enough, It isn't COD but holds enough to allow a "Going loud" play through Overall, I won't recommend it, but I won't actively say anything against it either. I can see sniper/sniping enthusiast enjoying this one, but for a regular person who would just like to do a normal playthrough? Nah.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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