
Discover unrivalled sniping freedom in the largest and most advanced World War 2 shooter ever built. Experience tactical third-person combat, gameplay choice and epic longshots across gigantic levels as you liberate wartime Italy from the grip of Fascism.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.14/day in the week to Sep 11 → 23.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 63.2Kreviews | 91% | — | $70.6M |
| $5.99−90% | 37.8Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1182 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a good game. Not a great game. You can tell they've made a bunch of these, because it has the feeling of a late entry in a series where the developers have had time to hone the core gameplay loop. By default the game splatters the screen with UI vomit. I disabled all of this by playing on Authentic Plus. Despite the name, it really wasn't too challenging. That's not a complaint, I thought it was well balanced. But for a game with all these difficulty settings, I didn't expect to breeze through on the hardest difficulty. Also, despite having "modular difficulty settings", most of the settings are fake and do nothing. The game is clearly not designed to be played without all the HUD crutches. Even with everything set to minimum, you'll still get a ton of hints and interactive prompts. The most bizarre detail is that despite being a game supposedly about sniping, the map has no scale. Without the HUD there is no way to judge distances in this sharpshooter game, because the game expects you to "tag" enemies and spoonfeed you the information. It is a consolified third person shooter through and through, no way around that. Another strange design decision is that disabling the UI removes all markings from the map, including the location of the objectives. Apparently in this universe they don't have pens. All that being said, it still works and can be fun. The whole game is sort of a power fantasy. You run around killing a hundred Nazis and nobody can touch you. The enemy AI is decent. It's fun enough to exploit and confuse, breaking line of sight and re-engaging or flanking in a controlled chaos. For that purpose the AI works very well. The maps are large and allow for multiple approaches, even if it all boils down to shooting. Which is fine in a game called Sniper Elite. Each mission is about an hour or two if you're being thorough, which is a suitable session length. Much more than that in one sitting would get repetitive. The story and characters are absolute filler. I usually read codexes and lore entries in games, but I didn't bother this time. It's WW2. You're B.J. Blazkowicz. No, wait. Your name is... I don't know. It doesn't matter. Performance is very good. At max settings I could get 240fps at 4K, and didn't encounter a single crash or notable bug.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #70, worst DE #100 · 7 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese, Traditional Chinese*languages with full audio support
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fantastic
豪玩
Пиу-пиу, бум-бум, бэм-бэм
義大利風景模擬器,難度高於前幾代,實在沒能玩完…
most good games get a 9/10 but i'd say this game gets a 10/9
按到重新开始把2个小时的进度全部清零
8/10 Потянет, хоть и устарела уже. Рекомендую
-яички
достойная игра особенно эти моменты с внутренним миром врага
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $70.2M | 147.7K | 85% | $29.99 | |
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| $71.6M | 221.7K | 96% | $19.99 | |
| $71.8M | 124.8K | 98% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19M | 28.4K | 82% | $29.99 | |
| $28.9M | 24.9K | 84% | $49.99 | |
| $747.3K |
| 4.1K |
| 78% |
| $9.99 |
| — | 6.3K | 88% | — |
| $17.5M | 114.9K | 78% | $9.99 |
| $6.9M | 6.2K | 75% | $49.99 |