
Discover unrivalled sniping freedom in the largest and most advanced World War 2 shooter ever built. Experience tactical third-person combat, gameplay choice and epic longshots across gigantic levels as you liberate wartime Italy from the grip of Fascism.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.14/day in the week to Sep 11 → 23.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 54.3Kreviews | 91% | — | $60.8M |
| $5.99−90% | 37.8Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1279 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Em Sniper Elite 4, a Rebellion entrega uma experiência que combina furtividade, estratégia e precisão em um dos melhores jogos de sniper já produzidos. Ambientado na Itália durante a Segunda Guerra Mundial, o título coloca o jogador na pele de Karl Fairburne, um atirador de elite encarregado de impedir os planos do exército nazista. O grande destaque da experiência está na liberdade oferecida durante as missões. Em vez de seguir um caminho linear, cada mapa apresenta diversas possibilidades de abordagem. É possível eliminar os alvos à distância, infiltrar-se silenciosamente, utilizar armadilhas, sabotar equipamentos ou optar por um confronto direto. Essa variedade faz com que cada missão possa ser concluída de maneiras diferentes, aumentando significativamente a rejogabilidade. A mecânica de tiro continua sendo o ponto mais forte do jogo. A balística leva em consideração fatores como distância, gravidade e, nas dificuldades mais elevadas, até mesmo a influência do vento. Cada disparo exige planejamento, tornando cada eliminação precisa extremamente recompensadora. A tradicional câmera em raio-X, que acompanha a trajetória da bala e mostra o impacto no corpo do inimigo, permanece como uma marca registrada da franquia e adiciona um toque cinematográfico às eliminações.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #70, worst DE #100 · 7 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese, Traditional Chinese*languages with full audio support
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Coming from ArmA 3, I found it odd that I could see the enemy before they saw me thinking about which way to kill them would be the most fun and/or would complete the most challenges. If milsims turned you off, this game is not a milsim by default. If you love milsims, there's hardcore difficulty options and challenges you can pursue.
mgs5 rip off. prob better than mgs5 thou
I like it so far, I bought season pass and those rifle make it much easier
É um bom jogo, narrativamente é bem básico e com uma história esquecível, tecnicamente é ok e sem muito o que reclamar ou engrandecer quanto a gráficos, mundo e derivados. No entanto a gameplay é travada, arrisco dizer que passa até mesmo a impressão de ser "datada", mas da pra se divertir sim. 6/10, tem uma progressão relativamente lenta por se tratar de um jogo mas "stealth", provavelmente não irei zerar pois realmente não me agradou 100%, mas recomendo por ser um jogo divertido.
《狙击精英 4》绝对是二战潜行狙击游戏的标杆,也是整个系列完成度最高的一作。游戏把舞台搬到风光绝美的意大利半岛,海岸小镇、深山峡谷、古堡军营一张张超大沙盒地图,自由度远超前作,没有死板的单线限制,目标怎么完成全由自己决定。 弹道模拟系统十分考究,远距离射击必须考量风速、子弹下坠、呼吸心跳,屏息瞄准、测算距离后一击命中数百米外军官时,成就感无可替代。标志性 X 光击杀镜头堪称灵魂,子弹穿透骨骼内脏的慢镜头独特又解压,多种击杀方式总能带来新鲜感。 战术玩法丰富多样:既能占领高地远距离悄无声息收割敌人,也能用消音卡宾枪近身潜行,沿路埋设地雷、诡雷、引爆油桶制造混乱;各类支线设计精巧,比如艺术占用任务,需要标记运输卡车、巧妙规避破坏限制,考验耐心与规划,探索隐藏据点、收集士兵情报也让战场更有真实温度。 难度梯度照顾所有玩家,休闲玩家可以享受爽快狙杀,硬核爱好者能开启全真实弹道挑战自我;武器改装、陷阱道具、多人合作模式进一步拉长游玩时长。画面光影、环境音效氛围感十足,风声、枪声、远处炮火完美塑造出孤军深入敌后的紧张感。 不管是偏爱潜行暗杀,还是喜欢战术狙击的玩家,本作都值得反复通关,时至今日依旧是同类题材无可替代的经典。
Jogo muito bom, animações muito realistas, historia muito boa, jogabilidade facil de entender mas tem um ponto negativo que é muito VICIANTE
bem realista
👍
目前11个小时纯困难模式到了任务6还没打dlc,目前给我的感受就是本作强调潜行但敌人数量根本不是可以完美潜行的地步,任务6有个地方我望远镜一看一个最多20~30平米的地方塞了十几个小兵,本身消音子弹还不多。根本没法潜行。一开枪就被锁定,想跑的话要么回去要么就绕到其他地方然后被其他小兵打。还有我感觉地雷怪难用的,具体不予评价。有些敌人血量高的离谱,虽然看的出来很强调爆头和打器官收益,但是也不至于一个狙击兵拿步枪打胸得四枪吧,这游步枪狙击镜回弹有多慢相信玩过的都有目共睹,特别是那狙击兵能在挨一枪后瞬间起身给你一枪,还一枪半血,你自己的受击上抬还大的离谱,那样基本可以判死刑了。还有就是我为什么打坦克必须贴到跟前贴炸药包才能炸啊(此处特指一辆坦克硬抗3颗手雷1个炸药包) 总结:好玩但不要死磕潜行,不行就无双,发挥你的tps技术(此处特指我6秒爆头3个)。总体挺好玩的就是很容易一不小心打一架就被迫把一个区域屠了。火箭筒和手枪其实也挺好玩的,所以我们m1911还是太强了👍 最后不要全款买,史低可是全dlc22块,全款除了特别喜欢之外感觉不值
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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