
We fused card games and roguelikes together to make the best single player deckbuilder we could. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Slay the Spire!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 24.71/day in the week to Sep 7 → 43.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.24−75% | 191.7Kreviews | 97% | — | $19.5M |
| $24.99 | 10.5Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2705 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its fun im white
One of, if not the best deckbuilding roguelikes out there. I have it on so many platforms (xbox,ipad, laptop, switch and ps) and honestly, I have probably 1000 hours total in this game across the platforms (steam being the lowest contributer) It's great, there's really nothing negative I have to say about this game, it can feel a little grind-y sometimes, but if the RNG gods look kindly onto you, then you'll breeze through ocassionally. Massive replayability. Solid 10/10 card/deck building roguelike on the market.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.6M | 137.4K | 93% | $5.99 | |
| $19.4M | 13.6K | 91% | $39.99 | |
| $19.4M | 34.1K | 75% | $24.99 | |
| $19.6M | 86.5K | 96% | $9.99 | |
| $19.4M | 36.1K | 98% | $19.99 | |
| $19.7M | 24.6K | 92% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.2M | 23.3K | 92% | $19.99 | |
| $1.1M | 1.5K | 76% | $19.99 | |
| $246.1K | 727 | 81% | $14.99 | |
| $49.6K | 489 | 55% | $4.99 | |
| $1.6K | 3 | 67% | $17.99 | |
| $1.7K | 6 | 67% | $9.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 31.75/day in the week to Jul 25 → 43.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Korean, Russian, Japanese, Polish, Ukrainian, Spanish - Spain, Italian, Dutch +5 more
| $24.99 |
| 498ratings |
| 92% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
si no es mi juego de cartas favorito, entra en mi top 1, buenaso
12 колод на спам картами против Пожирателя времени из 10 1 сожрать против Дону из 2 2 креативных ИИ против Пробуждённого из 3 2 вора перед магазином из 2 20 возвышений из 20
genuinely have been sleeping on this game until last week in which i put 60+ hours while on vacation.
StS does a better job hiding the fact that it's a slot machine than most modern roguelikes, but make no mistake -- it's still a slot machine. Pray you get the best relics and some kind of damage and defense scaling, something that you have literally zero control over. If the game deigns to give you what you need, you win; if you don't, you lose.
Deck-Building Rogue Like 游戏经典代表作之一,上次冬促8.8的价格更是让许多新玩家入坑。 怎么玩都不会腻的游戏,买过来两周直接玩了60多个小时,每个角色各有特点,战士的力量,猎手的小刀,鸡煲的电球也能让它在尖塔有立足之地,[spoiler]不像某个同名的续作只能玩集中冰像条蛆虫一样一路蠕动到建筑师面前。什么你问我这个叫《杀戮尖塔2》的续作是一个怎么样的游戏?不好意思我也不知道但我觉得应该是某个无良制作者不知道哪里搞来的授权做的垃圾盗版游戏[/spoiler]。还有一个神秘紫皮人,我写评论这点时间已经碎心了。[spoiler]别逗你观姐笑了[/spoiler] 良好的口碑,绝对值得游玩的游戏。 [spoiler]鸡煲不是蛆[/spoiler]
Sometimes you slay the spire, other times you get touched and it does not feel so good.
Slay the Spire Nota: 7/10 Jogo bem divertido e viciante. Senti falta de mais melhorias permanentes, mas ainda assim é um ótimo jogo.
新作を値引きも無しに買った奴らが文句言ってるのが許せない 2800円という大金を注ぎ込めるほどの金銭的余裕のある富豪がなに不満垂れ流しとんねん 自分のめぐまれた環境の素晴らしさに感謝しろよ この豪遊家が 不労所得が 上級国民が 私は当然新作を買う金なんて無いので旧作に怒りの愚痴を書き込むしかできません ところで自分は一体いくらでこのゲームを買ったんだろう、と調べてみたところ 995円で買ったのを返品した後、何故か1285円で買い戻してました ただのあほやんけ 失礼しました
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.