
We fused card games and roguelikes together to make the best single player deckbuilder we could. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Slay the Spire!
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Korean, Russian, Japanese, Polish, Ukrainian, Spanish - Spain, Italian, Dutch +5 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 676 reviews with recorded playtime.
Reviews
Themes across 672 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I love this game so much, and yet after 80+ hours I still haven't got good. o7 to all who climb the tower.
Enjoying the game so far and i have even have the choice of different playstyle per characters. I enjoy the poison attacks from The Silent
it b gud
2代太爛了,而且我還退不了款
卡牌肉鸽神
( ꈍᴗꈍ)b
A good, hard and frustrating game all at the same time, Slay the Spire will make you feel the pain of every fall and the glory of every victory. Climb 50 levels just to get obliterated by the OP boss in Act 3 everytime with every character, swear you'll never play again, then return to the game tomorrow without exceptions. If RNG smiles at you, you might do better next time, but completely slaying the whole spire is going to be an actual mountain to conquer. If what I've said above made you think it's not fun, you'd be wrong. Without the tough fights, unlucky deaths, seemingly cursed luck, Slay the Spire would lose part of its appeal. Every card you pick and decision you make will shape the run without you even knowing how much yet, only to find out later. Although not perfect, Slay the Spire manages to convey onto the player the exact feelings of dread the characters feel everytime we embark on a journey.
6
goated game for sure
mods
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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