
Customize your airship and explore the world above the clouds in this sim RPG
Modeled estimate, not a reported figure. How we estimate →
About
Who says ships are only for the water? Why not take a voyage across a sea of clouds instead?
On a little island, floating in the sky, your adventure begins...
Hop on board your shining new airship and see what lies beyond the horizon! Gather your crew and explore regions of the sky where no one has ever been!
You'll discover all kinds of floating islands, from bustling tourist destinations to perilous monster-filled dungeons.
Develop your island, fend off monster attacks, and help your crew with their problems to earn fabulous rewards!
Use the resources you've earned to install new facilities on your ship and help your crew expand their know-how. With a stronger ship, and a more knowledgeable crew, you'll be able to explore islands from even further afield.
What new adventures and encounters await you in the vast blue sky? There's only one way to find out.
It's time to take off!
▼Game Flow
Start by scouting island residents to join your crew.
Then, set out on adventures together to get <p0>Gold and equipment!
Once you get a handle on your adventures, you can start buying better equipment and recruiting more crew members.
You can also add new facilities to your ship and island.
Tap a speech bubble above a person's head to hear their troubles. Solving these problems may open up new doors to you.
Once you have your own ship, you can set out to explore the different regions of the sky. There are all kinds of new sights and experiences waiting for you out there!
▼Battles
When an enemy appears, the crew members you've selected for your battle party will fight them automatically.
Experiment with different equipment and abilities and figure out what works best!
Rarely, you might encounter battles where you'll be able to use special commands.
These include firing cannons, launching co-op attacks, and using battle items. Use them wisely to blitz through enemies like never before!
▼Ship Facilities
Place cabins and crew will take up residence there, sometimes venturing out to do different activities around the ship.
Place fixtures from the Facilities tab near to cabins, and crew will use them to earn Knowhow Points.
▼Island Facilities
Islands with guild offices feature land with untapped potential. Unlock it, and you'll be able to place facilities there.
Different facilities will allow you to purchase different items.
▼Ending and New Game+
Unlike our other games, this one doesn't end after a certain amount of in-game time has passed. Instead, you can finish and start a New Game+ after you've met the right conditions.
You can create transfer data to use for New Game+ at the guild, then start playing again from the title screen.
New Game+ can be started from the guild, and allows you to carry over crew from your previous playthrough.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
注意!本作无法使用作弊ce,只能手搓,还好能直接全成就大法,不然我直接退款了。不知道非要费尽心思让玩家浪费时间做什么?单机游戏作弊碍着你了?
今のところ結構楽しめてます。他レビューのような不具合には遭遇していません UIに関してはもうちょいなんとかなったのではと思いますが慣れればいけます ゲームに関しては強い装備や能力高めで入る仲間がいたりレアドロップがあったりキャラ強化装備強化など、欲しかったものが色々入ってて楽しいです。難易度は今のとこ順調すぎて強敵に遭遇できるといいなと
一般般,我不会再玩这个傻游戏了,男性职业外表实在太丑了把我丑哭了,一开始没想招募那么丑的男铁匠但是后面提示必须招募一个才能解锁职业然后硬着头皮招募开始培养了,然后发现这木匠也长得奇奇怪怪,侍从更是丑,直到解锁泉边居民我气哭了为啥是个河童啊气哭了 为啥我当一个休闲游戏玩然后要用这么丑的角色虐待我
Skyship Quest Story is a delightful blend of city-building, adventure, and light role-playing mechanics that showcases the strengths of Kairosoft's signature simulation formula while introducing an imaginative setting centered around airborne exploration. Developed and published by Kairosoft Co., Ltd., the game transports players into a colorful world of floating islands, where an ordinary airship gradually evolves into a thriving mobile settlement. Rather than focusing solely on managing resources, the game combines exploration, combat, and community building into a rewarding experience that encourages players to continually expand both their vessel and their influence across the skies. At the core of the adventure is the freedom to build and customize a flying fortress capable of supporting an ever-growing crew. Cabins provide homes for residents, while carefully placed facilities allow them to develop skills and generate valuable Knowhow Points. The placement of buildings becomes an engaging puzzle, as efficient layouts directly affect the productivity and happiness of the crew. Every improvement feels meaningful because the ship is more than just transportation—it becomes a bustling community where every resident contributes to the success of future expeditions. Exploration is equally important and gives the game its greatest sense of discovery. As players travel through the clouds, they uncover new floating islands that offer unique opportunities and challenges. Some become peaceful settlements that attract visitors and generate valuable income, while others contain dangerous monsters and mysterious dungeons waiting to be conquered. The steady cycle of discovering new territory, gathering resources, upgrading facilities, and venturing farther into the unknown creates an addictive gameplay loop that constantly rewards curiosity and careful planning. The management systems extend well beyond the airship itself. Islands under your control can be developed with guild facilities that unlock new equipment, useful items, and additional services. Deciding how to invest limited resources introduces a satisfying layer of strategy, encouraging players to balance economic growth with combat readiness. As the world expands, so do the available options, making progression feel natural rather than artificially gated. Every successful expedition opens the door to even greater opportunities, ensuring there is always another objective waiting on the horizon. Combat provides an enjoyable complement to the simulation mechanics without overshadowing them. Crew members venture into hostile areas where they battle monsters, collect treasures, and obtain materials needed for further upgrades. While the battles remain accessible, they feature enough variety through equipment choices, party composition, and special abilities to keep encounters entertaining. Powerful cannons, cooperative attacks, and consumable battle items add excitement to boss encounters, allowing players to approach combat with different strategies instead of relying solely on character statistics. One of the game's strongest features is its progression model. Unlike several earlier Kairosoft titles that conclude after a predetermined in-game timeline, Skyship Quest Story allows players to continue expanding their empire until they decide to complete the adventure. Upon finishing, New Game Plus carries over important progress, giving players an incentive to replay the game while experimenting with alternative layouts, different development priorities, and new crew compositions. This approach significantly increases replay value and makes long-term planning feel worthwhile. Visually, the game embraces Kairosoft's charming pixel art style, using colorful environments and expressive character animations to create a cheerful fantasy atmosphere. Floating islands, lively towns, and detailed airships give the world plenty of personality despite the minimalist presentation. The soundtrack complements the relaxed pace with upbeat melodies that reinforce the sense of adventure, while the straightforward interface makes navigating the game's many interconnected systems surprisingly comfortable once players become familiar with its mechanics. The game is not entirely without flaws. Many of its systems closely resemble previous Kairosoft releases, meaning longtime fans may recognize familiar gameplay patterns beneath the new setting. The opening hours can also feel dense due to the number of mechanics introduced in quick succession, and players seeking deep tactical RPG combat may find the battle system relatively simple compared to dedicated role-playing games. However, these limitations do little to diminish the overall experience, especially for those who appreciate simulation games focused on gradual progression and optimization. Skyship Quest Story succeeds because it combines exploration, management, customization, and light RPG elements into a cohesive and relaxing adventure. Building a flying civilization while uncovering hidden islands and strengthening an ever-growing crew creates a satisfying sense of accomplishment that lasts throughout the campaign. Although it builds upon many familiar ideas from Kairosoft's previous works, its imaginative airborne setting and polished gameplay systems help it establish its own identity. Fans of management simulations, cozy strategy games, and exploration-focused adventures will find plenty to enjoy as they transform a modest airship into a legendary kingdom among the clouds. Rating: 7/10
挂机游戏,不好玩
非常非常无聊,无聊到了极致的一作
フリーズはしませんでした。
it works
[h1]空中冒险有点意思! [/h1] 开罗最新作出了,这款《飞空艇探险物语》把游戏的主题推向了高空,属于新领域的冒险经营类游戏。 玩法其实和以往的游戏很相似,比如《大航海探险物语》都是招船员,开新建筑,刷迷宫刷装备,然后就是属性养成和职业专职,有好用的职业有表现比较一般的职业。前期就跟着任务走就行,达到要求以后就能修好飞空艇开启第二阶段了。这时候就分成两部分,一个是岛屿任务,一个是空中任务,空战玩法也会有一点新奇感。探索新的岛屿后,可以在上面经营店铺,赚钱然后提供当前区域的装备,看到数值一点点提升,收益一点点增长,那种感觉还挺有成就感的。 总体来说,游戏玩法还是开罗最擅长的那一套,虽然玩起来感觉很相似,但换个题材换种结合方式就又有点上头。这部主要适合没玩过《大航海探险物语》的新玩家入坑,另一核心玩法的空中部分算是比较新颖的内容,但是也加重了战斗的难度,没有攻略自己探索的话一周目还是比较麻烦的。开罗下一部作品好像是海贼王联动作品,这部是真的期待开罗能好好保持之前的巅峰水准。 [quote] 专业评测 | 独立视角 | 帮你发现好游戏 欢迎关注 [url= https://store.steampowered.com/curator/45363287/]“🎮丨游戏高手鉴赏组丨🎮”[/url] [/quote]
飞空艇探险物语 (Skyship Quest Story)把舞台架在云海之上的浮空岛屿群。你是一名飞空艇船长,任务是从破旧的小船起步,招募船员,在各个浮岛之间航行、战斗、收集资源,一路向着世界尽头的未知区域推进。和开罗以往作品不同,这次新作的核心不是经营店铺或培养员工,而是一套以小队战斗和装备打造为核心的轻量RPG系统! 不过我个人感觉有一个让人很难受的设计,就是你千辛万苦强满的一身装备,会过期,这不是耐久度损耗,而是更残酷的机制,装备绑在船上的武器铺和防具铺上,铺子等级决定你能造什么。铺子等级又受限于飞空艇的“名声值”,名声值卡主线进度,主线推不过去,名声就涨不了,装备等级就原地踏步,等你终于推过去了,新装备一解锁,之前那套强化到顶的套装立刻沦为废铁,从头再来的不只是装备,还有你的耐心。 不过在前期,这套循环是爽的。游戏前十几个小时,你开着一艘破船在浮空岛之间来回跑,打怪掉材料,回船敲装备,强化完再出发挑战更强区域,整个循环极度紧凑,不给你停下来思考的时间。新岛屿、新敌人、新图纸一个接一个往外蹦,船也在不断扩建,甲板上塞满铁匠铺、炼金房和训练室。战斗全自动,你在出航前配好队伍、装好武器、带足药水就行。打赢了说明准备工作到位,打输了说明该回去憋装备。这个“准备—检验—再准备”的过程干净利落,没有任何多余操作。 探索的驱动力来自图鉴系统。每座浮岛的敌人种类、掉落材料、隐藏宝箱全在图鉴里标得清清楚楚,空白条目就像一个待办清单,逼着你反复刷某个区域直到填满。飞行途中偶尔弹出随机事件——发现商船残骸、遭遇空中盗贼之类——给你几个选项做选择,结果有好有坏。事件种类有限,前期每次弹出都会认真看一眼,中后期撞到重复的就直接跳过了。 真正的问题从主线通关那一刻开始。新内容供给断了,你能做的只剩下反复刷材料、把装备堆到当前天花板、挑战几个隐藏Boss。船员可以转职,但培养一个新职业意味着从零刷一套对应装备,这个过程和培养第一个角色没有区别。没有什么新机制等着你,没有什么惊喜藏在后面。那个让你前期心甘情愿一遍遍重来的循环,在失去目标之后变成了纯粹的重复劳动。 它前十几小时给人的感觉,和之后给人的感觉,判若两款游戏。不过我认为这不是瑕疵,是它运转的基础逻辑本身就是靠新内容驱动。内容耗尽了,齿轮就散了。通关了,就该靠岸了。开罗游戏都是这样的,以后说不定会有可以一直玩下去的新品,本作依旧非常推荐!喜欢开罗游戏的一定要玩!
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Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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