
World War III is over, the world's infested with mutants and your supplies are running out. Fight your way down this damned hotel, from your penthouse on top to the first floor. Craft weapons, search for food and reach the exit. Otherwise you'll be torn apart, starve to death or maybe both...
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Типичный день в многоэтажке в Казахстане
the best indie strategy/rpg I've ever seen, it's both challenging and addictive, and you can replay the game many, many times. The various perks keep you engaged, and I haven't completed the game yet, but I'm sure I will.
hella hill
뇌빼고 하기 좋음. 동네 한바퀴 돌아다니며 두근두근한 마음으로 서랍장을 스윽 열어볼 때나 아무생각 없이 휘두른 행동교정기에서 크리가 터졌을 때 등 도파민 찾기 좋음 다만, 나무위키는 읽지 말도록, 코드 수정하기 시작하면 게임의 재미가 훅 떨어져버림. 진짜 제발,, 역체감 너무 심함
Рекомендую данную выживалку хотя бы пройти пару раз .В этой игре по сюжету ты-Обычный Лудоман (Саша Пирогов) который с партнерки 1win купил себе VIP комнату в отеле. Одним днем случилась какая то зараза(Это все хантавирус крч) И все превратились в каких то Гомункулов. Из тех кого я запомни есть Тощий(Ака Ваня Рогов) Толстяк Полли (Леха привет)))) ) ну и дылда ростом в 2 этажа. По игре ты должен спуститься на первый этаж попутно уничтожая местную фауну и ища в ящике с нижним бельем пачку собачьего корма дабы не умереть от голода. Ты можешь прокачивать свою комнатушку то есть Кровать кухонный стол верстак и дверь (ПОЧЕМУ В ВИП КОМНАТЕ КРОВАТЬ КАК У БОМЖА ВАСИ ИЗ ЗАБРОШКИ Я НЕ ♥♥♥ ЛОЛ)"_)№()_)_ ) Прокачивая верстак тебе открываются крафты нового оружия более крутого (крафтить надо ради большего урона) Но чтобы им пользоваться надо прокачивать определенные атрибуты персонажа (Ловкость, Скорость, Меткость, И силу) Для этого надо ебашить монстров и повышать уровень. ну и в игре кроме кучи ачивок еще и 3-4 концовки. Игра пиздатая.
Gameplay is extremely RNG-based, and becomes repetitive after only 2-3 playthroughs. The achievements to die 100 times is also pretty stupid, since you'd have to be insane to sit through the game and die that many times. On higher difficulties, loot becomes rarer and enemies have higher health, so you are more likely to die. Problem is, without loot, you don't have crafting materials, weapons and upgrades. I had to use the messy perk, but if I lose my weapon it's basically game over. Again, the game is way too RNG-based. Art style is fine. And having multiple endings is nice. The game is also quite lore-rich, with the 52 notes you can collect and 5 endings, but reaching those endings is again, quite a slog. Would not recommend unless there's a discount. This game can offer you a few hours of entertainment, but that's it due to the repetitive nature of the game and the luck-based gameplay.
ИГРА КРУТАЯ И ЕСТЬ РАЗНЫЕ КОНЦОВКИ
Урвал за 35₽. Игра бомба
На долго не хватило. Геймплей зависит от рандома. На мой взгляд скучно и уныло. Не хочется проходить до конца.
fun game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian*, Simplified Chinese, Polish, Turkish*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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