Modeled estimate, not a reported figure. How we estimate →
Media
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game played in 2023 probably won't appeal to everyone. I found the soundtrack good but the gameplay really limited. It is not possible to move while shooting and I don't understand if it is a deliberate thing to increase the difficulty. Overall rating 6/10 the full price is not worth it.
Comprei pelas cartinhas. Deu para da uma jogada boa, mas nada que pegue e faça viciar ou marcar. Naves bem comuns e inimigos repetíveis demais se gosta de farmar cartinhas ou ter mais jogos compensa quando esta na promoçao
[h1] Chaotic shooter without much refinement. Enemies appear randomly without much thought put into them. Hard to see what's going on. Blurry visuals and backgrounds. Ships can be upgraded. A few planets to beat each one having 4 levels with boss battle in the last one. Switching between 2 fire modes red and blue, opposite color takes more damage, same color can be absorbed. Music not fitting to this type of game. Overall waffle out of ten. Just skip it. [/h1]
⠀
[i][b]Хорошая убивалка времени, с хорошей музыкой более менее приятной графикой, игра на пару вечеров[/b][/i]
The game is really fun. I really do enjoy bullet hell shootem up arcade games. The only 2 complaints i have with the game are the font size is really small and the hud display info is just too small for a game like this.
There is not much to hate on but its just too old and unoriginal. Graphics are also afwul Why do I even buy games like that I dont know but still, I wouldnt recommend it caus it gets boring easly
[b]Rating[/b] (out of 10) ★★★★ [b]Overview[/b] Sky Mercenaries is a shoot 'em up with skills, upgrades and a colour-switching mode. [b]Positive[/b] (good features) ✔ Level selection. [b]Neutral[/b] (average/expected features) ♦ Upgrade system. ♦ Decent variety of enemies. [b]Negative[/b] (bad features) ✖ Nothing is explained. After 90 minutes i still don't even know how my ship's health is represented. ✖ Power ups aren't explained, you just pick up tiny coin-like items and they do... something? ✖ The colour-mode is "explained" in a throw-away line in the first level. I had to read the manual to find out how it works exactly. ✖ There's no real choice when it comes to ship upgrades and skills. ✖ All you do is move and switch colours, there's no special items or abilities to use. ✖ Upgrading even one ship requires excessive grinding. ✖ Three different ships that all have to be levelled up for some reason. ✖ Three different characters that all have to be levelled up even though they're barely different. ✖ Bland sound effects. ✖ Bland music. At least i think there is music, i'm not even sure. ✖ Clumsy menu design. ✖ Every level start with a blindly white screen. It's like getting solar flared by Tien. ✖ World three introduces enemies with an insta-kill beam attack. [b]Conclusion[/b] I wanted to like this game. It reminded me of Raptor (1994) because of its design and level selection. Sadly, it's a mess. Basic elements are poorly explained or not at all. The colour-system, which is similar to Raptor's ground/air system, doesn't work well because you can't really tell what colour enemies are and the screen tends to be filled with stuff. Sometimes you can't tell if it's your projectile, an enemy projectile or a power-up. The worst part is the grinding. I would have to replay the most recent mission i finished 3 or 4 times to buy even a single upgrade for my ship at its current level. The three ship types each have to be levelled up to use these upgrades, which takes forever. It took 90 minutes to get [i]one[/i] ship to level 10. As is often the case, any potential this had was crushed by poor design choices. Instead of three ships they should just have had one that you can outfit differently. Instead of three characters they should just have had one with three different skill trees to pick from. Et cetera. [b]Details[/b] ⯍ Experience with genre: I've played a bunch of shmups starting with Raptor in 1994. ⯍ Experience with game: Played for 90 minutes, got to the 4th world (out of 8). ⯍ Recommended to: People who absolutely love shmups and don't mind getting ground to bits.
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
https://youtu.be/tfhoAada6gI Pacing of progression and upgrades is slow enough to deter players from committing the time required to see the more interesting options this game has to offer.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Curses 'N Chaos | $32.8K | 130 | 58% | $9.99 |
| 东方龙隐談 ~ Touhou Chaos of Black Loong | $32.8K | 161 | 86% | $9.90 |
| BEHEMOTH | $32.8K | 422 | 89% | $3.99 |
| Key Fairy | $32.8K | 60 | 100% | $19.99 |
| For Your Tranquility | $32.8K | 192 | 68% | $10.99 |
| Ad Agency Tycoon | $32.8K | 72 | 69% | $11.99 |