
Time Wasters is a space shooter bullet heaven roguelite. Equip and upgrade weapons, destroy swarms of enemies, and collect Time & Space Cubes to bend the timeline to your advantage.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Turkish +1 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Finally, I know why the name of the game is Time Waster.
The developers describe how their game uses AI Generated Content like this: AI tools are used to assist with artwork and localization. F*ck this game.
Overall, it's an alright but forgettable survivors-like. The first bits of progress are slow and frustrating (due to grinding for upgrades), the last bits of progress are repetitive and boring (due to always going for the same overpowered build). The middle is fine, though. 100%ing this boils down to beating a full run, a solo run and a unique challenge run with all 12 characters. It is very grindy, but I did like some of the challenges.
Generative AI used
AI art
This game is one of the more interesting spins put on the games of this genre and actually attempted to be different when everyone was imitating Vampire Survivors.
Good looking, but very shallow game. Very repetitive, all runs feel the same, all waves are the same each run, all bosses are the same each run. Once you reach the max amount of upgrades for a certain category, the upgrades become flat simple miniscule stat increases that do basically nothing. So there is no real "game breaking" builds or stuff like that. Some skills are better for area damage, some are better for single target (bosses or elites). And it's definitely a time waster. The amount of grinding is insane. Later you unlock a bit more different challenge runs for each character, but everything becomes repetitive after a few runs either way. I would rather do nothing than play this game at this point.
One of my favorite Survivors, mostly because it might be the only one with Soulstone that actually nails the rhythm of the run, instead of trapping you in 30 minutes that are 20 minutes brain-numbing grind, 10 minutes actual gameplay. Runs are super fast, the upgrade system is slightly original and meta-progression works well. I bought it on release before there was an AI disclaimer.
Неплохой автошутер. Играется бодро, выглядит красиво, все типы оружия ощущаются по разному. Проблема только в том, что тут лишь одна статичная карта, приедается быстро.
Really fun game. That Slay The Spire thing where they only give you a choice of 3 upgrades out of hundreds is super addictive for some reason. There are some really cool mechanics in this game, like the gold bug that delays your gold harvest but gives you more in the end, and the little outposts that you can also upgrade.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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