
Hydra Heli is a short, relaxing incremental game about sinking battleships with an overpowered helicopter. Control a swarm of unstoppable torpedoes, annihilate armadas, collect shards, and utilize the Depot to boost damage, increase firepower, and unlock new regions.
Modeled estimate, not a reported figure. How we estimate →
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About
Hydra Heli is a short, relaxing incremental experience. Control a swarm of torpedoes to destroy battleships and use the currency gained to improve your helicopter.
Direct Torpedoes to smash into battleships and earn shards.
Spend Shards to boost damage, increase firepower, and unlock new regions.
Can you find a way to save your country from annihilation?
Satisfying incremental progression
A relaxing short ~3 hour experience
A massive skill tree to progress through
8 regions to discover
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
fun small incremetal game, progression is well balanced, great game for one evening blowing civilian ships for extra time and money is ... an intresting choice
Fun, short game to burn some time into (and get some free achievements for steam replay). It's not a game that looks amazing or has the best gameplay loop, but it's only €5 and it can entertain you for 4+ hours (like it did with me), so I would say it's probably worth it, or you can get it on sale for even less money.
Симулятор военных преступлений на вертолете
Fun incremental, good value for the price. Hope it continues development.
Fine shortcremental. No surprising mechanisms, no crazy twists but not bad gameplay-wise.
Sooo addictive ❤️❤️❤️❤️
It's a bargain for $5, it's a steal on sale, and it's a crime not to play this if you enjoy incrementals.
It's not particularly deep, nor difficult, and regardless of skill you will eventually win through sheer meta-upgraded power. But it's well polished and imo HH is a pretty entertaining couple of hours doing incremental gaming with light arcade elements. The targeting system was novel, with persistent torpedoes being semi-perpetual and steerable around the map in loops and whorls, where most of the difficulty comes in not letting them be shot down rather than standard aiming. On that note, it was interesting to compare this approach to the demo of Hydra Heli 2 (upcoming release), where at least the 'active' mode uses a more traditional direct aim targeting. I didn't test HH2's "passive" targeting option. The HH1 system was entertaining, but also part of what contributed to the sense that good aim wasn't particularly essential.
It is a slow start and easy enough to 100%. However, the whole spin wheel thing and the gear conversion is a cheap way to prolong game time through pointless mobile game style waiting and I did not appreciate it.
Only a couple months since release and they announce the second game which looks like the same but with more content. Scammy developers, do not recommend.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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