
You were hired to extract a bioengineer. Now your team is cut off, your comms are dead, and you're surrounded by something wearing human skin. Hold the line, make the calls, and survive the night in this choice-driven visual novel with turn-based combat.
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About

In this dark visual novel series, each Chapter follows a new protagonist, caught in the crossfire of conflicting powers — human and inhuman alike. Their stories are separate, but the choices you make in one Chapter will twist the next in ways you won’t see coming.
Six connected Chapters, each with their own lead.
A branching narrative that remembers everything.
Dark arts, occult mysteries, and a world being undone.

You’re the leader of a mercenary squad on a routine job: find a bioengineer, extract him, and get out. But things go sideways when you encounter strange people bearing the same mark. As the full moon rises, it becomes clear you’re no longer the hunters. You’re the prey.

5 playable characters
6 possible endings
Over 20k words. Choices made here affect all future Chapters


100+ hauntingly detailed scenes, hand-drawn in comic book art style.
Animated characters, intense cutscenes, and pulse-pounding combat.
Directed and designed by Soh, the original artist behind the SkullX setting.


Turn-based combat woven into the dark heart of the story.
Each character comes with their own unique set of skills.
Relentless, ghastly opponents that will claw at your sanity.





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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Okay i have to be legit right now...i am a deep thinker a heavy analyzer i hate assuming point of command because i get so caught up with the what if situations and overthink everything to the letter that i doubt myself so much...i led my squad to there first taste of defeat...i faced The Abyss and its agonizing preasure and i am reviewing a episode from Supernatural.....Live Die Repeat...Break the Cycle. Break the Curse.....is this really what it is to be a Aibohphobiac ? or is this really what it means ? I AM SO glad i walked into this Blind this is fantastic. AND I WANT MORE !!! if you ever plan on doing more like this Skull. Do it ! last Choose your own adventure narrative i played was D&D's version and Goosebumps. i have never been so Mind F**ked...and i loved that so much Solid 10/10 from me. Good music to for that matter gave me Hellgate: London vibes
И так если вам нравятся солдаты и паранормальщина, то вам сюда! Прошу любить и жаловать Командир, Майк, Тревор и Дилан. Вам в роли Командира предстоит вывести цель с объекта, не беспокойтесь если вас посетит чувство дежавю или ощущение того что за вами следят, не обращайте внимания и продолжайте выполнять миссию. Не забывайте соблюдать баланс между профессионализмом и доверием команды, хотя кто знает к чему приведет дисбаланс или упёртость? Будьте бдительны если вы попали в тупик возможно стоит искать ответы за рамками. P.S. Важный момент игра скорей визуальная новелла, но все же я считаю, что как для первого эпизода работа выполнена прям отлично, не без проблем, но все же за это я готов отдать деньги ( жду саундтрек к тому же ). Хотел бы попросить других игроков которым игра понравилась. Распространяйте информацию об игре, ну и не ленитесь писать отзывы. Special P.S. I have a strange feeling of deja vu, as if I forgot something important. I remembered! Please consult the other positive reviews... oh i found reverse card uno interesting what does it mean? P.S. 2 Забыл добавить, то что ост выпустили и он имба всем советую купить его, к тому же ценик вообще не кусается.
In my opinion, this is a very solid game. The characters are very well written with everyone having a different personality. The combat isn't bad, it may be difficult to understand at first, but after a few loops ya get the hang of it. The story is interesting, but kinda hard to understand without paying attention. The puzzles aren't that hard [spoiler] (other that the true ending one) [/spoiler] which in my opinion is good. If you are trying to only get the true ending the game is kinda short, as you are supposed to figure it out after a few loops and not by using a guide. [spoiler] the ending is making me think that there will be another game, and i hope there will be as this was fun. [/spoiler] And remember the bald one is NOT coming to hug ya.
Very fun and interesting game. Puzzles are a bit headache-inducing, since the game itself doesn't give you many answers, but once you manage to find the right sources online, it feels worth it for the experience the game gives you. Hopefully this game gets the support it needs to make its other chapters and hopefully the puzzles are reduced to being actually sesnible.
[h1][b]枪械对邪力,特警战恶魔[/b][/h1] 《SkullX: Aibohphobia》是一款主打战术冒险和心理恐怖的游戏,本作融合了视觉小说和回合制战斗,玩家带领一支精英小队执行任务,迎战被黑暗侵袭的敌人。 本作画面采用了手绘风加粗线条描边风格,剧情中穿插着大量全屏插画,战斗场景更是动态十足,这个规模在Godot引擎开发的游戏中属于独一档了。 玩家带领的是一支全副武装的特警队伍,为了拯救被俘的工程师开始了冒险旅程,在这里却遇到了来自地狱的邪魔围攻。 游戏以视觉小说为主,文字量超大,除了剧情对白外,还会不时的出现一些选项,选择后会对队伍的属性产生一些影响。 游戏的战斗以回合制展开,每个角色的战斗风格均符合其武器设定,玩家可使用诸如瞄准、扫射等技能制敌,每个技能释放后还会有精致的特写动画,观感非常棒。 本作拥有多章节、多结局、多角色设计,氛围塑造的很出色,各方面内容也都有不错的表现。 作为一款注重于剧情和阅读的作品,目前唯一影响入坑的恐怕就是单一的语言了,能啃动生肉的话推荐游玩,也期待后续能够加入中文。 [quote]热爱游戏,畅玩游戏,分享游戏,专注鉴赏评测与深度解析 欢迎关注[url=https://store.steampowered.com/curator/44110339/]游理游据[/url],走进游戏世界,品味第九艺术[/quote]
This game has a lot of potential. The combat, art style, animations, voice acting, music and the plot is relatively interesting but by the looks of it, these developers do not give me the impression that they are motivated to actually keep the updates rolling out (especially for a game that isn't really "large scale") because the last update was September the 11th 2025 and that was just localisation for 1 language and OST releases to Spotify. Now they've gone radio silent. I sort of understand the development life cycle of programming, testing, debugging, etc, but these inconsistent updates and the sheer scale of each update will turn people away from this game the moment they find out that they spent x amount of money on 1 chapter and the whole reason you're supposed to keep playing is "looping". The combat for me is the most enjoyable in this game despite it being a bit more of an RNG-fest but I get that it wasn't the main focus. I do hope that in the future these developers will consider making a roguelike/lite using these characters with the main focus being on the combat because I want more games like DD1 and DD2 with this type of artstyle and animation.
The game is very fun to play, has good combat, and has very nice storytelling. However, the puzzles, on the other hand, are EXTREMELY convoluted, and if I'm being straight with you, downright annoying to solve. But other than that, I'd give this game about an 8/10. Personally I'd only recommend getting this if you know how to decipher codes and have a decent amount of patience.
The game may be rough on edges, but overall it was a pleasant experience. First of all, allthough it has combat mechanics, it is way more focused on the secrets and story. Maybe the future chapters will explore the combat further, I personaly would like to see that, but right now it is visual novel/quest first and rpg second. The story gets more entertaining as it progresses, the whole thing took me 9 hours to complete without any actual guides, although one of the puzzles requiers player to search internet unless one is somewhat educated in occultism. I will not give any specifics, but it will be kind of obvious when that moment comes. Overall I liked the puzzles, they were keeping me stuck for just the right amount of time to not get frustrated but sill get the satisfaction from the effort that they took. Solid game for those who like mysteries and mysticism. Now about thing that I didn't really like. Some cutscenes have conflicting resolutions of certain objects and background which is noticible. I'm sure that developers know about this and will avoid it in the future chapters. Pix feels kind of too out of place. That's not a big deal, but he could really use some tonning down. I don't regret money or time spent, friends who were watching my stream enjoyed it too. (First time all of them were watching at the same time, wow.) Dear developers, keep up the good work. I'll be waiting for new chapters.
So far i've spent about 10 hours in this game and its just right for me! The combat is similar to darkest dungeons, but slightly more forgiving, the puzzle's took me a fair while to do and require you to pay attention. The art style is nice and the how the story plays through your choices made the multiple runs you have to play to find everything not feel repetitive and the dialogue felt real and rewarding. Would give this a 9/10, can't wait for more chapters.
[h2]黑暗宗教,雇佣兵小队的末路[/h2] 《SkullX: Aibohphobia》是一款由skullX发行的恐怖解密类型的视觉小说,游戏中我们将扮演雇佣兵小队的队长,秘密潜入,寻找一名生物工程师,然而事情越发怪异,一些癫狂,无法感受痛觉的人,逐渐包围了整支小队,小队中有人也出现了奇怪的症状。而在技术室中,一具为了摆脱控制的而自杀的尸体出现在小队众人的面前。 一款可以交互感很强的视觉小说,得益于玩法和全配音,游戏的沉浸感很强,游戏中的战斗为回合制战斗,不过游戏的战斗内容并不多,战斗上每个人都有独特的战斗演出,手雷,射击,独特的漫画切换式的演出,反而让游戏更加有趣(当然主要战斗的占比也不多)。战斗系统也不差。强调每个角色不同职责间的相互配合,位置的相互交换。 游戏解密的部分难度适中,不会很简单,比如会让我们在不同的房间中寻找线索,将物品放进背包让我们检查和解密,解开手提包中保险箱的密码。游戏的文本量很大,不仅在于平时的交互中,线索中死者的日记,任务的档案都有相当多的文字。这也能勾起玩家对于剧情的兴趣,剧情上带有明显的克苏鲁系元素。尼克双手抱头蜷缩在角落这样说道“他们来了,他们就在你身后,你在把他们引到我这里来。 《SkullX: Aibohphobia》的配音质量很高,并且全程配音,漫画演出为游戏增加了更多的内容。游戏中有很多的关键选项,决定剧情的走向,选择之后我们可以在屏幕的左上方看到对于剧情的影响。推荐喜欢恐怖解密类型视觉小说的玩家入手尝试。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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