
Epic sci-fi tower defense action with 16-bit era look and feel, pitching your colonists against an almost endless horde of hostile alien robots who strongly oppose your attempts of colonizing their planet! Deluxe version includes the soundtrack!
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Finnish*languages with full audio support
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[i]I write this in english to reach more ppl, but that's not my main language, feel free to let me know if I do some errors.[/i] [list] [*] Ambience and music♥ are brilliant [*] Lot of fun and jokes, aliens and spaces marins are really fun [*] Directly immersive, start the game and play, no 9'943 things to understand before having fun [*] A ton of upgrade. After each level you earn from 1 to 3 stars if you win. And you can spend them on a upgrade tree. You can reset the tree and spend your stars in another way to try a different strategy for a specific level. [*] You can transform your towers into marines basecamp and have soldiers on the battlefield [*] Really a lot little nice idea who make this game great [*] Polished, bug free [*] It cost only 6$ [/list] I totally recommend this game for any Tower Defense lover. If you like too sci-fi theme it's a must to have. Here is a 15min video you can see an entire level. Don't believe this level is easy like that the first time you play without next level upgrades. It's just to show you a bit what contain this game and how it look. https://youtu.be/8vniMxkkOug
Interesting TD concept with mediocre realization! First of all, I was very skeptical when I downloaded this game, because it looks... not good at all. After I played a little I confirmed my thoughts, this game has a low quality visuals, but I also found some interesting features. The story is simple and unnecessary. You came to planet and found hostile aborigines. You task is moving to the centre of planet and cleaning enemy forces. Nothing extraordinary! http://steamcommunity.com/sharedfiles/filedetails/?id=1148128562 The most interesting part for me was the tech tree for towers. You have 2 basic tower: a depot for marines and a techlab. Each one has 3 upgrades. For example for outpost you can research 1) +1 marine (equal +50% dps); 2) grenade throw ability; 3) Training, which increases attack range by 40%. After you research any of upgrades, new towers unlocks. +1 marine unlocks the barracks, which puts marines on the road. Training unlocks the outpost tower with better damage and attack range. Each new tower has 3 upgrades too. 2 of them lead to new towers. New towers save upgrades which were only before them. It means tower lose grenade throw ability if you gone with "Training" path. It's really interesting to unlock new towers and make decisions which tower needs all side upgrades and which one needs to be upgraded to next tier. This is the first TD game with such mechanics, so only because of it I gave the game a positive review. Because, it was fun... for the first couple of hours. http://steamcommunity.com/sharedfiles/filedetails/?id=1148128774 But the game have a lot of negative sides. The filling of waves are boring, monsters and their abilities are usual. I think the balance of towers is average too. I found some of them are owerpowered and some totally useless. Pros - Interesting concept of techtree for towers - Skill tree. You get stars for completing levels which could be spent on different 16 passive skills - No bugs was found - Cheap Cons - Poor visuals and animations - Boring enemies with usual abilities - Boss fight are extremely disappointing - Game becomes monotonous after the ~10 missions - Balance issues http://steamcommunity.com/sharedfiles/filedetails/?id=1148128833 [h1]Resume[/h1] The game is cheap. I bought it on a discount. I had some interesting hours while I was playing and unlocking new towers and upgrades. But it wasn't enough to keep me engaged to pass the game. At the middle of the game I have found new missions uninteresting and unbalanced, so I didn't want to spend more time on this game. But, I am a veteran in TD genre, so it's hard for me to find a game which could entertain me from the start to the end. I can recommend this game with 50%+ discount for TD fans, because I think you will find some enjoyable hours there!
[h1]Ультра бюджетно + пришло с телефонов и поэтому крайне не удобный интерфейс для ПК + никакого обучения и совсем не понятное древо технологий улучшения башен + абсолютно неадекватная сложность[/h1] Если почти на все выше перечисленные косяки можно закрыть глаза и как то привыкнуть спустя несколько часов игры, то всё же главный недостаток - это конечно крайне неадекватная сложность. Сложность в первой стране как будто для [strike]дау...[/strike] детей. Переходишь во вторую и застреваешь капитально. Разница будет колоссальной. Если взглянуть в сообщество, то там легко увидеть многочисленные вопросы о том как пройти тот или иной уровень от разных игроков. Тут надо понимать, что речь не идёт о том как пройти идеально на 3 звезды. Тут идёт речь именно о том как пройти хотя бы на 1 жалкую звезду с одной оставшейся жизнью (из 20). В чём смысл игры если даже после нескольких попыток не удаётся пройти хотя бы на 1 звезду?! Вот тут разраб поясняет за сложность почему так сделали: https://steamcommunity.com/app/391250/discussions/0/517141882720210514/ Мне кажется, что просто игру не тестировали и поэтому вышло настолько плохо. Ну не должно быть так, что вторая половина игры в разы проще, чем её середина. Либо они тестировали с полной прокачкой, когда вся кампания уже пройдена. Прокачка тут ощутима помогает, конечно. Вон гляди мой прогресс. Где лишь 1 звезда - это означает, что даже по советам из сообщества с уже готовыми билдами - я кое как проходил и после десятка попыток. Тут продвижение идёт справа налево, а не как обычно у всех нормальных людей. https://steamcommunity.com/sharedfiles/filedetails/?id=3209500498 Билды, самых сложных уровней (в 2024): https://steamcommunity.com/id/DUKAPb1986/screenshots/?appid=391250&sort=newestfirst&browsefilter=myfiles&view=imagewall "Epic Tower Defense" - чел назвал это видео. https://steamcommunity.com/sharedfiles/filedetails/?id=532497433 Только вот на 7:26 всё отлично видно и отражает реальную картину. Было супер изи изначально, а потом опа что то случилось и уже только 1-2 звезды кое как. А потом вообще застрял и дальше играть "почему то" не стал. Зато видос то свой снял, не пройдя даже и половины игры и не зная, что будет дальше. Заплатили?! Обучения и толкового описания нету. "Открывает супер способность башни" - это НЕ ОПИСАНИЕ. В чём отличие башен и как их атаки отличаются друг от друга - вообще не ясно. Приходится именно методом проб и ошибок всё узнавать. Нету нормального описания к врагам, чтобы было понятно как их лучше убивать и где их слабые стороны. Описание последнего босса - это просто мега топ абсурда, ЦИТИРУЮ: "финальный босс (спс кэп), иммунитет почти ко всему, вырубает твои сенсоры (чо?) и стреляй всем, чем можешь и надейся на лучшее (типа я бы не догадался сам, что нужно стрелять). https://steamuserimages-a.akamaihd.net/ugc/2484371601615365196/B7222D71DAAD583755C99E622386590D1202E65D/ [h1]Вывод[/h1] Откровенный мусор, а не игра. Всё плохо и крайне дёшево сделано. Реально не понимаю как на ЭТО можно ставить положительный обзор. Крайне не рекомендую к покупке, даже большим любителям ТД, как я.
I'm really enjoying this game - the multitude of tower upgrades give this TD game a unique selling point. It's also got a lot in common with Kingdom Rush and that's no bad thing, e.g. in-lane warriors, missile strikes and para-troopers are similar to KR's knights, meteor strike and re-enforcements, but it's all sufficiently different that I feel that this is money well spent. The pacing is nice, perhaps a little slow, but some of the linked tower upgrades are fantastic and the pacing might be required to introduce you to them. Linked upgrades mean that you don't just build, say, a flame-tower. Instead you build a MG-tower, upgrade its range, which unlocks a ranger tower. Upgrade the ranger tower with rockets and that finally unlocks the flamer. It's a neat system and reasonably logical so you don't have too much to remember. But it adds flexibility to your strategy overall. If you like TD generally and you like Kingdom Rush especially, you'll love this - it's slickly done and dirt cheap for the quality on offer. A few videos have noted that there's no option to change music/effects volumes, but you can at least togglel each on/off.
What a lovely TD game! It offers great variance, a resonable challenge, and hours of fun. The game has a fairly complex tower structure where new upgrades/types are added continously. Although I was tearing my hair out trying to remember where the thing I needed was (always in a wary stressfull situation), this is also what adds variety. The game play is standard TD but with very different levels with different constrains and challenges. I was never bored. The graphics are good and clear (love that the ammo chasing drop from the towers) without any fuss or overly detailed. This is about beating those robots! I liked that I didn't have to go back and replay levels to earn upgrades. That seems to be a rule in many games. It is not an easy game but at no point did I feel it was hopeless. I always felt I could solve the levels, if I just tried one more time... And that is exactly haw hard a game should be.
A fun little tower defense with more than just static towers. You can command units or change your towers into something completely different. All kinds of crazy things are possible here. (FIXED): [strike]One thing I would like to say, though, is, that it would be great, if it had audio sliders for music and SFX, so that we could adjust their differences the way we like it. Just a minor complaint.[/strike] My preview of the game: https://www.youtube.com/watch?v=i8Gg-5diTOU
Very Nice td game.Your defending infantry reminds me a bit of starcraft units.Gameplay is similar to kingdom rush with alot more upgrades.I would like to see a slider bar to turn music down a bit to match the gameplay sounds. 9.5 out of 10 i give this game. One of the best ive played so far. Great work devs i love this game. A must buy if u like td games and the price is very affordable!!
'Alien Robot Monsters' is not just a tower defense game. It is the most diffucult tower defense game ever. I doubt that there will ever be a harder tower defense game than 'Alien Robot Monsters'. In principle the game is fun and comes with the typical addiction tower defense games offer. Graphics are fine and the music is very good. Towers and enmies are interesting. And although I really like tower defense games 'Alien Robot Monsters' was a rather painful experience. The problem with this game is that it only allows one solution. You have to play maps again and again and again to find out which setup works. IMO that's not how a tower defense game should work. If you look at 'Defense Grid' you can use tons of different approaches to beat maps. 'Defense Grid' does not let you down. It allows you to experiment and reach your goal with different strategies. This is not the case for 'Alien Robot Monsters'. There is only one way and you have to find it in order to collect three stars on a map. It's like a racing game with 200 different cars but all players select the same car because it's the only car that allows you to compete with other players. Try 'The Crew' to find out more. I consider a game a good game if it's fun. 'Alien Robot Monsters' caused me far too much frustration to recommend the game. Since I do not want other players, especially not friends of mine, to go through the same painful experience, I can not recommend the game. There are very many other tower defense games available that simply do better than 'Alien Robot Monsters'. But if you feel like Superman or like playing single maps for hours again and again, go ahead and try. You have been warned.
Megageil! Wer Kingdom Rush liebt, muss dieses Spiel haben! Das Spiel versucht dabei nicht einfach nur ein Klon zu sein, sondern macht sein eigenes Ding. So gibt es keine Helden, die man steuern oder aufleveln muss, was für das Balancing auch hilfreich ist. Das Skillsystem für die Türme eröffnet mehr Freiheiten, auch kann man niemals alles auf einmal nutzen. Es gibt ein paar Bonuslevel, die man nur für einen 100% Spielstand schaffen muss. Die vielen Türme sind echt toll gemacht, auch die Levelgestaltung und die Gegner sind herrlich anzuschauen und alles fügt sich super zusammen und spielt sich wirklich super. Für Freunde von Tower Defense Spielen ist das ein absolutes Pflichtprogramm. Ein kleines Problem hat das Spiel jedoch: bei den ganzen Upgrades ausgehend von den beiden Basismodellen, ist es manchmal etwas verwirrend die genaue Reihenfolge nachzustellen, um genau diesen einen aus gefühlt 20 Türmen herzuleiten. Es gibt natürlich eine Übersichtsseite, aber die schaut man sich in der Hitze des Gefechts nicht an. Zudem bietet jeder Turm 3 Verbesserungen an, worunter sich dann erst mitunter ein neuer Turm versteckt. Mir ist es also immer wieder mal passiert, dass ich ein Zwischenupgrade gekauft habe, was dann aber für einen nächstbesseren Turm meiner Wünsche gar nicht nötig gewesen wäre. Das ist aber nicht so schlimm, wie es sich anhört. Da man für eine 100% Bewertung die Level oft eh mindestens 1 mal wiederholen muss, kann man sich für eine gute Strategie die passenden Türme ausdenken und dann mal direkt am Start ausprobieren. Danach startet man einfach direkt neu und kann optimal loslegen. Meist reichen ja auch 3-4 verschiedene Türme für einen Erfolg, jeder kann also seine Lieblingskombinationen zusammenstellen, die dann je nach Situation erfolgreich zusammen harmonieren. So wie bei Kingdom Rush eben. Was den Schwierigkeitsgrad betrifft: wie eben angesprochen, ist eine vernünftige Auswahl und Strategie für das Meistern der ca. 37 Level essentiell. Baut man einfach vor sich hin, so kann es sein, dass die Gegner reihenweise durchmarschieren. Hat man aber eine Kombi gefunden, die gut funktioniert, so kann man sogar wirklich jeden Bossgegner locker in knapp der Hälfte der Spielzeit knacken und ausschalten. Das hat mich während der vielen Stunden auch immer wieder überrascht, "wie einfach" das dann doch manchmal plötzlich war, wenn man mal ganz was anderes ausprobiert hat. Daher kann man das Spiel eigentlich jedem empfehlen, es streckt dann also vielleicht die Spielzeit durch noch mehr Versuche, aber es ist niemals zu schwer oder unfair. Und man fühlt sich einfach gut, wenn man denn endlich "ganz easy" den Alien den Arsch versohlt. Fazit: kaufen, kaufen, kaufen! :-)
This is one of the easiest recommendations I'll have to give. Alien Robot Monsters (ARM) is a really addictive tower defence game. The goal of each mission is simple. Your base is invaded by swarms of enemy robots and you must fend them off by strategically placing various military towers and tech buildings in the area. The enemies come in a variety of shapes and sizes, as you'd expect from any tower defence game, each having their own strengths and weaknesses. Likewise, each of your buildings is made to deal with a certain enemy type better than with others. Getting overrun by hordes of weak enemies? Get yourself some mortar towers. Having trouble with armoured tanks? Build an orbital laser. And so on. After completing each mission, you get a rating out of 3 stars. If none of the enemies got through your defences, you get full 3 stars. If some went through, you get 1 or 2 stars. If too many get through, you lose the mission. The stars are not just there for you to feel proud, either. They're used as skill points to purchase upgrades to your buildings. Hence there's a lot of incentive to do well on each mission and even a chance to replay the harder missions later in order to get a better rating on those. Normally there's no way of knowing what sort of enemies to expect in each mission, so the latter missions often require a bit of trial and error and can be quite hard. Regardless, I'm having a blast with the game. Fun gameplay and a great presentation. What more could you want? If you've ever remotely enjoyed any tower defence games, give this one a try. It's really cheap and affordable despite its high quality.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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