
Six Days in Fallujah is an intensely realistic first-person tactical shooter based on true stories from one of this century’s toughest urban battles.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Six Days in Fallujah is a first-person tactical shooter that drops you into real-world missions that require real-life tactics to overcome. Play solo with an AI fireteam, mix AI with humans, or play all-human co-op online.
Crafted with help from dozens of Marines and Soldiers who fought in one of the world’s most harrowing modern battles, this is urban combat as it’s really fought.
Born to defend, built for victory. Your AI fireteam automatically protects you with authentic Marine tactics, but they’ll need your leadership in tricky situations. Order your team to suppress enemies, breach fortifications, hold positions, secure targets, and much more.
Stay tight! Teamwork is essential. AI enemies will stalk, flank, and ambush you, sneak through tunnels, lure you into traps, and use the same tactics against you that made the Second Battle of Fallujah among the bloodiest in half a century.
Play with friends, matchmake online, or play with a mix of humans and AI teammates.
Scarier than fiction, these true stories take you inside the dawn of ISIS through recreated actual events, real battle footage, and eyewitness interviews.
Six Days in Fallujah now includes its first two story missions, one new procedural mission, plus seven updated procedural missions – with all the procedural missions playable solo or with mixes of human and AI teammates.
Marines never knew what was waiting behind the next door – so neither can you. Every time you start a mission, entire buildings will change shape inside and out, enemies will take up new positions, and unique threats will emerge. You'll never know what to expect -- just like actual combat.
There are no front lines or guard rails in Six Days. Enemies will stalk, flank, ambush, and attempt to lure you into traps anywhere on the battlefield. Attack them from any direction, indoors or outdoors. Climb up to rooftops, through windows, and across planks. The choices are yours. And so are the consequences.

In 2004, Al Qaeda seized control of the city of Fallujah in Iraq, using it as a base to brutalize its residents and launch terror attacks across the region. After six long months, Iraq's prime minister ordered all civilians to vacate the city, so Iraqi, American, and British forces could retake Fallujah together. In just six days, the Second Battle of Fallujah became one of the bloodiest battles the world had seen in half a century.

Six Days currently offers 2 Story missions, plus 8 Procedural missions that are set in urban maps that are generated procedurally each time the game is played.
We plan to release 12 more missions, plus a variety of new features, by the time the game is in Full Release. This content will be free for Early Access owners, with the price likely increasing in the future for new purchasers after more content is added.
We’re currently targeting late 2026 for Full Release.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Korean, Simplified Chinese, Spanish - Latin America, Italian, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Turkish
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 74 reviews with recorded playtime.
Reviews
Themes across 74 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
feels like a documentary plays like butter 10/10.
So many technical problems make it hard to recommend but man, the actual gameplay experience and AI here is in another league, the tension, the mayhem, the terror its all so visceral and spot on! When it works; IT WORKS GOOD. I really hope more content is released here soon.
very good
Very fun and intense game, i wish it was a little more optimized. Would recommend if you like intense and realistic shooters
This game is SO fun with friends in co-op. Good, chaotic, and scary urban CQB. Some minor points for improvement: > It would be nice if there was a commo wheel to communicate with teammates without a mic. > The frag grenades feel really quiet and soft-sounding, and the small-arms fire lacks a bit of that hard, concussive edge that it has in reality, but it sounds great otherwise.
its like ready or not but way bettter
не запускается в кооператив, игра дермище с ужасной графикой, ужасная логика ИИ и в целом игра кал, не тратьте своё время
good game
really great game, i would even say one of my favorite realistic shooter, the ambience is really well done, the ai (in hard) can be really impressive sometime they supress you, flank you, or wait for you to ambush you probably one of the best i seen. The gunplay is a bit janky but overrall the game is great and the procedural mapping add a lot of replayability in my opinion
game
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Serious Sam 4 | $11.6M | 17.6K | 83% | $39.99 |
| Tempest Rising | $11.6M | 9.6K | 88% | $39.99 |
| Echoes of Aincrad | $11.6M | 4.1K | 50% | $69.99 |
| Resident Evil 7 Biohazard | $11.6M | 85.8K | 95% | $7.99 |
| CarX Street | $11.6M | 19.1K | 71% | $19.99 |
| Hellblade II: Senua’s Saga | $11.6M | 9.8K | 87% | $49.99 |