
Six Days in Fallujah is an intensely realistic first-person tactical shooter based on true stories from one of this century’s toughest urban battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 22 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Six Days in Fallujah is a first-person tactical shooter that drops you into real-world missions that require real-life tactics to overcome. Play solo with an AI fireteam, mix AI with humans, or play all-human co-op online.
Crafted with help from dozens of Marines and Soldiers who fought in one of the world’s most harrowing modern battles, this is urban combat as it’s really fought.
Born to defend, built for victory. Your AI fireteam automatically protects you with authentic Marine tactics, but they’ll need your leadership in tricky situations. Order your team to suppress enemies, breach fortifications, hold positions, secure targets, and much more.
Stay tight! Teamwork is essential. AI enemies will stalk, flank, and ambush you, sneak through tunnels, lure you into traps, and use the same tactics against you that made the Second Battle of Fallujah among the bloodiest in half a century.
Play with friends, matchmake online, or play with a mix of humans and AI teammates.
Scarier than fiction, these true stories take you inside the dawn of ISIS through recreated actual events, real battle footage, and eyewitness interviews.
Six Days in Fallujah now includes its first two story missions, one new procedural mission, plus seven updated procedural missions – with all the procedural missions playable solo or with mixes of human and AI teammates.
Marines never knew what was waiting behind the next door – so neither can you. Every time you start a mission, entire buildings will change shape inside and out, enemies will take up new positions, and unique threats will emerge. You'll never know what to expect -- just like actual combat.
There are no front lines or guard rails in Six Days. Enemies will stalk, flank, ambush, and attempt to lure you into traps anywhere on the battlefield. Attack them from any direction, indoors or outdoors. Climb up to rooftops, through windows, and across planks. The choices are yours. And so are the consequences.

In 2004, Al Qaeda seized control of the city of Fallujah in Iraq, using it as a base to brutalize its residents and launch terror attacks across the region. After six long months, Iraq's prime minister ordered all civilians to vacate the city, so Iraqi, American, and British forces could retake Fallujah together. In just six days, the Second Battle of Fallujah became one of the bloodiest battles the world had seen in half a century.

Six Days currently offers 2 Story missions, plus 8 Procedural missions that are set in urban maps that are generated procedurally each time the game is played.
We plan to release 12 more missions, plus a variety of new features, by the time the game is in Full Release. This content will be free for Early Access owners, with the price likely increasing in the future for new purchasers after more content is added.
We’re currently targeting late 2026 for Full Release.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 961 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This Game is made to feel what they doing and this is so well build ! I really staart with training thats in real also and i can feel already the stories....
Really excellent. it's tense just like Ready or Not but with more of that feeling of chaos, confusion and helplessness when your plan goes all wrong. I only play single player mostly and I found the AI to be solid enough (not great) and the squad command system pretty intuitive using a gamepad. Great use of Unreal or whatever engine it is for really plausible environments and soundscape. 100% the opposite of CoD/Far Cry (which I also like for different reasons) because you are not an army of one, leaping about like a gazelle. Instead taking any building or covering ground is a dusty, bloody challenge. It's a punishing but fair game because the AI enemy are not superhuman either. Nice video clips/interview material add context. Very, very happy I bought this.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Korean, Simplified Chinese, Spanish - Latin America, Italian, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Turkish
Hours played at review time, across 963 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very realistic
作为体验历史的剧情游戏还不错 但想要深度游玩还是去严阵以待吧
Dopo 35 ore penso di avere il diritto di scrivere una recensione e per la quale lo consiglio ma lo sconsiglio. Sicuramente lo sparatutto più realistico che esista, se vi piace l'adrenalina è OK ma vediamo al no soprattutto a prezzo pieno: BUG!! TREMENDI BUG! Praticamente lavorate in squadra da 4, solamente che i 3 se ne vanno a spasso dove vogliono loro e si fanno ammazzare e tu ti ritrovi in modalità "DIFFICILE" contro più di 90 estremisti da SOLO senza supporto e alla fine non puoi che morire. Poi il veicolo per rifare il pieno delle armi, qua di nuovo bug, non so perché solo arrivando in certi punti della mappa puoi ricaricare le armi e chiamare a supporti altri uomini. A volte è meglio fare fuori i propri alleati, chiamare rinforzi perché questi ti stanno vicino, se no si bloccano in mezzo alle scale o da qualche parte.... Oppure distruggere il mortaio che dovrebbe essere su un tetto ma non si trova e alla fine devi rifare la missione sperando che compaia....... Insomma non vale il prezzo pieno, al momento per me 9,99 euro è quello giusto!
I like these kind of games, there's small fixes I'd make, but it's a game I'll continue to play.
Very Frustrated as now 5 months plus since last update with only minor patches, its now Summer 26 and still await improvements, I love this game but development is so slow. We need more content soon this EA is not meeting its start-up plan, taking too long and if it stops at where it is then it has ripped off its customer base. No longer recommend game based on fact its 3 yrs since release and needs more to it in missions soon and prefer completed by 2027-2028 latest.
This is a good game a really good game
Game AI much better now
screwby
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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