
Six Days in Fallujah is an intensely realistic first-person tactical shooter based on true stories from one of this century’s toughest urban battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 22 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Six Days in Fallujah is a first-person tactical shooter that drops you into real-world missions that require real-life tactics to overcome. Play solo with an AI fireteam, mix AI with humans, or play all-human co-op online.
Crafted with help from dozens of Marines and Soldiers who fought in one of the world’s most harrowing modern battles, this is urban combat as it’s really fought.
Born to defend, built for victory. Your AI fireteam automatically protects you with authentic Marine tactics, but they’ll need your leadership in tricky situations. Order your team to suppress enemies, breach fortifications, hold positions, secure targets, and much more.
Stay tight! Teamwork is essential. AI enemies will stalk, flank, and ambush you, sneak through tunnels, lure you into traps, and use the same tactics against you that made the Second Battle of Fallujah among the bloodiest in half a century.
Play with friends, matchmake online, or play with a mix of humans and AI teammates.
Scarier than fiction, these true stories take you inside the dawn of ISIS through recreated actual events, real battle footage, and eyewitness interviews.
Six Days in Fallujah now includes its first two story missions, one new procedural mission, plus seven updated procedural missions – with all the procedural missions playable solo or with mixes of human and AI teammates.
Marines never knew what was waiting behind the next door – so neither can you. Every time you start a mission, entire buildings will change shape inside and out, enemies will take up new positions, and unique threats will emerge. You'll never know what to expect -- just like actual combat.
There are no front lines or guard rails in Six Days. Enemies will stalk, flank, ambush, and attempt to lure you into traps anywhere on the battlefield. Attack them from any direction, indoors or outdoors. Climb up to rooftops, through windows, and across planks. The choices are yours. And so are the consequences.

In 2004, Al Qaeda seized control of the city of Fallujah in Iraq, using it as a base to brutalize its residents and launch terror attacks across the region. After six long months, Iraq's prime minister ordered all civilians to vacate the city, so Iraqi, American, and British forces could retake Fallujah together. In just six days, the Second Battle of Fallujah became one of the bloodiest battles the world had seen in half a century.

Six Days currently offers 2 Story missions, plus 8 Procedural missions that are set in urban maps that are generated procedurally each time the game is played.
We plan to release 12 more missions, plus a variety of new features, by the time the game is in Full Release. This content will be free for Early Access owners, with the price likely increasing in the future for new purchasers after more content is added.
We’re currently targeting late 2026 for Full Release.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 958 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is fun, dont get me wrong, the problem now, no more updates from the devs. The game was fun, a true feeling of what Fallujah may have been for the Marines, but with ZERO updates from the devs, from AI bugs, to lack of any support for that matter, I don't recommend the game in its current state. Should the devs decide to alive themselves, maybe, but for now, its seems like a dead project. I wanted this game to succeed by all means.
hard to give this game more than a 1/5 because when a sandstorm kicks up it has a 0% effect on enemy vision, so you cant see 2 feet in front of your face but they can see you clearly from 1200m
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Korean, Simplified Chinese, Spanish - Latin America, Italian, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Turkish
Hours played at review time, across 960 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Buggy ai, not really worth it
WILL NOT UPDATE THE GAME.
Came back after a long period of uninstalls hopeful from the update. enemy ai just stands there most of the time,or shoots after turning with pinpoint accuracy. The visuals somehow seem worse than the first time i played it. constant stuttering despite me having a pc that is able to run basically any game on the highest settings. avoid.
35% off for a reason. Great idea but poor execution (someone else said). I have seen Ready or Not go from a poor product to something that is fun and engaging... but this. High hopes but didn't get there.
On and off this game, but each time I return it has gotten worse. The trailer makes it look like an action packed hardcore shooter with strategic elements. In reality it is super slow paced and you're pretty much doing all the work. I don't know what has happened since the last time I installed the game but the AI are stooooopid. Firing at walls, jittering, staring at me whilst I'm bleeding out and needing medical aid. It takes ages to find a multiplayer game, and when a player inevitably gets his dome shot smooth off, he just leaves so the reinforcement is just AI because they can't be bothered waiting 20 seconds to be revived.
Gameplay loop is ok, although other games do it better. For example Ready or Not. The game is also pretty bare bones. no gun customization or character. last major update was a long time ago,no small update for 3+ months and I'm pretty sure all it was for ai. (which is not good) Personally me and my friend feel a bit scammed, so I wouldn't recommend.
For starters, after the new update there's hardly any blood or gore. Teammate AI is borderline retarded and the orders are janky as ♥♥♥♥. Procedurally generated objectives can either be awesome or infuriating while playing the same mission. They revamped the order system and made it worse, the only other thing apparently updated in 2 years. Gunplay is fantastic, audio too. I'm just stunned that after 2 years of owning the game, all they've done in the meantime is make it worse. Despite the wicked gunplay, I'd recommend letting the devs finish up before buying this one. It's been in development hell for years and is showing no signs of stopping, and I'd be surprised if others don't agree that the have done little to move forwards. I thought I'd check back in today, and noticed there wasn't any blood splatter in a house I'd just cleared. I'm not trying to sound like a psychopath, but it's seriously immersion breaking, and also not the game I put down a year ago. I vividly remember the blood looking fantastic, and today I saw a bunch of clean corpses in unbloodied hallways. We're in desperate need of some good tactical FPS games, and maybe one day this will be it, but today isn't the day, and I doubt it will be even a two years from now (which pains me to say, the concept is awesome)
it is inoperable even on the lowest graphics.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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