
Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Sir, We Have an Orc Problem is a short tower defense game with incremental-style meta-progression.
Defend your base against an overwhelming number of orcs. They're coming with tens of thousands of troops to overrun you. Greet them with even more bullets, bombs and lasers!
Use resources earned from every run, won or lost, to unlock and upgrade powerful turrets. Every upgrade brings you closer to defeating the horde.
Launch strafing runs, orbital lasers and even nukes to slaughter masses of orcs and survive critical situations.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Quite fun. It's more of a puzzle game than a tower defense, though. But every tower defense game is a puzzle game. Quite enjoyable, very simple. Not too many levels. Would like to see more levels and maybe more upgrades But besides that, seeing a lot of orcs come in to kill you is pretty cool. And somehow the frame rate stays above 60. with 8 hundred thousand orcs on the screen. I'm not joking about that number, by the way.
I got like 8 hours of fun from this, take it any way you want it. The levels themselves are a bit of a miss, but upgrading keeps the gameplay loop entertaining, The levels seem kind of random especially the last one, and it definitely could have benefited from another round of polish, I get that the aestetic seems to be intentional but the level design could have been more consistent and engaging. Anyways I' d recommend if this is on sale and you like tower defense games.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best UK #77, worst JP #100 · 3 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
뇌 녹았을 때 하기 좋은 게임.
It's a great little tower defence game. Focusing on killing one massive wave per level, rather than the usual multiple waves. It felt a little grindy towards the end as a couple of levels needed a lot more upgrades than I arrived with. No issues with performance at any point. Just hope the dev adds level creators
Игра неплохая, позволяет немного пошевелить мозгами, за такую цену вполне неплохо, особенно если брать со скидкой
Sadly quite short. Did 100% finish it blind in under 7h. The jumps in difficulty from map to map are very sharp. Barely any learning curve. And the Skill tree is all in all a bit short. All in all, a lot of potential. Wish it would be around 3 times as long. But had fun playing it.
xd
더 줘.
Quite short game, but has this vibe of all flash tower defense games. But with a fluid-ish mechanic.
It is wild to me that you can charge £8.99 for this. This is a flash game circa 2006, it would have been free. It does what it says on the tin though, you get about 6 hours of game (I played from 8 because I left my PC on). It's fun and if you're already interested in it it'll be what you think it is. Still, wow.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $41.6K | 167 | 67% | $6.99 | |
| $34.5K | 122 | 72% | $6.99 | |
| $30.1K | 144 | 78% | $5.99 | |
| $18.8K | 96 | 85% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 3.1K | 97% | $19.99 | |
| $1.5M | 1.3K | 86% | $29.99 | |
| $1.5M | 1.4K | 82% | $24.99 | |
| $1.5M | 2.1K | 83% | $19.99 | |
| $1.5M | 3.5K | 94% | $14.99 | |
| $1.5M | 2.7K | 91% | $24.99 |