
Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Sir, We Have an Orc Problem is a short tower defense game with incremental-style meta-progression.
Defend your base against an overwhelming number of orcs. They're coming with tens of thousands of troops to overrun you. Greet them with even more bullets, bombs and lasers!
Use resources earned from every run, won or lost, to unlock and upgrade powerful turrets. Every upgrade brings you closer to defeating the horde.
Launch strafing runs, orbital lasers and even nukes to slaughter masses of orcs and survive critical situations.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1791 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good, but lacks variety. Definitely played it for longer than i should have.
実績全取得までプレイ。説明に書いてある通りのインクリメンタル型タワーディフェンスゲームですが、非常にバランスが良いと感じました。 インクリメンタル型なので繰り返しステージを遊ぶ前提ですが、負けながら遊んでいく内にどの部分が突破されやすいかが見えてきて、増えたポイントで弱点を補強してクリアしていくという流れが非常に面白かったです。 長さはタワーディフェンスとして見れば短いのかもしれませんが、インクリメンタル型として見たら丁度良いかなと思います。個人的には丁度良い長さでした。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best AU #73, worst KR #98 · 4 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
オーソドックスなTD。 自分は熱中して3周したが、ボリュームは不足している。
Fun game - needs more maps or more mode types - an endless mode where enemies slowly get more HP would be fun. Reminds me a lot of Creeper World (which I loved) - only with half the map variety.
Das Spielprinzip macht spaß, allerdings fehlt es aktuell noch ordentlich an Inhalt (Maps oder Trürme) und ein Workshop muss kommen.
아니 맵을 좀;; 6레벨부터 너무 악질아닌가싶은데 그래도 킬존이나 좀 만들어줘요 시원하게
just great
Fun little game, hope they add more ccontent to it in the future
Orc bad, killing orc good. Inconclusion, good game. love not orc
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $41.6K | 167 | 67% | $6.99 | |
| $34.5K | 122 | 72% | $6.99 | |
| $30.1K | 144 | 78% | $5.99 | |
| $18.8K | 96 | 85% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 1.8K | 57% | $39.99 | |
| $1.5M | 1.2K | 88% | $29.99 | |
| $1.5M | 2.1K | 83% | $19.99 | |
| $1.5M | 2.8K | 88% | $19.99 | |
| $1.5M | 5.6K | 76% | $9.99 | |
| $1.5M | 1.3K | 73% | $29.99 |