
SiNKR 2 is a minimalist puzzle game evolved from the award winning SiNKR. There is just you, hooks, pucks, and various contraptions. Subtle differences within level themes drive different solutions to superficially similar scenarios.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, Spanish - Spain, Arabic, Czech, Dutch, Greek, Japanese, Norwegian, Portuguese - Portugal, Romanian, Simplified Chinese +91 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Kinda hard
💋
A fun minimalist puzzle game, and a great way to spend a few hours if you want to relax from other games.
I started this game for a peaceful evening. I ended it trying to explain the physics of rotational symmetry to my cat...
難度很高的益智遊戲,每個關卡有顯示難度,並非從簡單到難,而是每一段是一種規則,從易到難,即使難的關卡卡住還是可以跳過先去解其他規則關卡,很友善的設計。
[h1]Rating: 8/10[/h1] Very brief puzzle game, and a sequel to SiNKR. It's really just more of the same, but that isn't really a bad thing. The game is minimalist and the puzzles are thoughtfully designed, although some might look impossible, finding solutions is fun and pretty intuitive. Doesn't mean it's easy though. The audio can get a little grating, especially when cycling the pucks through kickers.
If you enjoy minimalistic puzzle games, this one is for you. 87 new levels, same old good hooks, a bit of challenge. And a satisfaction with completing the game.
Cute little puzzler
益智小游戏,适合打折时买 87关的体量不能说小了,很是能玩上很长时间 bgm很不错,小清新,游戏本身难度不大,稍微开动脑筋就行,很解压,有事没事来上一把也是很享受了
[b][h1]SiNKR 2[/h1][/b]SiNKR 2 is just an extension of the first game introducing no new mechanics, however it boasts more levels which I found to be a lot more challenging. [b][h2]Gameplay[/h2][/b]SiNKR 2 has all the same mechanics of the previous game but with 87 new levels, these new levels are well-designed, not feeling like they are just repeating the same logic. The levels were definitely more of a challenge than the original, quite a few had the same layouts but with subtle differences to slowly ramp the difficulty and make you find new solutions. [b][h2]Achievements (12/12)[/h2][/b]The achievements are for the completion of all levels. [b][h2]Settings/Accessibility/Misc[/h2][/b]Works well on steamdeck. In-game achievement and stat pages. Level select available. Keyboard, mouse and gamepad support with rebinding available. [quote][url=https://store.steampowered.com/curator/39729435-JHG-Reviews/?appid=2218750]Check out my Curator page[/url][/quote]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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