
Summoned to a strange magical world, Simon must complete an ancient prophecy to return home. Solve crazy puzzles, cast spells, brew odd potions and uncover the origins of a legendary saga!
Modeled estimate, not a reported figure. How we estimate →
About

Thirty years after his first appearance on the screen, Simon is drawn into a foreign world by an ancient prophecy that will reveal his origins. This world is populated by powerful yet mostly useless wizards and strange creatures. On his journey, Simon must solve a series of tricky puzzles, operate alchemical devices, and learn powerful spells. And yes, he also has to taste a few disgusting stews!

Puzzles, Magic, and Simon’s Humor
Whether you're visiting the Magical World for the first time or returning once again – Simon is back, along with his unique sense of humor and a completely new graphic style. Simon the Sorcerer Origins brings the charm of the original saga back in a completely hand-drawn graphic style, blending classic gameplay mechanics with a fresh, new world of magic.
Your Adventure, Your Puzzles
Solve loads of tricky puzzles, test your wits, and face a variety of absurd situations and quirky characters. Combine items and clues to unravel the big mystery and become the legendary wizard you were always meant to be.

Official Prequel to the Simon the Sorcerer Series
Find out what happened just a few weeks before the first legendary adventure in the 90s!
An intense story
A loving mother, a lively teenager, a forced move, and a prophecy. Experience an adventure between emotions and discovery.
New Hand-Drawn Art Style
Discover the Magical World in a completely hand-drawn 90s art style!
Featuring the Original Voice Actor
Enjoy Simon’s legendary sarcastic remarks once again with the voice of the voice actor, Chris Barrie, who brought the character to life with humor in the original.
An adventure between Modern and Point-and-Click Puzzles
Solve challenging puzzles, activate ancient mechanisms, reveal age-old secrets, discover mysterious objects, and discuss with unusual characters.
Absurdly Humorous Dialogues
Enjoy Simon’s unique sarcasm and sharp wit.

Magical World Full of Quirky Creatures
Meet strange wizards and even stranger beings on your journey.
Alchemical Devices and Spells
Master powerful spells and experiment with secret alchemy recipes.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 330reviews | 87% | — | $139.2K |
| $24.99 | 112ratings | 90% | — | not modelled | |
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"Not my idea of fun" sums it up perfectly, unfortunately.
A really nicely made game that works well on Steam Deck as well as PC. It's been built for 1080P accordingly to the developer and this really noticed during parts of the game where the scenes zoom in (like conversations) where it zoomed in and you were left with potato pixels. I wasn't a fan of the old school pixel filter as I'm not convinced the filter is being done at the right part of the rendering - I would expect it to best-fit to the pixels of a screen, but instead it was just like the art had been made into pixels but the movement over them was still at native resolution causing aliasing and other effects that certainly did not feel old school. I only recently played the first two games and I was pretty mixed about them as a whole. This was a far stronger game and managed to move away from unnecessarily misogynistic humour (that I imagine fans of the original were unhappy about). There were still moments I was stuck, and at the beginning that was from not so obvious mechanics like using items on yourself. There were also a couple of moments where the dialogue made it seem like you would never interact with an item, i.e a red herring, move away - but in fact later turned out to be what was needed. No PNC is perfect though. I love Chris Barrie and his VO in this game felt better than in the first game, but I still don't feel he suits the character and his soft affectation of a young boy started to grate with me. Although, it did make me fantasize about a Red Dwarf PNC game, but unfortunately I don't expect that will ever happen. Another minor, and honestly, this is real nitpicking, annoyance was that after you fast travelled there was a cooling off period while the camera panned out that was tediously long if you wanted to hit the ground running. I don't think you'd need to have played any of the other games to pick this up as an enjoyable PNC, but they left easter eggs in and were overall true to the original world. Price wise, 20.99 seems a little steep for a few evenings entertainment, so I would definitely wait for a sale.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Polish*languages with full audio support
| $24.99 |
| 32ratings |
| 92% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Das Spiel hinterlässt bei mir sehr gemischte Gefühle. Erstmal hab ich mich gefreut wie ein Affe, dass es zufällig genau an meinem Geburtstag spielt :D. Ich habe jeden Simon the Sorcerer Teil gespielt und auch sonst sehr viele Point&Click Adventures - für jemand unerfahrenen fand ich die Rätsel doch teilweise sehr knackig da einige der Hinweise nicht sehr eindeutig sind. Ein bisschen Laufsimulator mischt sich auch noch mit darunter, wenn man eben verzweifelt versucht den Tipp zu finden, wie es weitergeht. Die neue Grafik ist wie bei jedem Wechsel (wie auch damals auf 3D und später die Animationen) zwar gewöhnungsbedürftig, mir gefällt aber der Stil und es gibt dem ganzen wenigstens ein bisschen Seele. Die Musik und natürlich auch die altbekannte Stimme von Erik Borner geben einem schon ein wenig Nostalgie zurück. Jemand, der die alten Spiele nicht gespielt hat wird sich allerdings denken - wieso spricht der Mann ein 11-jähriges Kind? So ganz passt das nicht zusammen. Alles in allem finde ich es fühlt sich etwas an wie eine Fremdproduktion oder ein Fanprojekt. Ich persönlich könnte dieses Franchise noch für mehrere Jahrzehnte gemolken bekommen, aber irgendwie hat es sich nicht so 100%ig richtig angefühlt. Allein für die Story finde ich, man kann es schon spielen und dann selbst entscheiden, wie es sich für einen angefühlt hat. Der Erfolg, das Artefakt zusammenzusetzen ist bei mir verbuggt - ich habe die Videosequenz nach dem Altar zwar gesehen, bekomme aber den entsprechenden Erfolg nicht. Hier habe ich sogar versucht das Internet zu Rate zu ziehen, leider erfolglos (badum-tsk.mp3).
Stays faithful to the originals
Linda historia, gráficos y música. Algunos puzzles son muuuuuuuuuuuuuuuuy rebuscados.
Overall I would recommend the game if it is on sale. It has some moon logic which is typical for the series. But the main fear, making it a prequel was unwarranted: the story and the character of Simon work really well. The art-style is beautiful but in some close-ups they do look a bit too much like sketches. The main problem is that using items in a wrong way or on the wrong thing in the game-world just gives you a generic "this doesn't work" even if your halfway there with the solution. There were several instances when I gave up on a train of thought but it turned out I was just missing a step but generally close to the solution. The game would be a lot less frustrating if these quips would be a bit more helpful at times.
Heel leuk spelletje maar speelt te gemakkelijk uit. ideaal voor een zondag middag gevuld met nostalgie !
Ich bin ein Fan der ersten beiden Simon-Abenteuer. Ich habe sie damals geliebt und spiele sie auch heute noch hin und wieder, vor allem Teil 2. Ich war total aus dem Häuschen, als ich von Origins das erste Mal gelesen hatte. Es war ewig auf meiner Wunschliste. Trotzdem hatte ich anfangs Bedenken und ich hab's mir eben nicht sofort gekauft. Leider haben sich meine Bedenken jetzt ein bisschen bestätigt und ich bin sehr gespalten, was dieses Prequel angeht. [h3]PROs[/h3] + Simon the Sorcerer ist zurück (in 2D!) + Originaler, wundervoller Sychronsprecher (Deutsch) + Soundtrack ist atmosphärisch (inkl. "Together Forever") + Enthält einige Anspielungen auf frühere Simon-Titel + Nativ unter Linux spielbar [h3]NEUTRAL[/h3] +/- Das Spiel ist relativ leicht zu lösen +/- Simon war früher "frecher" [h3]CONs[/h3] - Sehr kurzes Abenteuer - Der Humor zündet sehr selten: bis auf zwei, drei Mal musste ich nie wirklich lachen (im Gegensatz zu Teil 1 & 2) - Der Grafikstil der Hintergründe ist nicht so meins; sie wirken unfertig und unrund. - Viele Orte sind nur Zwischenorte (Simon muss sie einfach nur durchqueren, ohne dort etwas tun zu müssen) - Simon bewegt sich furchtbar träge (ja, er war im Original auch nicht der Schnellste, aber etwas mehr Tempo wäre schön gewesen); so habe ich die Figur ständig mit Doppelklicks gesteuert. - Die Animationen der Charaktere wirken hakelig (also vier, fünf Frames mehr hätten gut getan - schließlich sind einige der gezeichneten Videosequenzen wie die ganz am Schluss deutlich "flüssiger"). Wäre das Spiel in Pixelart hätte es vermutlich nicht so gestört. - Zoom-Effekte - Spiele-Controller werden eigentlich unterstützt, aber mein [i]8Bitdo[/i]-Controller funktionierte nicht. - Zaubersprüche werden im Laufe dies Spiels viel zu wichtig. Dadurch wirken manche Rätsel sehr unoriginell. [h3]FAZIT[/h3] [i]Simon the Sorcerer Origins[/i] ist sicher kein schlechtes Spiel, hat in meinen Augen aber viel Potential liegen gelassen. Ich hab's jetzt durchgespielt und insgesamt bin ich leider enttäuscht. Deswegen kann ich es leider auch nicht empfehlen. Schade. Angeblich arbeitet das Studio bereits an einem Remake zum ersten Teil. Und nochmal: ich freue mich drauf. Aber ohne die Schwächen des Requels, bitte.
Its okay :)!
alles gut
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