
Oldschool action open-world sci-fi with a unique storyline, frenetic battles, crude humor, loose morals and cows.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Czech, Bulgarian, Polish, Russian
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Endgame is boring, because of uninteresting combat. There are many guns and ships, but most are useless. The capital ships are super slow and awful to turn, taking way too much time (5x compared to fighters) to go from where you drop in an area to the point of interest. Somewhat grindy. It's not bad, but it's not fun either.
Works great on Steam Deck.
ZNAKOMITA GRA i te statki za ta cenę i pl
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great blend of arcade SHUMP in an open world with factions. Action feel great with controller.
Maybe im missing something, but w controller, the same button to exit a menu: B, IS ALSO THE SAME BUTTON FOR CONFIRMATION! why in the ♥♥♥♥ would i want to purchase 3 different ships just trying to exit a menu? running out of credits... Mayb its better w mouse and keyboard, but who plays twin sticks with a mouse and keyboard?
Ein Spiel das mir viel Spaß gemacht hat! + interessante, lohnende Weltraumerkundung + unterschiedliche Fraktionen die unterschiedliche Ausrüstung/Schiffe bieten + Entwicklung der eigenen Fertigkeiten + mitunter recht amüsante Missionen/Dialoge - zwischendurch etwas Grinden nötig
Review number #100!!! Great classic game, spend many hours playing it. Highly Recommended!
Bombastická hra , na to že vesmírné hry moc nemusím strávil jsem u toho hodiny, a další strávim. Díky za skvělou hru.
[h1]Scratches an Itch[/h1] Silent Sector got me hooked right away with its fast-paced action and open-world gameplay. I loved being able to tweak my ship's weapons and gadgets to match my style, really connecting me to the gameplay. The freedom to chart my course through space was enjoyable, and the mix of missions kept me entertained for hours. I also loved all the nods to science fiction shows and movies. If you played Star Valor, this is like its predecessor. While Silent Sector is fun, it does have its quirks. As I played more, I noticed things getting repetitive, especially in the later stages. And while it's fun to customize your ship, I wish there were more options, both for ships and weapons. [b]Sound –[/b] The music and sound effects in Silent Sector are decent, but nothing stands out. It sets the mood well enough, but don't expect anything mind-blowing. (3/5) [b]Graphics –[/b] Silent Sector's retro-style graphics are charming and capture the vastness of space. They might not be super fancy, but they get the job done. (4/5) [b]Gameplay –[/b] Silent Sector's mix of exploration and combat is a blast, letting you carve your own path through the universe. It's easy to get sucked in and lose track of time. I found myself continually saying “I’ll just finish this before I quit” and never quitting. (4/5) [b]Replay Value – [/b] While the game's universe is randomly generated, there's not a ton of variety in the long run. You might come back for another playthrough, but don't expect anything radically different. (3/5) [b]Story – [/b] The story in Silent Sector is okay, but it's nothing to write home about. It gives you a reason to keep playing, but it won't blow your socks off. (3/5) Silent Sector is a solid space adventure perfect for fans of games like Star Valor. It might have a few rough edges, like some repetition and a lackluster story, but it's still a fun ride. If you're into exploring open worlds and tinkering with spaceship gadgets, give Silent Sector a shot. Just don't expect it to revolutionize the genre.
Not for me.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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