
Hinako's hometown is engulfed in fog, driving her to fight grotesque monsters and solve eerie puzzles. Uncover the disturbing beauty hidden in terror.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.43/day in the week to Sep 1 → 25.71/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 29.3Kreviews | 80% | — | $35.1M |
| $69.99 | 15.8Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1879 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There are metaphors laced in every aspect of the game!! its such a beautiful story depicting "girlhood" and "womanhood" in way which displays not only the pressure of those concepts but how they're pushed onto an individual (enemies and character dynamics with Hinako each displaying examples) !! Hinako's story is one I think everyone could learn from since one of the themes is holding onto an identity that is actively being stripped from you, a topic which absolutely anyone could find value in or even relate to in one way or another. As a long time fan, its an amazing installment in the series and probably my favorite c:
Espantalho safada, pare de usar saias e dar susto nos outros, eu não gosto muito dessas brincadeiras gostosas.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese* +1 more
| $34.99−50% |
| 2.1Kratings |
| 86% |
| — |
| not modelled |
| $69.99 | 171ratings | 76% | — | not modelled |
| $69.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I just... Don't get it. This game has what I would always expect I would love from Silent Hill, great visuals, music, monster design, main character and story... But I don't feel it, I started to just evade enemies which isn't always that possible cause of how narrow some parts are but I just don't want to engage with combat at all. It's slow, clunky and just boring, it's something like from Dark Souls but not even close as smooth and is basically just a waiting game for the enemy to start flashing so you can stun them, that's boring and if that wasn't bad enough, the performance is just terrible, it was bad in SH2 Remake too but the combat was very simple, it was a problem but not as much as here. I changed settings to have the game run at 60fps ever and it was still going sometimes to mid 40's. You could say that just my PC is too weak but there's this game called Resident Evil Requiem which works on my PC so good, above 120fps basically all the time and it looks just as good as this game. For a series that started only because the fog was the only way to make the games playable and gave an icredible atmosphere, they sure can't optimize now at all. I hate that I don't like it, I was really excited to try this game but I just can't care for it when I feel like just want the story and atmosphere and ignore the entire gameplay
Very cool game, great if you're a fan of Japan. Absolutely beautiful visuals, sound design, atmosphere. I barely undertstood the story and it didn't seem very deep, just vague as hell, same as the puzzles, even though visualy really cool, they were most of the time just vague and annoying to do, and even repeating the same thing just slightly differently, same as the enemies, very repetitive. It just feels like this game has a lot of repetitive filler content that made the game feel endless even though it didn't take that long to beat. I recommend the game if you have lots of patience and love for Japanese outskirts and just an interest in Japanese culture in general. If you want a real Silent Hill experience play the previous games, this has nothing much to do with SH besides the unique portrayal of horror monsters, those are super fking cool though.
Welp, I've spent the past 2 hours changing every possible setting on my computer trying to get this to run. I was getting an error message "Out of video memory - UESHf". Watched 20 videos, changed a ton of bios settings and what finally let me play was going into the game properties on steam and running it through -dx12. I would have refunded immediately, but the first night i tried to play, I left the crash screen open and it clocked me 6hrs play time... Good luck if you buy this.
узнал в конце игры что это сделано от автора цикад, в целом игра необычная, но в плане исследования мира все стало похуже, жду ремейки оригинальных частей
This game is about half as good as the remake. Not as pretty and animations are worse. Feels like a spinoff in how it plays. Shouldn't be listed as a 70 dollar title. And I'd get it at 20.
A masterpiece in psychological horror story telling. First playthrough will be tense, sequential playthroughs the protagonist becomes so overpowered that you can blitz through it. Definitely a must play game for psychological horror fans and a good run for survival horror fans as well.
Не то чего ожидал от игры, но нормально
Pretty good game - I'd recommend it, but personally I preferred SH2 Remake. The game has a cool default ending (if you understand all of it) but the combat isn't that fun and some of the puzzles can be frustrating.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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