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Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1472 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Attempting to load any mid-games saves crashes the game, So I will never actually finish a game :/
神作,可惜没有简中。建模放在现在可能略显粗糙,但是作为一零年代的游戏可以说是那个时代的奠基者,奠定了后面很多4X游戏的玩法。同时文明5也是文明系列的集大成者,放在现在玩起来依然十分有趣。
While I enjoyed this game a ton when it first came out, it's graphic abilities have only gotten worse over time.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 10.57/day in the week to Sep 7 → 15.86/day in the week after.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Sep 3 → 14.14/day in the week after.
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Jul 26 → 12.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Polish, Japanese, Korean, Russian, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
900 hours and I'm still not 100% sure how to play if I'm being honest
쫌만 해야지 하다가 해떳다..
The best Civ
варвары сожгли мои посевы и забрали жителей в рабство.
This is certainly the best game in the Civilization series to date. With the DLCs you're left with the pinnacle experience for this style of strategy game. It is the single best turn based table-top strategy game, and remains infinitely replayable single and multi player. There are some very excellent mods which elevate the complexity to grand-strategy levels, and community patches and mods for very balanced multiplayer games. It is a testament to the quality of this game that it remains worth buying over a decade later.
muito bom, recomendo!
Jogo muito bom, foi o jogo de PC que mais gostei em quase 40 anos jogando.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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