
"168 remaining until the end of the world..." Humanity is approaching its end. A sudden dismemberment murder of the leader of a religious nation that advocates an apocalyptic ideology... Five adventure games are combined into one, centered around a suspenseful story full of mystery and intrigue.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 5 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
■Story
“168 remaining until the end of the world...”
Humanity is approaching its end.
In a world steeped in despair and chaos, a strange religious organization called Shuten Order emerges, yearning for the end of humanity. The group rapidly gains followers, eventually forming a small nation state called Shuten.
Tragedy strikes during the grand festival celebrating their nation’s founding—the leader of the Shuten Order is murdered. Soon after, the protagonist awakens with no memory, greeted by two self-proclaimed "angels". They reveal a shocking truth: the protagonist is the murdered Founder, revived by divine power. However, the resurrection is incomplete—their memories are gone, and their life limited to a mere four days.
To survive, the protagonist must overcome "God's trial": identify and kill their murderer.
With the clock ticking, the protagonist, given the alias Rei, dives into the tumultuous city as a detective. The suspects? Five ministers of the Shuten Order. There's no time to investigate them all. Choices must be made, and the pursuit of truth demands sacrifice.
Who killed the Founder? For what reason? Can the mission be fulfilled before time runs out?
Thus begins a high-stakes, four-day hunt for the truth.
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■Gameplay & Game System:
The story branches into five distinct routes, each tied to a suspect and completely altering the narrative and gameplay.
- Ministry of Security: Stealth Action Horror
Flee from the legendary killer Nephilim while investigating suspect Manji Fushicho.
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Features action-style gameplay where players solve various puzzles in 3D stages while escaping from the murderous Nephilim, all viewed from a top-down perspective.
- Ministry of Justice: Mystery Adventure
Solve a murder tied to the wealthy Kukuri family and expose the true killer linked to suspect Kishiru Inugami.
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Investigate cases as a detective by interviewing key figures and examining crime scenes to uncover hidden truths.
In the visual novel-style investigation segments, use the "Snapping" feature to closely analyze suspicious statements and intriguing objects.
During the case analysis meetings, piece together evidence collected during investigations to reveal what took place and draw closer to solving the mystery.
- Ministry of Science: Multi-Perspective Visual Novel
Navigate a deadly terrorist attack at a research lab while shifting between characters to avoid fatal outcomes, targeting suspect Teko Ion.
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Features multi-perspective storytelling through visual novel-style gameplay where you switch between the viewpoints of multiple characters to discover survival routes.
One person's actions can impact another person's fate.
- Ministry of Education: Romance Adventure (?!)
After being poisoned, head to Shuten Academy and unmask three enigmatic girls, one of whom is suspect/poisoner Honoka Kokushikan.
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A romance adventure-style game where the goal is to build deep connections with three heroines.
Use clues to track their locations on the school map and seek them out for interactions.
Raise their affection through dialogue choices and complete romance events to unlock the confession phase at night.
During the confession phase, choose the right words within the time limit to win them over.
- Ministry of Health: Extreme Escape Adventure
Survive a death game orchestrated by an unknown force while interrogating suspect Yugen Ushitora.
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Features escape room adventure gameplay where you must find the exit to a mysterious locked room by undergoing dangerous trials and puzzles, and wrong choices can lead directly to life-threatening situations.
Master each route to piece together the truth, confront the culprit, and shape the fate of the world in this gripping, multi-genre experience.
Engagement
Reviews
Themes across 101 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Le concept de base est bon, mais la qualité varie fortement entre les différentes routes, et le jeu est beaucoup trop long pour ce qu'il est.
科技部神中之神,还有谢谢小高和刚[spoiler] 这个女同磕爽了() [/spoiler]
This game is definitely a little rough around the edges sometimes, but if you can manage to get past the occasional lack of polish it's a fantastic story with some great character writing, world building, mystery, art style, and some of the coolest plot twists I've seen in a game so far Cant recommend enough to anyone who is a fan of Kodaka's other work, or someone just looking for a new and creative VN to play
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 102 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
왠만하면 추천하려했는데 최종장이 너무 불쾌헤서 이전의 괜찮은 기억들까지 파괴해버리네요. 멀쩡하게 지금까지 수동세이브 잘만 지원 했으면서 갑자기 최종장에서 자동세이브만 가능하게 한것까진 그렇다쳐요 문제1. 특정구간에서 자동세이브 간격이 2시간 30분이예요. 자동세이브만 지원하는데.. 선 넘는거 아니냐는 생각이 씨게 들었네요 마침 그 구간 플레이할때 저녁에 나갈 일이 있었는데 2시간 넘어도 자동세이브는 안뜨고 환장하는줄.. 음성 넘겨가며 억지로 다음 세이브포인트까지 가고나서 후다닥 겜 종료하고나니 너무 짜증나고 있던정도 다 털렸음요. 이후로도 언제 다시 세이브 포인트 간격으로 이런 테러해놨나 싶어서 하는 내내 스트레스 받음 문제2. 엔딩이 2개인데 최종장이 자동세이브만 지원해서 선택지 꼴랑 하나 다른데 다른 엔딩 보려면 최종장을 첨부터 다시해야해요 스킵 지원은 하는데 그래도 다른 엔딩 보려면 이미 본 내용 다 스킵하며 1시간가량 의미없는 시간을 날려먹어야해요 게다가 엔딩 한개랑 다른엔딩이랑 퀄리티 차이가 너무 커서 스포라서 간략히만 적자면 엔딩 하나는 지금까지 해온 짓이랑 완전 반대되는 선택인데 아무 빌드업 없이 그냥 선택지가 뜨는 급이예요 이럴거면 그 엔딩은 왜만들었냐? 생각이 안들수 없어요 유저들한테 편의성으로 욕먹을 만한 선택을 했으면 그에 걸맞는 무언가를 보여줬어야하는데 그런거 없고 그냥 불쾌한 기억만 남았어요. 제작진에게 시원하게 욕을 갈기고 싶네요 ㅅㅂ놈들.
You'll always find something you love in this game, the overall mystery is also interesting. Blessed be the Shuten Order !
劇情設計非常棒,每個不同幹部的故事也都可圈可點,對我來說黑四館仄真的非常有魅力
I was a bit nervous about getting this game, initially. It was the translation/localization stuff that made me hesitate, really. However, I am SO glad I decided to go ahead and get it. Hundred Line is my absolute favorite game, so when I learned that this game dove more deeply into the route-based genre shifts, my interest was piqued. The Routes: Gameplay-wise, I had a blast with the routes I wasn't expecting to, and vice versa. My play order was thus: Security, Education, Health, Justice, and Science. After 100% completion, I'm happy with that choice order and I don't think I'd do it differently. I figured I'd like Teko and Inugami the best, so I saved their routes for last. Story-wise, I am so so glad I did. I was expecting the stealth gameplay of the Security route to be annoying and time-consuming, yet it was actually pretty fun. It was fairly simple and straightforward, yet it still had some stakes. The story was good and I felt I got everything out of it that I could/should have. I was nervous about Manji at first, but she grew on me after a while. The Education route was probably the most frustrating, mostly because I wasn't a fan of the characters introduced in this route. The intention seemed to be to exaggerate dating sim tropes, and that's not so much my style. I don't necessarily think it was badly written/executed, but it just wasn't my thing. Honoka also generally just pisses me off, too lol. The Health route was something else. Not at all what I was expecting, but it was still pretty fun. I enjoyed the characters introduced here, and I wish a few of them got just a little more exposition, but I understand why they didn't. Yugen was... also something else. Again, not at ALL what I was expecting out of his character, but not in a bad way. The Justice route was a blast. Inugami is absolutely my second favorite character here and for good reason. He's literally just... a more self-aware, humorous, drug-addled Sherlock-type character. I also have a soft spot for his voice actor (Daisuke Ono, who put on a killer performance), so that contributes. It was also a murder mystery type genre shift, which I also adore. It was executed exceptionally well! I just wish it lasted longer... The Science route, story-wise, was probably my favorite, at least up until [spoiler]Dr. Ezaki[/spoiler] was introduced. I didn't care for that particular character all that much and their story was honestly kind of irritating. The format of this route was fun, but I do have a MAJOR gripe about it. Usually, in multi-route visual novel games, you can just go back and revisit specific parts to get new branches, endings, etc. Not so in this game. Lets say you have a scenario that has 2 potential branches, then each of those 2 branches each have 2 more. In order to get ALL of the corresponding branches, you need to go back to the first scenario that begins that set of branches. That can be irritating, especially when ALL character stories in this route unlock piece by piece as you complete them. It can make it very frustrating, especially if you want to unlock all of the dialogue options (which isn't necessary, I'm just a freak I guess lol). Teko and the overarching story of this route made up for the frustrating parts, I think. I very much enjoyed Teko's character arc and his overall character (design, voice, role in the story, etc.). My only complaint about him as a character is it was kind of upsetting to find out that he didn't play as much of a role in the final chapter as I thought he probably should based on the story beats revealed in the Science route. Final chapter: My biggest gripe for this game lies in this area of the story. Just a warning, when you start this portion, be aware that you WILL NOT BE ABLE TO MANUALLY SAVE for the entire thing. It took around 3 hours or so for me to get through this chapter (I didn't skip any dialogue and didn't take any breaks during that time, so it should be fairly representative), so do with that info what you will. If you are seeking completion of both endings, you will need to get through that whole thing again. But, I timed it out while I got the second ending (again, no breaks, but I also skipped all of the dialogue I had gotten through during my first ending) and it took roughly 30-45 min or so. Not bad, but still irritating. I LOATHE backtracking. Endings: I found both endings to be interesting and appropriate in their own right. [spoiler]The droid ending was my first and it felt like the most appropriate choice, given the story and characters. I was a bit annoyed that Rei still decided to go and look for the remaining humans, though. It made sense though for her character, so I wasn't upset, per se. It's just not what I would have done in that scenario. The human ending was actually interesting and nothing like I was expecting. It was sad, but at the same time, uplifting almost? The angels were so frustrating the entire time, and I'm pissed that we let them win with this ending. But at least both were well written, I suppose. Something I didn't care for though was Rei seemingly being in love with Manji. It felt strange because, sure, they met fairly early on, but Rei knew Teko the longest. It would have made more sense for them to have ended up together instead. But I can get why they didn't go that way because Teko looks like a child lol so I can see how that would cause issues. To be honest, the romantic part in general felt a little weird. Having Rei end up not romantically interested anyone and going out to explore with ALL of the ministers makes more sense, in my mind.[/spoiler] Verdict: Shuten Order was a very fun ride. It's definitely not my favorite game, but it's in my top 5 for sure. I do think the game is worth the price tag, but I did get it on sale, so I can't really argue for or against on that point. I did find myself able to accurately predict certain heavy plot points fairly early on, but the way the game was formatted, I didn't feel bored or annoyed by that at all. It just made it even more interesting to see the characters get to those answers themselves. The localization issue that I was worried about didn't seem to be all that much of an issue. I can read something that maybe wasn't localized all that well and be able to put it into my own words, or at least fairly accurately guess where the writing was trying to go. If you have anything roughly above a 12th grade reading level, you can do this too.
劇情挺有趣的,一步步解謎這個世界的背景故事 大部分的推理不算難,遊戲過程不太會有卡關的問題 結局我個人覺得還可以,整體而言是佳作 特價時再入手即可
Cinema
这个好评是给美术的,我就是被美术吸引交的这200多智商税qaq,剧情太水了,五个分支除了司法部其他支线让人一点玩下去的欲望都没有(犬神太有人格魅力了)总之感兴趣的去看一看其他人的实况就好了,千万不要玩啊QAQ
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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