
"168 remaining until the end of the world..." Humanity is approaching its end. A sudden dismemberment murder of the leader of a religious nation that advocates an apocalyptic ideology... Five adventure games are combined into one, centered around a suspenseful story full of mystery and intrigue.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 5 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
■Story
“168 remaining until the end of the world...”
Humanity is approaching its end.
In a world steeped in despair and chaos, a strange religious organization called Shuten Order emerges, yearning for the end of humanity. The group rapidly gains followers, eventually forming a small nation state called Shuten.
Tragedy strikes during the grand festival celebrating their nation’s founding—the leader of the Shuten Order is murdered. Soon after, the protagonist awakens with no memory, greeted by two self-proclaimed "angels". They reveal a shocking truth: the protagonist is the murdered Founder, revived by divine power. However, the resurrection is incomplete—their memories are gone, and their life limited to a mere four days.
To survive, the protagonist must overcome "God's trial": identify and kill their murderer.
With the clock ticking, the protagonist, given the alias Rei, dives into the tumultuous city as a detective. The suspects? Five ministers of the Shuten Order. There's no time to investigate them all. Choices must be made, and the pursuit of truth demands sacrifice.
Who killed the Founder? For what reason? Can the mission be fulfilled before time runs out?
Thus begins a high-stakes, four-day hunt for the truth.
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■Gameplay & Game System:
The story branches into five distinct routes, each tied to a suspect and completely altering the narrative and gameplay.
- Ministry of Security: Stealth Action Horror
Flee from the legendary killer Nephilim while investigating suspect Manji Fushicho.
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Features action-style gameplay where players solve various puzzles in 3D stages while escaping from the murderous Nephilim, all viewed from a top-down perspective.
- Ministry of Justice: Mystery Adventure
Solve a murder tied to the wealthy Kukuri family and expose the true killer linked to suspect Kishiru Inugami.
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Investigate cases as a detective by interviewing key figures and examining crime scenes to uncover hidden truths.
In the visual novel-style investigation segments, use the "Snapping" feature to closely analyze suspicious statements and intriguing objects.
During the case analysis meetings, piece together evidence collected during investigations to reveal what took place and draw closer to solving the mystery.
- Ministry of Science: Multi-Perspective Visual Novel
Navigate a deadly terrorist attack at a research lab while shifting between characters to avoid fatal outcomes, targeting suspect Teko Ion.
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Features multi-perspective storytelling through visual novel-style gameplay where you switch between the viewpoints of multiple characters to discover survival routes.
One person's actions can impact another person's fate.
- Ministry of Education: Romance Adventure (?!)
After being poisoned, head to Shuten Academy and unmask three enigmatic girls, one of whom is suspect/poisoner Honoka Kokushikan.
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A romance adventure-style game where the goal is to build deep connections with three heroines.
Use clues to track their locations on the school map and seek them out for interactions.
Raise their affection through dialogue choices and complete romance events to unlock the confession phase at night.
During the confession phase, choose the right words within the time limit to win them over.
- Ministry of Health: Extreme Escape Adventure
Survive a death game orchestrated by an unknown force while interrogating suspect Yugen Ushitora.
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Features escape room adventure gameplay where you must find the exit to a mysterious locked room by undergoing dangerous trials and puzzles, and wrong choices can lead directly to life-threatening situations.
Master each route to piece together the truth, confront the culprit, and shape the fate of the world in this gripping, multi-genre experience.
Engagement
Reviews
Themes across 101 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]クリア後レビュー:ゲーム部分の粗さは目立つが、見事な伏線回収と構成力で一気に読ませる傑作ADV[/h1] ゲームシステム面や一部のミニゲームには強い不満が残るものの、複雑な伏線や謎を綺麗に回収していくシナリオの構成力が実に見事な作品でした。ボリュームのあるADVとして、最後まで高い牽引力を保ったまま完結します。 [h2]満足している点[/h2] [b]・美しく、破綻のない全体ストーリーと伏線回収[/b] [spoiler]各ルートをクリアするごとにこの世界の真実が少しずつ紐解かれていき、最終章で今までの伏線や謎が綺麗に回収される構造が非常に美しいです。[/spoiler]かなり複雑な構成で全体のボリュームも膨大ですが、自分が知る限り大きなシナリオの破綻は感じられず、実に見事な構成力だと感服しました。 [b]・屈指の完成度を誇る「科学省ルート」と「保健省ルート」[/b] 特に「科学省ルート」はシナリオが素晴らしく、保健省ルートと1、2を争う出来栄えでした。登場キャラクターも魅力的で熱い展開があり、伏線回収の妙も際立っています。また、ザッピングシステムがADVゲームとして相性が良く、他のルートのようなストレスを感じずに楽しめました。 「保健省ルート」も話の筋が綺麗に通っており、立ち上がりの遅かった序盤を乗り越えた先にある、本作の大きな強みだと感じます。 [b]・個性的で凝ったグラフィック[/b] 漫画的な独特の表現やビビッドな色使い、癖のあるイラストなど、ビジュアル面は終始一貫してクオリティが高く、非常に好印象です。 [b]・声優陣が豪華[/b] 声優に詳しくない自分でも「聞いたことがある」と思えるような、実力のある声優陣のボイスが随所で光っています。 [h2]不満・気になる点[/h2] [b]・蛇足感の強いゲーム性・ミニゲーム類(特に警備省)[/b] 試みとしては面白いものの、ルートごとに挟まるゲーム部分の作り込みは全体的に微妙です。 特に「警備省ルート」で強要されるステルスアクションはお粗末極まりなく、ゲームとして全く面白くありません。難易度が低いためストレス自体は少ないですが、無理にミニゲームをさせる意図は最後まで分かりませんでした。 その他、文部省の爆弾処理(ほぼ形骸化)や、保健省の稚拙なパズル(地味に操作性が悪い)など、これなら余計な要素を挟まずに普通のサウンドノベルとして作ってほしかったです。 [b]・最終章の冗長展開とセーブ制限[/b] [spoiler]最終章の伏線回収は見事ながら、やや展開が読みやすかった(特に黒幕は序盤で気づく人が多いのでは)のが残念でした。また、お互いに奥の手を何度も出し合うような間延びする展開が散見され、キャラクターの活躍の場を設ける意図は分かりますが、もう少しスマートにまとめてほしかったです。 さらに、最終章でセーブができなくなる仕様は不要だと感じました。最後の選択に重みを持たせる意図でしょうが、再プレイにそれなりの時間がかかるため、ただただ面倒さが勝ってしまいます。Steamの実績を見ても、片方のエンディングの回収率がもう片方の半分ほどしかないため、この仕様のせいで両方の結末を見るのを諦めたプレイヤーも多いのではないでしょうか。[/spoiler] [b]・一部ルートのシナリオの賛否(文部省・警備省)[/b] 「文部省ルート」は短い尺で恋愛を描く難しさがあるとはいえ、主人公側にその気がないため描写が破綻気味に感じられ、ルートは変わってもほぼ内容は同じで作業感が強かったです。「警備省ルート」もシナリオ的に読み手に対してフェアではないと感じる表現があり、個人的には微妙でした。 [b]・機能していない探索要素とシステム面の問題[/b] マップ探索シーンは、調べる割に一言二言の薄い内容で終わるため、最後まで探索意欲が湧きませんでした。 また、ユーザビリティも2025年発売のADVとしては不満が残ります。使いづらいバックログ、マウスのみで完結しない操作性、NEW GAME選択時に警告なしでセーブデータが上書きされそうになる仕様など、配慮不足が目立ちます。 [h2]総評[/h2] システム面の不親切さや、各ルートで挟まるミニゲーム類の稚拙さなど、ゲーム部分の粗さは最後まで足を引っ張ります。 しかし、それを補って余りあるほどシナリオの駆動力が素晴らしい作品です。[spoiler]「ルートを重ねるごとに世界の謎が解き明かされ、最終的に美しく収束していく」[/spoiler]という体験は鮮烈で、読み進める手を止めさせないパワーに満ちています。 一部合わないルートやゲーム部分の粗さに目をつむり、純粋にストーリーテリングの妙を楽しみたい人には、自信を持っておすすめできる一本です。
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 102 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
剧情比想象中有趣,一些反转很出人意料,每个角色的关卡也都各有特色,角色塑造很立体丰富。美中不足的是,汉化的水平很差,经常自由发挥,导致语音和文本完全是两个意思,甚至还出现了把两个人偶名字翻反的错误。
Это одна из лучших работ Кодаки. Она могла бы быть еще лучше, если бы не скучный и неинтересный рут министерства образования, который полезен только в конце. В остальном игра великолепна, особенно рут министерства науки.
世界自有终天教庇佑
Incredible story. Some of the gameplay styles are a little bare bones given they don't have long with any one of them to develop it but it's still extremely rewarding. The school ministry route is kind of an awful slog but it's buried between enough above average writing and great story telling that I can ignore it.
going to focus on the gameplay of these routes in this review, rather than the plots. the writing is good for all of them. some of the twists for each route (not twists for the founder murder) are a bit telegraphed, but i guess that makes sense if you need to solve that mystery to progress. also not going into detail about the ending section, but there is this gimmick where you can't manually save. i'd say that the intention of making you live with the consequences of the ending isn't exactly worth the inconvenience of not being able to stop whenever, especially considering how long this part of the game can go without autosaving at times. ministry of security: there's a few puzzles but it's just alright. at least it autosaves during the stealth sections so death isn't that punishing. at one point you need to type something with the keyboard. ministry of education: there's a system where you have to maintain other girls while pursuing one but you don't have to visit them more than once a day so it's not really much of an obstacle. the arcs of the girls feel too similar to be super interesting, even if they're superficially different in personality. idk, i just prefer the dynamic rei has with characters from other routes. ministry of justice: it's kind of like the re:action system in the first danganronpa game was an actual gameplay mechanic. better than it sounds. otherwise, it's not like danganronpa at all in the sense that you don't need to have fast reflexes. it's weird how you can solve the hexagonal clue puzzles by matching the borders of the puzzle pieces, meaning you don't really need to use logic if you're stuck. i'm not sure why it was designed this way. it's a little annoying that the exclamations of the characters aren't captioned. their "sore wa chigau yo"s. ministry of health: the puzzles were a bit frustrating/slow to control with a controller, so i switched to a mouse and keyboard for them. they're not that interesting until the escape room puzzle at the end. i kinda wish the whole route could've been like the escape room, but i guess it wasn't to be. most of the gameplay is about making the right choices and navigating a really bland labyrinth. spoiler for danganronpa 1 and ministry of health: [spoiler]it's kind of nice that kodaka has learned about how to depict the scariness of transmisogyny without undermining it by making the victim... not identify as transfem. nothing too bad (for a death game participant) happens to the transfem character in this route, at least.[/spoiler] ministry of science: it's riffing off of 428: shibuya scramble in its gameplay, but it's a little less interesting when the characters are together more often than not. in 428, you're given the option to skip right to the choices, but you just have to use the skip feature in science route if you want to redo a choice. there's a few issues with audio syncing up to lines.
[OVERVIEW] Một tựa game hậu tận thế khá đặc biệt, và có lẽ sẽ dễ thưởng thức hơn nếu bước vào thế giới của nó mà không đặt quá nhiều kỳ vọng hay so sánh với những cái tên cùng thể loại đã quá thành công (AI: The Somnium Files, Danganronpa,...) [CHARACTERS] Điểm khiến mình thích nhất là cách game chia câu chuyện thành những chapter xoay quanh 5 vị bộ trưởng, mỗi người một hoàn cảnh, tính cách và câu chuyện riêng. Ban đầu tưởng như đấy là những tuyến truyện tách biệt, nhưng càng chơi càng thấy chúng được kết nối với nhau theo cách siêu thú vị. Đặc biệt, phần cuối mỗi chapter thường được đẩy cảm xúc lên rất tốt, có những đoạn khiến mình phải ngồi lại một lúc mới thoát ra được khỏi mood của game. Bối cảnh hậu tận thế là một điểm cộng lớn. Game không cố biến thế giới của nó thành một bản sao quen thuộc, mà xây dựng một thế giới riêng với nhiều ý tưởng lạ. Nhân vật chính được viết tốt hơn mình kỳ vọng, càng về sau càng cảm thấy nhân vật này thực sự có vai trò trong câu chuyện chứ không đơn thuần là đôi mắt vô hồn mặc người chơi quan sát mọi thứ. [GAMEPLAY] Manji Fushicho chắc chắn là Best Girl của mình =)))) Đây cũng là tuyến khiến mình có nhiều cảm xúc nhất; tuy nhiên phần gameplay của best girl thì... thật sự không hào hứng tẹo nào. Nói hung thì chắc tùy từng gu, về gameplay tổng thể thì ý tưởng rất thú vị, nhưng mình thấy chất lượng giữa các chapter không đồng đều. Có những phần chơi tạo cảm giác mới mẻ, nhưng cũng có phần khiến mình chỉ muốn skip cho qua nhanh hộ. Cụ thể thì: _ Ministry of Security: Kinh dị góc nhìn thứ 3 _ Ministry of Justice: Point 'n Click trinh thám _ Ministry of Science: Visual Novel với Flowchart, đa góc nhìn _ Ministry of Education: Dating Sim _ Ministry of Health: Death Game [AUDIO/ART] Âm thanh là phần mình cực thích. BGM của Shuten Order thật sự rất hay. Có những track nghe một lần là mắc vào đầu luôn, đặc biệt là nhạc ở màn hình chọn chapter. Còn art thì khỏi bàn. Đẹp miễn chê. Từ thiết kế nhân vật cho tới phần trình bày tổng thể đều có phong cách rất riêng, đây chắc chắn là một trong những yếu tố khiến Shuten Order nổi bật ngay từ cái nhìn đầu tiên (chí ít là với mình) [ENDING] Mình thích việc game không đưa ra một kết luận hời hợt. Cả Human Ending lẫn Droid Ending đều để lại cảm giác lắng đọng, mỗi ending đều có cái để suy nghĩ về lựa chọn, con người và những gì còn lại sau khi thế giới đã gần như sụp đổ. Tuy nhiên, cá nhân mình sẽ thích Droid Ending hơn, hè hè. Tóm lại thì nếu chơi game này với tâm thế thoải mái thì có thể chấm khoảng 7.5/10, có giải trí, cũng có cảm động, có cả ngớ ngẩn luôn. Game thuộc thể loại dễ chơi, dễ kiếm achievement (dù cái cuối phải replay hơi oải) nên cũng không có gì khó khăn cả nha!!
挺好
This game did number on me mentally, now need to decompress. 10/10 would recommend
Quality is haphazard, but every route has at least some good parts and the final route is fantastic. Science is great too.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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