
Shovel Knight: Treasure Trove is the complete Shovel Knight collection, containing all 5 games in the epic saga! Dig, blast, slash, and bash your way through a fantastical, 8-bit inspired world of pixel-perfect platforming, memorable characters, and world-class action-adventure gameplay.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 16.9Kreviews | 96% | — | $15M |
| $39.99 | 14.3Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The first game is great, but in all the others, it feels like 90% of the content is recycled, and the only thing that’s changed is the basic movement. I also don’t like the idea that all the power-ups are optional. I think creating levels that require the use of power-ups could make them more interesting. The second game is literally the same as the first, but the main character is different. “Spectre of Tournament” has some great ideas, but their execution leaves something to be desired. I’d like it if you could slide on any surface, and for the levels to be designed with that in mind, along with the power-ups. “King of Card” is more like “King of Mid.” Joustus ♥♥♥♥♥♥♥ sucks. “SHRED EVERY JOUSTUS CARD!” It’s not that the games are bad - after all, each one has great graphics (recycled), a good (recycled) soundtrack, and a perfectly decent storyline. It’s just sad to see this 5 year period of minimal changes and the franchise being completely milked dry. If there were just one game (“Treasure Trove”) instead of this ♥♥♥♥♥♥♥♥ with multiple purchase options (which means you can buy the first game as many as three times at the moment), I wouldn’t even be talking about content reuse. Showdown is just ♥♥♥♥.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15M | 27.2K | 93% | $14.99 | |
| $15M | 33.7K | 85% | $19.99 | |
| $15.1M | 18.6K | 81% | $17.49 | |
| $15.1M | 38.2K | 95% | $14.99 | |
| $14.9M | 40.3K | 98% | $14.99 | |
| $15.2M | 41K | 90% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.8K | 92 | 87% | $9.99 | |
| $332 | 6 | 50% | $2.99 | |
| $7M | 18.8K | 92% | $14.99 | |
| $5.2M | 13.3K | 93% | $19.99 | |
| $2.5M | 8.2K | 91% | $12.99 | |
| $647.4K | 2.5K | 81% | $9.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Japanese, Korean, Simplified Chinese, Traditional Chinese
| $39.99 |
| 3.5Kratings |
| 92% |
| — |
| not modelled |
| $25.99−35% | 696ratings | 92% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 856 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
j
One of the only platformers I like and it's one of my favorite games. Sick movement and combat all around, Though I can't say I care for King Knights card game. It's also very good at making you fall in love with the characters. all of them. Plague Knight and Mona need more spicy artists to get on making art of them. please...
提示:在选项中更改垂直同步就能在Mac上正常运行游戏。 评价:集马里奥、洛克人、塞尔达于一身的绝对甄品,继承了无数大师又注定被无数大师继承,在更新中对游戏进行惊人的完善,铲子骑士就是完美的游戏。 遥想本人幼年倾注热情的第一款游戏,是苹果商城的《英雄丹》。时以为完美游戏莫过于斯。时过境迁,赏铲子骑士,惊觉当年英雄只是对本作的致敬之作。惊喜之余,对铲子更生认祖归宗之慨。
Overall this is a solid game with good music and pixel art. The gameplay is reminiscent of early 90s platformers like megaman. The hardest part of the game is avoiding the insta-death traps that are everywhere. Even the bosses are easy, except for the insta-death pits that they occasionally create. So be prepared for lots of insta-deaths and do-overs. One of the mechanics that I hate is the death runback mechanic. When you die, you lose part of your current total amount of money collected, and you can get it back IF you manage to get to where you died and grab the floating money bags. This is annoying to do, since most of the time where you die will be where you were struggling with, and sometimes you will die in a way that it becomes impossible to retrieve the money. I just think this is a useless mechanic that only punishes the players who are struggling and doesn't really add anything. One DLC I want to highlight is King of Cards DLC, where they added a card minigame. This is too heavily RNG based, so when you are just starting out, a bad hand can easily make it impossible for you to win the match. They get around this by letting you "cheat" with cheat cards/mechanics, but I feel like that is just a cop out.
скрытое казино. Умираешь - просираешь деньги, бежишь за ними, просираешь еще. А так, игрулька очень крута. Сюжет классный, графика супер, боссы топовые.
Absolutely incredible deal for some of the most fun and entertaining games the indie genre has ever seen.
WHY HAVE AN OFFICE NEXT TO BEVERLY HILLS AND SANTA MONICA??!?!?!?!?!?!?!??!?!?!? YOU MAKE 2D PIXEL GAMES!!!!!!!!!!
Haven't played since the major changes, so all my hours are from the sort OG version, and I had a fun time getting the achievements. Getting the "Impossible" achievement was super hard but well earned.
this game was fun, but maaaaaaan it pissed me off. spectre best campaign.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.