
Shovel Knight: Treasure Trove is the complete Shovel Knight collection, containing all 5 games in the epic saga! Dig, blast, slash, and bash your way through a fantastical, 8-bit inspired world of pixel-perfect platforming, memorable characters, and world-class action-adventure gameplay.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 602 reviews with recorded playtime.
Reviews
Themes across 598 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
скрытое казино. Умираешь - просираешь деньги, бежишь за ними, просираешь еще. А так, игрулька очень крута. Сюжет классный, графика супер, боссы топовые.
提示:在选项中更改垂直同步就能在Mac上正常运行游戏。 评价:集马里奥、洛克人、塞尔达于一身的绝对甄品,继承了无数大师又注定被无数大师继承,在更新中对游戏进行惊人的完善,铲子骑士就是完美的游戏。 遥想本人幼年倾注热情的第一款游戏,是苹果商城的《英雄丹》。时以为完美游戏莫过于斯。时过境迁,赏铲子骑士,惊觉当年英雄只是对本作的致敬之作。惊喜之余,对铲子更生认祖归宗之慨。
No hay escenas de chuki chuki en los sueños
Um dos melhores jogos indie de todos os tempos! Tanto conteúdo, amor e dedicação colocam a Yacht Club Games como uma das melhores desenvolvedoras e deixa Shovel Knight não só como um excelente jogo, mas um clássico por si só! One of the best indie games of all time! With a lot of content, love, and dedication, Yacht Club Games has established itself as one of the best developers, and Shovel Knight stands out not only as an excellent game but as a classic in its own right!
Overall this is a solid game with good music and pixel art. The gameplay is reminiscent of early 90s platformers like megaman. The hardest part of the game is avoiding the insta-death traps that are everywhere. Even the bosses are easy, except for the insta-death pits that they occasionally create. So be prepared for lots of insta-deaths and do-overs. One of the mechanics that I hate is the death runback mechanic. When you die, you lose part of your current total amount of money collected, and you can get it back IF you manage to get to where you died and grab the floating money bags. This is annoying to do, since most of the time where you die will be where you were struggling with, and sometimes you will die in a way that it becomes impossible to retrieve the money. I just think this is a useless mechanic that only punishes the players who are struggling and doesn't really add anything. One DLC I want to highlight is King of Cards DLC, where they added a card minigame. This is too heavily RNG based, so when you are just starting out, a bad hand can easily make it impossible for you to win the match. They get around this by letting you "cheat" with cheat cards/mechanics, but I feel like that is just a cop out.
Haven't played since the major changes, so all my hours are from the sort OG version, and I had a fun time getting the achievements. Getting the "Impossible" achievement was super hard but well earned.
WHY HAVE AN OFFICE NEXT TO BEVERLY HILLS AND SANTA MONICA??!?!?!?!?!?!?!??!?!?!? YOU MAKE 2D PIXEL GAMES!!!!!!!!!!
Shovel Knight: Treasure Trove es una carta de fidelidad a los juegos retro (8 bits) sin dejar de lado una jugabilidad muy variada dentro de sus márgenes. Esta colección incluye cuatro campañas únicas (Shovel, Plague, Specter y King Knight), donde cada protagonista ofrece mecánicas de movimiento y estilos de combate totalmente distintos. Además del modo de lucha Showdown, el paquete garantiza más de 25 a 40 horas de contenido desafiante y nostálgico. Es un clásico moderno imprescindible. 9/10
Game is too hard when the enchantress is on your screen, she disable the use of your right arm.
Controls are bad and platforming is boring. Boss fights are pretty easy as well once you get some upgrades.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Japanese, Korean, Simplified Chinese, Traditional Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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