
Shovel Knight: Treasure Trove is the complete Shovel Knight collection, containing all 5 games in the epic saga! Dig, blast, slash, and bash your way through a fantastical, 8-bit inspired world of pixel-perfect platforming, memorable characters, and world-class action-adventure gameplay.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 607 reviews with recorded playtime.
Reviews
Themes across 603 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
One of the best throwback games. Even better on PC with the Battletoads Cameo
A simple but fairly challenging, often frustrating sidescroller. 7/10
The indie darling that sought to create a modern take on classic retro platforming has, in the years since its release, become a classic in its own right. Shovel Knight stands alongside those giants from the past and evolved the genre beyond just simple platforming. It's more than an homage to the past; it's a true work of art, a north star for indie devs, and a damn good game.
Jogo muito bom mas pqp pra platinar essa merda aqui é tortura o modo showdown é uma merda de podre nunca deveria ter existido
Les mêmes boucles punitives de plateformes/baston que dans les vieux platformers. En ce sens, c'est réussi...
Gosto da variação grande de dinâmicas pelo cenário e inimigos é algo bem único desse jogo, de resto nós outros aspectos ele não é tão original mas compre perfeitamente todos os requisitos, e também amo a vibe de jogo antigo que Shovel Knight tem, simplesmente incrível.
游艇俱乐部经典之作,12年前的年度最佳独立游戏,复古、乐趣、挑战、恶意的究级聚合体。 前段时间打完《挖掘者米娜》也是手痒难耐了于是心血来潮决定把儿时未竟的事业,《铲子骑士》全成就,给打了,没想到这一打就是砸了一个月进去,今天终于达成,心中感慨难以言喻。好了不当嘉豪了,下面聊聊游戏本身。 本作是一部非常复古的选关式平台动作游戏,每个关卡基本是一长段穿插了小怪的跳跳乐,最后再打一个boss。关卡中除了钱还会藏各种收集品,各种隐藏墙也是足够满足喜欢探索的玩家。美术和音乐相当不错,每个角色,每首BGM都让人印象深刻。 初见的难度是绝对的噩梦,本作的难度主要集中在boss前的部分,难度无关乎你的平台跳跃功底,而来自于开发者深深的恶意,每个坑,每个小怪,每个刺,每个机关都是本着阴死你的目的摆放的。良心的是道中还算有不少的存档点。但是另一个设计同样是恶意满满,玩家死后会百分比掉钱,而且是以三个钱包的方式掉出来,你要取回得去捡这三个钱包,由于玩家一般是死在比较阴间的位置,因此钱包的位置往往也是十分刁钻,很容易出现为了捡钱丢了更多钱的情况,让玩家彻底红温。 但是我还是很喜欢这个游戏,尽管在无数次游玩过程忍不住大叫,但我还是很喜欢这个游戏。原因要细数还挺多。《铲子骑士》是我的独立游戏启蒙,五年多过去它对我的吸引力竟然不减;本作的剧情简单老套但又动人,重玩一遍发现了不少小时候没注意到的细节;角色的成长明显,每攻克一个关卡都可以回村庄用你在关卡里收集的各种资源升级自己,正反馈很足,加之关卡本身的难度,因此每次过关的成就感都很强。 接下来这点是我最最喜欢的,其他游戏目前还没找到平替。那就是自2014年《铲子骑士》发售以来,游艇俱乐部为购买《无主珍宝》的玩家更新了数次免费DLC,其中包括三个全新的可操作角色。三个新角色不仅操作方式攻击方式不同,通关流程、地图设计、收集品、剧情也都不同。这次重玩我发现,永远是下一个角色最好玩,每次玩着手里的铲子骑士,都忍不住遐想,迫不及待赶紧通关换个角色玩。 不追求全成就的话,本作难度倒也没有太夸张,不过仍有一定挑战性(对心态的挑战),这次打全成就的过程无疑是充斥着各种红温瞬间,现在感觉我已经羽化而登仙了。 总结一下,本作优点是好玩,缺点是坑多。哎我是真喜欢这游戏,而且这游戏是真司马了,所以必须推荐给大伙。十分推荐。我求求你们一定要来玩《铲子骑士》😭
This game is a high-quality love letter to the NES-era platforming scene, and it works as a definitive experience for this type of game. If you have fond memories of 90s platformers or if you have an interest in why these titles were so beloved, then this game is a must-play.
평범하게 재밌다 그런데 체력이 너무 많아서 낙사로 죽는 거 아닌 이상 죽을 일이 별로 없고 그런 이유로 보스전도 너무 쉽게 느껴진다 음악은 그럭저럭
No tiene nada malo, es arte.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Japanese, Korean, Simplified Chinese, Traditional Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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