
An absurdist FPS/interactive fiction game where you murder stupid robots, chat with idiot people, and explore a painstakingly hand-drawn and highly animated world!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 23 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
There's a billion stupid robots that need to be killed, a billion stupid people that need to be chatted with, and only YOU (Shooty) give barely enough of a crap to get the job done!
Over 200 NPCs to interact and have terrible conversations with!
Over 50 unique robot types to murder indiscriminately!
6 varied and wacky levels to explore!
Thousands of hand-drawn sprites and dozens of silly animated cutscenes!
Dozens of bosses, including secret hidden ones!
A guy named "Donnie" who's a real FREAK!
This game contains sequences of flashing lights that could trigger symptoms in some photosensitive players. Consult a doctor before playing if you have a history of seizures.
Genres
Engagement
Reviews
Themes across 72 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Shooty Shooty Robot Invasion is a game that features many types of lesbian, and gives them all a gun
a poor excuse for someone to display their rip off cartoon network ren and stimpy inspired artwork with a tinge of vaporwave color scheme. looking around with the mouse feels miserable with some kind of insane amount of mouse smoothing or sway happening. couple that with horrible performance that barely maintains 60fps tugging at the mouse also and it feels like some kind of imprisonment. the minimum or recommended specs for the game make 0 sense considering it uses over 4gb of vram and 1.5 GIGABYTES of memory, lets assume 4mb is a typo but shame for letting it sit forever and further shame if its some kind of joke. imagine a food with lololol ingredients and nutrition facts that don't reflect the product. without joking its report worthy. i wouldn't even play it if it was free. only seek this out if you are desperate for some kind of interactive ripoff episode of whatever inspired the art. theres a lot of pressing e to skip really lame dialogue but don't worry theres cursing so its cool
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
Hours played at review time, across 72 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I wanna ♥♥♥♥ mercy
i need mercy so bad, i can fix her
Haven't tried the fishing yet, but it's in the game. It's a really pretty game, and the charge punch mobility option gives the game a fun sense of mobility. What the game is lacking can't be ignored however. Gameplay Feedback. The guns sound weak. There's no audio indicatior for enemies spawning, with most fights starting as jumpscares. There's no indication of where damage came from, causing you to spin around. I really want to dive into this game and give it a fair deep shake, but the lack of feedback on your interactions with the world just really make me feel detatched. When I was watching the opening scene, my first thought was "with cutscenes this long, I'd really like some voice acting of any kind". A good example of this same concept is Captain Wayne, which has the same kind of Pizza Tower approach to the game direction. Anyway; ♥♥♥♥ AI. Good luck your next project. xoxo
gets real boring real fast
I'm The ♥♥♥♥♥♥♥, and I'm here to say SSRI rules. Oh, and also Shooty Shooty Robot Invasion is pretty good too. It's what the box says exactly, an Absurd FPS/Interactive Fiction where you kill stupid idiot robots, talk to just-as-if-not-more stupid idiot people (and even kill one of them, as I found out), and explore a fully hand-drawn world. Gameplay: Gonna be honest, this might be the weaker part of the game, but do not let that deter you from buying it. Just cause it's the weakest doesn't mean it's not good, it's pretty decent I'd say. Not exactly mind breaking though. I like the katana though, pretty cool. Story: robot stinky, human cool sometimes, and vote for Jack Duddie. I'm not saying anything else here, play the game dingus. Writing: Very Good, Very Nice, Very Funny even. I'd say Level 2 has the best comedy writing. Graphics and General Look: "THIS ♥♥♥♥ MEANS SOMETHING TO ME MAN" It's absolutely incredible.
The game is very refreshing, very fun, very unique. Reminds me alot of Mouse P.I in the way that its stylized, except this game is more Gen Z. Definitely recommend.
So far I am just on level 2 and this games style and gameplay are super sick. I hope this developer keeps on keepin' on this is a trip!
First time I booted this up I didn't like it much. I liked the art, but honestly, I thought the gunplay was beyond weak and I was on the fence about the writing - a smorgasbord of late-millennial-early-zoomer twitter-tumblr ♥♥♥♥♥♥♥♥ humor which was laid on so thick it started to remind me of how and why reddit humor became a thing. So I put the game down for a few days and turned to Brazilian Drug Dealer 3: I Opened a Portal to Hell in the Favela Trying To Revive Mit Aia I Need to Close It thinking "yeah, this is an actually funny actually good FPS, lets give Shooty Shooty Robot Invasion another go just so I can have a proper frame of reference to properly dismiss it" and uh... yeah, it's actually pretty damn good, I had a great time with it once I learned to appreciate what it actually is. As said above, the most immediately satisfying thing about it is the art - and if the art style isn't your thing, don't buy this, because it embodies the style of the writing so well - I'm 99% sure you will not like this if you don't like the art. You can get a very good idea of what the dev is about from their twitter - big women, muscular women, stinky stoner women, gothic nonbinary types - I wouldn't go so far as to say it's the Shantae of Dorohedoro, but like, I was definitely reminded of both. Don't get me wrong, everything else looks great too - the OTT cartoonish characters and robot designs are also wonderful, and the game does the 2D sprites on a low-poly 3D background way better than most - but yeah, I would say it's a bit fan service-y, but honestly, it's just obviously something the dev is passionate about. Anyway, moving on, as I said, I was not convinced by the gameplay or writing at first at all. The first level is by far the most non-linear and the weakest. It's a decent-sized, fairly densely packed open level with a bunch of fetch-quest-esque objectives to fulfill with a bunch of minigames and some arbitrary waves of robots for you to take out here and there. Writing at this point is fairly one-dimensional, it's occasionally amusing and occasionally a bit questionable, and the combat isn't great. The first miniboss fight against Gus with the hammer is legit bad, and yeah, you need to get used to the fact some enemies are pushovers while others are genuinely very annoying, and the gunplay completely lacks any sense of impact. The platforming actually feels pretty nice if a bit chaotic, but in return, some of the fetch quests feel like looking for a needle in a haystack due to how densely packed the level is. The funniest thing is that each level gets increasingly more linear and therefore better, and the writing went from coming across to me as wacky tumblr/twitter ♥♥♥♥♥♥♥♥ humor to like something more reminiscent of late 90s/early 00s Saturday morning cartoons - Dexter's Lab, Powerpuff Girls, Spongebob, Billy & Mandy, Courage the Cowardly Dog, and in particular, Invader Zim. Now if I say "Invader Zim with swearing" you're probably imagining the most obnoxious ♥♥♥♥ imaginable but honestly, if you imagine the best possible version of that this is still probably better written than what's in your imagination. As well as being very funny by the end - even if there's occasional jokes that maybe take a bit long to get to the punchline - it's genuinely affecting at times, if you told me when I was playing chapter 1 that there would be character arcs towards the end that I would be invested in I would have side-eyed you, but yeah, there's honestly some really good ones, y'know, for a videogame called Shooty Shooty Robot Invasion. The gunplay... doesn't really improve, you just learn to tolerate it, but I will admit some of the bossfights from Chapter 3 onwards are pretty fun, and I liked the katana in the penultimate level. There's a bit of jank - usually in a boss fight you replenish all your health after defeating one form of the boss, but for the secret bosses in levels 3 & 5, this doesn't happen, and no reason is given. It's fine - at worst, boss difficulty is "a little annoying" with a controller, and these fights are no exception - but I have no idea if it's intentional or not. It's a small project so I'm more than forgiving, but it's something that might annoy others, but yeah, just so you know, you don't really play this for the gameplay so to speak. It's a testament to my love of the game's writing and visuals that I'm scoring it so high.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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