
An absurdist FPS/interactive fiction game where you murder stupid robots, chat with idiot people, and explore a painstakingly hand-drawn and highly animated world!
Modeled estimate, not a reported figure. How we estimate →
Media

About
There's a billion stupid robots that need to be killed, a billion stupid people that need to be chatted with, and only YOU (Shooty) give barely enough of a crap to get the job done!
Over 200 NPCs to interact and have terrible conversations with!
Over 50 unique robot types to murder indiscriminately!
6 varied and wacky levels to explore!
Thousands of hand-drawn sprites and dozens of silly animated cutscenes!
Dozens of bosses, including secret hidden ones!
A guy named "Donnie" who's a real FREAK!
This game contains sequences of flashing lights that could trigger symptoms in some photosensitive players. Consult a doctor before playing if you have a history of seizures.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
First time I booted this up I didn't like it much. I liked the art, but honestly, I thought the gunplay was beyond weak and I was on the fence about the writing - a smorgasbord of late-millennial-early-zoomer twitter-tumblr ♥♥♥♥♥♥♥♥ humor which was laid on so thick it started to remind me of how and why reddit humor became a thing. So I put the game down for a few days and turned to Brazilian Drug Dealer 3: I Opened a Portal to Hell in the Favela Trying To Revive Mit Aia I Need to Close It thinking "yeah, this is an actually funny actually good FPS, lets give Shooty Shooty Robot Invasion another go just so I can have a proper frame of reference to properly dismiss it" and uh... yeah, it's actually pretty damn good, I had a great time with it once I learned to appreciate what it actually is. As said above, the most immediately satisfying thing about it is the art - and if the art style isn't your thing, don't buy this, because it embodies the style of the writing so well - I'm 99% sure you will not like this if you don't like the art. You can get a very good idea of what the dev is about from their twitter - big women, muscular women, stinky stoner women, gothic nonbinary types - I wouldn't go so far as to say it's the Shantae of Dorohedoro, but like, I was definitely reminded of both. Don't get me wrong, everything else looks great too - the OTT cartoonish characters and robot designs are also wonderful, and the game does the 2D sprites on a low-poly 3D background way better than most - but yeah, I would say it's a bit fan service-y, but honestly, it's just obviously something the dev is passionate about. Anyway, moving on, as I said, I was not convinced by the gameplay or writing at first at all. The first level is by far the most non-linear and the weakest. It's a decent-sized, fairly densely packed open level with a bunch of fetch-quest-esque objectives to fulfill with a bunch of minigames and some arbitrary waves of robots for you to take out here and there. Writing at this point is fairly one-dimensional, it's occasionally amusing and occasionally a bit questionable, and the combat isn't great. The first miniboss fight against Gus with the hammer is legit bad, and yeah, you need to get used to the fact some enemies are pushovers while others are genuinely very annoying, and the gunplay completely lacks any sense of impact. The platforming actually feels pretty nice if a bit chaotic, but in return, some of the fetch quests feel like looking for a needle in a haystack due to how densely packed the level is. The funniest thing is that each level gets increasingly more linear and therefore better, and the writing went from coming across to me as wacky tumblr/twitter ♥♥♥♥♥♥♥♥ humor to like something more reminiscent of late 90s/early 00s Saturday morning cartoons - Dexter's Lab, Powerpuff Girls, Spongebob, Billy & Mandy, Courage the Cowardly Dog, and in particular, Invader Zim. Now if I say "Invader Zim with swearing" you're probably imagining the most obnoxious ♥♥♥♥ imaginable but honestly, if you imagine the best possible version of that this is still probably better written than what's in your imagination. As well as being very funny by the end - even if there's occasional jokes that maybe take a bit long to get to the punchline - it's genuinely affecting at times, if you told me when I was playing chapter 1 that there would be character arcs towards the end that I would be invested in I would have side-eyed you, but yeah, there's honestly some really good ones, y'know, for a videogame called Shooty Shooty Robot Invasion. The gunplay... doesn't really improve, you just learn to tolerate it, but I will admit some of the bossfights from Chapter 3 onwards are pretty fun, and I liked the katana in the penultimate level. There's a bit of jank - usually in a boss fight you replenish all your health after defeating one form of the boss, but for the secret bosses in levels 3 & 5, this doesn't happen, and no reason is given. It's fine - at worst, boss difficulty is "a little annoying" with a controller, and these fights are no exception - but I have no idea if it's intentional or not. It's a small project so I'm more than forgiving, but it's something that might annoy others, but yeah, just so you know, you don't really play this for the gameplay so to speak. It's a testament to my love of the game's writing and visuals that I'm scoring it so high.
The art style and idea for the game is great but the combat feels stiff, somehow complicated yet too simple at the same time. I really wanted to love this game but partially through it I decided it's not really for me, the game has potential but the way the game mechanic works is just not it for me. I think a more fast and smooth movement could possibly improve my experience. If you're there for the art and story this probably will be a lot more enjoyable for you, but if you're planning to play it for the combat... I cannot honestly reccomend the game from my experience.
This game is very much like playing through an Adult Swim series. It is not going to break the mold for any gameplay stuff but it is consistantly amusing, fun to look at and play through. If you are the sort of person that loves to get through every NPC dialogue before moving on you will have a blast. If you are a big boomer shooter fan or bullet hell guy you might find it a bit bare bones. It is all style > substance here baby and I loved it!
Yuritastic :D
На самом деле в стиме нет просто оценки среднее, ведь игра, ну как бы сказать, такая себе как игра, т.е. классная графика, забавные персонажи и сюжет, стильные и моднявые кат-сцены, но вот геймплей, ну просто классические дум, с поправкой на то что ты можешь делать рывки и прыгать, всё, это просто арт объект, нежели интересная игра
Good Rats!
Shooty Shooty Robot Invasion is a fun violent ride with a interesting story and funny writing.
ESP: Me encanto, son mas diálogos rancios que disparos, pero como que me gusto, mas que nada los bosses, estan geniales y los chistes acá bien chéveres 20/10 y GOD ENG: I love it, it is more dumb ahh dialogues than shoots, but i kinda like it, the most i like was the bosses those ones was really cool and all game jokes are very good and funny. Any way 20/10 and GOAT
definitely an acquired taste, this game hearkens back to the age-old era of the absurdist animation of the late 90s and early Aughts popularized by MTV and Adult Swim and i love it. I found the controls to be a bit clunky but that only seemed to add to the overall "feel" of the game, which, itself, presents as clunky and surreal. If you're intrigued by the trailer than you'll probably like the game which combines the aforementioned animation/illustration style primarily with FPS and VN game-mechanics a long with a myriad of minigames (guests?) which utilize a myriad of other familiar gaming tropes. These components come together to create a piece of amusing (if not downright hilarious depending on one's sense of humour) piece of media greater than the sum of its parts.
funny
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Planetaries | $48.9K | 226 | 58% | $19.99 |
| Don't Escape Trilogy | $48.9K | 751 | 99% | $4.99 |
| Hard Time | $48.9K | 323 | 89% | $4.99 |
| Fire and Steel | $48.9K | 249 | 84% | $6.99 |
| Toy Odyssey: The Lost and Found | $48.9K | 129 | 68% | $14.99 |
| Grapple Dogs: Cosmic Canines | $48.9K | 251 | 96% | $8.99 |