
Sink player-made battleships, aircraft carriers and submarines in this physics-based game. Use pre-built ships and sink the enemy by deploying aircraft, torpedoes, depth charges or shells. Or built your own ships in the extensive ship-editor.
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
pretty good
poorfict >:)
игра круто сделана ,советую.
very good made an aircraft carrier go against the titanic really fun 10/10
It's a fun sandbox game!!!
i would play this game but i tried to make my own aircraft carrier and it bugged out and basically combusted
pretty good fun if on sale but like the dev is gonzo so
This game is really controversial for me I love ship building and made some really cool ships like Kongo class fast battleship İJN Hiei with its giant pagoda mast designed my own battleship design for the Yokosuka naval arsenal perfected my submarine making to the point of making intercontinental submarines with 16 diesel engines made aircraft carrying ones wich are 200 meters long made a ıronclad type looking ww2 Russian destroyer designed to ram into other ships if needed the ship building part is buggy but you get used to it but the worst part of the game is that the combat is buggy too so your ship might implode into pieces when it wasn’t even hit self destructing flying in the air and stuff theese things wouldn’t be a problem if the game wasn’t abandoned but to know the fact that these things will never be fixed that part of the game frustrates me to the point where the game is just not fun for me anymore anyway I would recommend this game to anyone who loves giant ships designing and testing in combat
i spent 20h making a aircraft carrier and it takes ∞ time to load
Abandonware.
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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