
Dive into the heart of cycling management with an ever more realistic simulation. From recruitment and staff, to season planning and race strategy, make every decision and lead your team to victory in the sport’s biggest competitions.
Modeled estimate, not a reported figure. How we estimate →
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SMARTER, MORE STRATEGIC SEASON PLANNING
In Pro Cycling Manager 26, season planning has been completely overhauled to give you greater immersion and control. Shape your team’s hierarchy, assign roles to each rider, and organise your squad by speciality or versatility to get the most out of your roster.
Every race on the calendar now carries one of four priority levels, allowing you to identify the defining moments of your season and commit your strongest assets accordingly. Once your objectives are set, lock in each rider’s programme to ensure your squad is balanced and competitive from spring through to the final races of the year.
At the start of the season, you’ll be given an automatically generated plan, which you’re free to fine-tune to match your goals and constraints. For a more authentic and competitive experience, AI teams now benefit from these same advanced planning tools.
And of course, the unexpected still happens. Crashes, illness or poor form may force you to scale back a leader’s ambitions and rethink their schedule mid-season.
THE MOST REALISTIC DAY FORM YET
The day form system has been fully redesigned for greater realism, introducing two new attributes: Tour Focus and Classics Focus. A rider’s consistency and day-to-day performance now fluctuate more naturally depending on their strengths and the type of race they’re targeting.
A Grand Tour contender will maintain steadier form across multi-stage races, while a Classics specialist will show greater consistency in one-day events. Meanwhile, more unpredictable riders may alternate between brilliance and off-days, just like in the real peloton.
These traits evolve throughout a rider’s career based on their race calendar and the events you enter them in, adding another strategic layer to long-term development.
SAVE TIME WITHOUT SACRIFICING ACCURACY
Race simulation has also evolved with the introduction of Detailed Simulation. Designed for experienced players, it runs on the full 3D race engine – without the visual display – delivering highly consistent and realistic outcomes in just seconds as it calculates the entire event behind the scenes.
Now renamed Instant Result, the previous system is still available, giving you full flexibility. Depending on the race, you can choose between the speed of Instant Result or the enhanced realism of Detailed Simulation.
GREATER FREEDOM IN PRO CYCLIST MODE
Start your Pro Cyclist career your way, with two distinct options: create a rider who looks like you or take control of an existing professional.
Choosing a real-world rider lets you begin at a more advanced level, allocating their initial skill points to tailor their profile to your preferred playstyle.
The contract system has also been refreshed. Transfer opportunities have been redesigned to give you faster access to the sport’s top teams and a clearer path to cycling’s biggest races.
FURTHER UPDATES TO DISCOVER
- Recently retired riders can now continue their careers as coaches or scouts
- Team identity evolves in Career mode, including the option to change nationality during the off-season
- National team participation is now optional
- Regulation update: three second-division teams now receive automatic invitations to the calendar’s major races
- New game option allowing you to adjust the progression and experience gain of your Pro Cyclist
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It’s basically the same game completely unrealistic, with the same bugs. Pogačar never attacks, and the Barcelona stages are totally unrealistic; in real life, we see attacks from far out, but here the cyclists always wait until the final kilometers. The race calendars are completely unrealistic, too: Pogačar never rides the Northern Classics and instead does uninteresting races, while top cyclists compete in the Tour Down Under. We’re still dealing with the same problems as in previous games.
Nouveau systéme de planification non terminé , énorme retour en arriere , pourtant le systeme était déjà archaique. Aucun visu concret sur l'agenda des coureurs , des courses rempli qu'avec 2.3 coureurs , donc obliger de repasser derriere l'adjoint et donc les programmes sportif puisque les courses ne sont pas full. Ce qui donne un mauvais visu sur le calendrier de nos coureurs. Tout ça pour dire que le faire a la main c'est mieux , mais encore faudrait il pouvoir s'inscrire au course avant de faire la planif pour gérer le nombre de course par coureur. Ensuite , le bug des échappés. Des échappés qui bouleverse chaque grand tour avec un mec hors top 10 qui reprend 5/10/.15 Minutes sur une étape de montagne en fin de GT car personne ne roule pour protéger son top 10. Quand ça arrive une fois , c'est cool. Quand ça arrive presque a chaque fois , c'est nul. L'IA qui focus le joueur. Difficulté pour prendre les échappés parfois meme avec un joueur mal classé. Mais bon s'il y avait que ça. 1 Mois pour se rendre compte que la pluis a disparu du jeu. Les devs , vous jouez ? Ou vous en avez rien a foutre de votre jeu ?? Les sliders , grosses nouveautés qui fonctionnait bien l'année passée et rendait le jeu agréable , ne serve a rien concrétement cette année a part a augmenter la vitesse moyenne en course. Sympa les étapes de montagne avec +40km/h de moyenne. Mais tout ça pour couronner le tout , c'est que vous en avez rien a faire , vous ne répondez pas aux problémes qui certains sont la depuis les précédents opus. Bref vous etes en train d'organiser la mort de ce magnifique jeu. Bravo a vous !
This game is a huge disappointment: The Pro Cyclist mode hasn't received *any* new features; worse yet, bugs from the previous version remain unfixed, on top of new ones introduced this year. Peak form is still disabled. At the start of the season, you still have to micromanage endlessly to avoid a poor stat boost in February caused by suboptimal training. On mountain stages, the AI attacks using an unlimited red bar. The leveling system still sucks. The training schedule UI is out of sync. If you only play Pro Cyclist mode, I suggest weighing the pros and cons before to buy the game this year.
J'ai voulu redonner une chance à la licence après 5 ans sans acheter le jeu (ou du moins en le faisant rembourser). Après 90 minutes de jeu partagées sur la carrière manager et pro cyclist, le constat est simple, le jeu n'a clairement pas évolué en 5 ans si ce n'est l'aspect graphique et encore. Très peu d'ajouts de fonctionnalités pour aucune refonte des anciennes sans tenter d'améliorer l'expérience de jeu. Pour ma part, je suis profondément déçu de la licence en elle-même, 5 ans sans évolution majeure, c'est un peu de moquer des joueurs. Pour les nouveaux arrivants, je vous invite à privilégier un ancien opus au rabais qui sera bien plus complet et intéressant avec les Database disponibles tout en étant nettement moins cher !
First : I've been playing PCM since 2017. It's always ups and down (mostly down). This year new "feature", the planner, is just so bad it pisses me off. You can't tailor the season of your team, an IA does it for you, and that IA is SO BAD. Putting your climbers at Boucle de la Mayenne instead of GIRO ? Check. Sending 0 sprinters at Milano San Remo ? Check. You do it manually : Choosing the flamish classics ? Yeah, but no peak for E3 and Ronde. Choosing late italian classic ? Yeah, but no peak for Lombardie. Why am I not the manager anymore ? It Pro Cycling MANAGER D*mn it.
I am a career player, which means I make it my job to manage my riders. UNFORTUNEATELY, THE GAME DEVELOPERS DECIDED TO GIVE THE VERY JOB OF THE CAREER PLAYER TO A BUG-FILLED AUTOMATED CAREER PLANNER THAT CANNOT BE OVERRIDDEN, KILLING THE GAME I'VE PLAYED SINCE 2008. THEY'VE MADE IT USELESS
Je joue à PCM depuis 2006. Chaque année je l'achète. Mais c'est la première fois que je pense autant au remboursement. Pour tester, j'ai relancer pcm 2016 et la différence est loin d'être digne du DLC annuel que semble être PCM. Quelque part j'aime cette franchise mais je ne peux que vous souhaiter de vous casser la gueule tant vous nous prenez pour des cons chaque année. Et quelque part vous avez raison comme nous sommes de bon pigeon. L'IA, la planification, le système d'entrainement. Soit c'est archaique et la même chose qu'il y a 10 ans soit c'est en régression. Est ce que vous jouez à votre jeu? Est ce que vous l'aimez? Je suis dégouté.
La refonte de la planification est catastrophique, on y comprend plus rien, je préfère nettement l'ancienne.
In the current state i wouldn't recommend over PCM 25. The new feature of season planning in career mode is just not good enough. Some quality of life features have been added to the game.
nach 17 Stunden Spielzeit, muss ich leider sagen, das es keine sichtbaren änderungen oder gar verbesserungen gibt. für mich, hat sich der kauf nicht gelohnt. nach pcm 21-26, war das mein letztes
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English*, French*, Italian, German, Spanish - Spain, Danish, Dutch, Norwegian, Portuguese - Portugal*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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