
Command the mighty Scharnhorst in this immersive WWII naval simulation. Walk her decks in first-person, control gunnery, radar, and navigation, and lead your fleet through the Atlantic, Arctic, and Mediterranean. Battle convoys, outwit enemies, and survive the stormy seas of war.
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About

Take command of a 30,000-ton Scharnhorst-class battleship in this immersive World War II naval simulation.
Explore the ship in first-person, walking its decks, bridges, and control rooms — all meticulously recreated from historical blueprints. Issue orders to your crew or take direct control of key stations, from gunnery and radar to navigation and damage control.
Hunt down merchant convoys, disrupt Allied supply lines, and clash with enemy warships across the stormy Atlantic, icy Norwegian Sea, and sunlit Mediterranean. Dynamic weather, sudden fog, and a full day–night cycle can hide you from your enemies — or conceal them from you.
Use authentic radar, rangefinders, and fire-control systems to track, target, and destroy your foes. Command an entire surface fleet of destroyers, cruisers, and battleships, coordinating maneuvers and tactics to outwit and overwhelm the enemy.
• Authentic simulation of WWII naval gunnery and fire-control systems
• Historically accurate 3D model of the Scharnhorst-class battleship
• Expansive campaign areas covering Europe and North Africa
• Single missions and scenarios — both historical and fictional
• Quick and intuitive scenario editor
• Realistic damage and flooding modelling
• Dynamic ocean, weather, and lighting simulation
• Living world with active convoys, patrols, and merchant traffic
Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 81 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It took me 76 hours of play to really understand how to play Battleship Command. So, a couple of things... Don't show broadside even to Destroyers and when fighting a night battle don't forget to use star shells and searchlights. There is also a radar station that I discovered works really well at night when you are searching for targets. It took me forever to realize that star shells are fired from the secondaries once they are loaded. Also, get away from auto fire learn how to aim and fire manually. You will be much better than the ai. It currently can't hit the broadside of a bullet with a barn unless it is very very close. Another thing it took me an embarrassingly long time to discover was that you can fire both the main artillery and the secondaries from the main fire control. Anyway, there is currently no campaign mode and I'm sure quite a bit of other features and missions be added later, but for now it is completely playable with no game breaking bugs that I could find and you can even create and share missions via the Steam Workshop. Overall, this is a very fun game and the Devs did a fantastic job showcasing the Battleship Sharnhorst in all its glory.
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Hours played at review time, across 81 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Leaving more reviews for games that are made from a genuine place of passion and love. Someone likes a boat does meticulous research about the topic Makes a game Nurtures product and keeps adding to it. Nice game, fun and challenging. lining up shots and landing them is very satisfying. The new damage model and management is really thought through. Nice Job!
I would say it scratches the itch of silent hunter style of gameplay but for battleships. The only real concern I have is that the game does not have a lot of variety in terms of gameplay. Scharnhorst is my second favorite battleship but I think players might get tired of looking at the same ship over and over. I think at least adding Tirpitz or maybe a Hipper would add a lot more to the game even if they all fight the same. Other than that the game is very good sim and have no massive issues. My dream is to have a game like this set in the Pacific so I could play my favorite Battleship, Ise. You may say my favorite is a weird choice I say shush look at the gun layout.
this game has potential but as it is its not good but have a good time playing it but it seems like cargo ships take way too many shots to sink, like an excessive amount imo, the controls are terrible, its hard to know whats happening, your convoy doesnt listen to commands, the float plane doesnt return to ship if it does it just crashes into the ocean. you cant measure speed of enemy ships, just gotta guess. its a very frustrating game that i really dont like at the moment
Should be called fire control simulator. It's fun and worth the price if you have an imagination. Just understand that this game is a really, really fundamentally barebones game. Essentially you are put into the 3d environment where you can either calculate the guns yourself, which is challenging and may give the slightest nod towards the actual practice, or you just basically click one of two buttons to fire your guns. There is no aspect of simulation to this game regarding a battleship or any other naval vessel other than engine, rudder and fire control. Oh. You can choose between HE or AP, but I haven't seen a noticeable difference yet. The damage models so far consist of a graphical sprite explosion and some smoke, but other than that the damage on enemy vessels is very superficial and reminiscent of titles from the early 2000s and 90s. So, the simulation is, you appear, you pick a target and fire your guns. You can then go on vacation to a spot you like or have meant to travel to for some time. The game will continue to target the enemy vessels while you are away. It really requires almost no interaction by the player whatsoever.
Was Bracer und MicroProse hier abliefern, ist bereits hervorragend. Obwohl sich das Spiel noch in der Entwicklung befindet, ist es kaum zu glauben, wie ausgereift und fesselnd das Erlebnis schon jetzt ist. Die Atmosphäre auf See ist schlichtweg großartig. Mit einem solchen Koloss durchs Wasser zu pflügen, den Horizont abzusuchen, das Radar sorgfältig zu analysieren und Zieldaten vom eigenen Aufklärungsflugzeug zu erhalten – das ist Immersion pur, und es funktioniert schon jetzt ganz wunderbar! Ein sehr wichtiger Hinweis: Es handelt sich hierbei um eine echte Simulation und definitiv nicht um ein Arcade-Spiel. Dennoch ist der Einstieg sehr zugänglich – auch für Neulinge in diesem Genre –, wofür ich den Entwicklern ein großes Lob aussprechen möchte. Man wird nicht von einer Flut an Schaltern erschlagen, sondern wächst ganz entspannt in seine Rolle hinein. Ich bin so begeistert von diesem Titel, dass ich sofort meinen ersten Guide auf YouTube (Duftis Kanal) hochgeladen habe, um neuen Kapitänen zu helfen. Ich werde die Entwicklung von Battleship Command definitiv genau verfolgen und freue mich auf alles, was noch kommt. Eine klare Empfehlung für alle Simulationsfans! https://www.youtube.com/watch?v=r7zPFphZw00&t=2626s What Bracer and MicroProse are delivering here is already outstanding. Even though the game is still in development, it's hard to believe how polished and gripping the experience already is. The atmosphere at sea is simply magnificent. Plowing through the water with such a behemoth, scanning the horizon, carefully evaluating the radar, and receiving targeting data from your own scout plane – that is pure immersion, and it works brilliantly right now! Very important note: This is a genuine simulation and definitely not an arcade game. Nevertheless, getting started is really accessible, even for newcomers to the genre, which I give the developers huge credit for. You don't get overwhelmed by a wall of switches; instead, you comfortably grow into your role. I am so enthusiastic about this title that I immediately uploaded my first guide on YouTube (Duftis Kanal) to help out new captains. I will definitely be following the development of Battleship Command closely and am looking forward to everything that is yet to come. A clear recommendation for all simulation fans!
Absolutely Love this game! Anyone who enjoys games like silent hunter or Uboat, but thought "I'd like a game like this, but with a battleship" will love this game. It is not finished yet, but even despite that, there is still plenty to do. Some to the best gaming money I've spent in a while!
Requires still lots of work but it is already fantastic to play and I spent good time with it already. Love the audiovisuals gives me the Silent Hunter vibes. Gameplay impressions (more on the channel): https://www.youtube.com/watch?v=q8nbdfpsyZo
This might very well be IT. I've been looking for an immersive surface ship simulator for decades. GNBNA was great back in the day, and is still fun to play occasionally, but the odd bug tends to ruin the experience now and then. Dreadnought filled the gap left by GNBNA, but nto quite, since it also was bugridden. after that... maybe Ultimate Admiral, but again, bugs and sometimes clunky UI... you get the picture. And I still remember being able to walk the deck of the Tirpitz in Call of Duty. That felt great. So now this. You can walk most parts of the Deck of the Scharnhorst, aim your guns manually - which works quite well once you get the hang of it. I'm only wondering: Why the Scharnhorst, not the Bismarck or Tirpitz? Maybe they'll join later, this is still in EA. The graphics are quite nice, while not great. But so what, this is about gameplay and immersion, right? I'm still used to the GNBNA visuals from over 30 years ago. The sounds are okay, but improvable (still: EA). If a worthwhile campaign is added with a decent replay value (please, don't be linear!), with maybe medals or ranks, impact on the war or whatnot, and hopefully also different playable ships (Bismarck and Deutschland Class at least), this might very well become an all time high in the genre. A lot (!) of promise here. Hopefully the dev can keep up the great work driven by a clear passion. So far: Thumbs way up!
I gave it a try. I'm a big fan of Silent Hunter series, or Uboat, Sea Power and Cold Waters, but this now it's not ready yet. The graphics are very washed out. The battleship seems lifeless. I think it needs a lot more work to be ready for the public. Developers are using early access option to push out anything that you can push 3 buttons on a screen. This is one of them.
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