
Experience a fantastic adventure with unique gameplay that blends investigation, action and exploration in a breath-taking thriller that will test the limits of your nerves and intelligence. Play as the great detective and track down evil in the darkest corners of London and the human soul…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 18 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 14.5Kreviews | 80% | — | $10.3M |
| $64.99 | 1.4Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 875 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is probably the most buggy and poorly optimized game I've played in years. Ten years ago I couldn't play it because of optimization, and now it's because of bugs and unfinished mechanics.
Sherlock Holmes: The Devil's Daughter — детективное приключение, где мы примеряем роль Шерлока и берёмся за несколько необычных дел. Атмосфера Лондона XIX века передана отлично: туманные улицы, мрачные кварталы и загадки, которые ждут своего решения — визуал неплохой. Геймплей — это расследования, поиск улик, допросы и дедукция. Есть головоломки, мини-игры и немного экшен-сцен, но в целом игра про логику и внимание к деталям. Иногда управление кажется неудобным, но быстро привыкаешь. Сюжет подан эпизодически — каждое дело отдельное, но они связаны общей историей. Финал оставляет цельное впечатление. На прохождение уйдёт примерно 10–12 часов. Это моё первое знакомство с франшизой Sherlock Holmes от Frogwares, и честно говоря, я попал в точку: начал именно с игры, которая действительно сделана неплохо судя по предыдущим сериям. Решил сразу взять две игры про Шерлока — эта часть одна из них, вторая тоже достойна внимания, как пройду, оставлю отзыв. Если любите детективы и загадки, The Devil's Daughter подойдёт отлично, а спешить не стоит — лучше насладиться каждым расследованием. Советую брать на крупных скидках.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Russian, Turkish, Ukrainian, Polish, Portuguese - Brazil, Czech, Simplified Chinese +4 more
| $2.99−90% |
| 167ratings |
| 66% |
| — |
| not modelled |
| $2.99−90% | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 880 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Acabei de platinar esse game maravilhoso e perfeito. ♥ Fiquei até triste em ter terminado. Ja indiquei ele pra uns 10 amigos e continuo recomendando, a experiencia é unica de todas as historias. Estratégia e inteligencia full time funcionando nele. Cada decisão sua muda o desfecho da historia como um RPG.
首先闪退问题严重,一晚上莫名其妙闪退两三次是在干什么。其次手感差不说了,反馈也慢,小游戏的判定更是莫名其妙,在这种情况下居然小游戏一抹多。小游戏玩法和其他同系列一样弱指引但是这作冒险跑酷qte尤其多,神庙那里真的让退款的心情达到顶峰。不是为了剧情体验的不推荐
I found the story passable (as far as I got) but the game not as engaging as (the sequel) "The Awakened" which has better character work and generally feels more open and varied. The variation this game provides is actually a problem, because it's mostly action sequences that are long and annoying. I liked chasing a suspect as the urchin Wiggins - varied and fun, but still too long. Going up the chimney was a really nonsensical mini-game, for example. Where the game drops the ball is the Epping Forest chase where you find yourself stepping into bear traps and being shot and sinking in the swamp and making decisions on stupid clues (how is a boulder worse than a bush when somebody is shooting at you??) and then being dead anyway. I read online this nonsense can be skipped but found no way to do it. (Choosing "normal" difficulty, my ass.) In fact, supposedly you can skip at the beginning of things. But the game gives you zero control over when you save - so you can't just skip back to the beginning of a scene. So I started the case over, after being dropped to the same point that I left in frustration after reload, and found that even at the beginning of a scene (the Wiggins stealth chase) you can't skip. Regardless of difficulty. WTH? All of this together just ruins the game - you can't save manually, can't have multiple saves (because console port??), can't skip very annoying, overly long action sequences... Yep, that adds up to a "No, thank you." from me. The interface for navigating clues is cluttered as well and the way to make deductions itself poorly explained and confusing. It took me quite a while to realize that all you can really do is combine two facts or make a few choices in the mind map. That's it. The other controls don't matter. (Again, "The Awakened" will redesign this whole mess into a clear and fun interface.) Loading screens (carriage rides) take really long even though the game is installed on an SSD and the computer newer than the game itself. This is clearly not the case in "The Awakened", so they improved on that. Some of the things you have to do make no sense. You find a pub flyer, but can't decided to go to the pub until you look at the back to know it was stuck to a wall - in spite of finding out in a letter that this flyer matters and you know about the pub already. Where's the logic here? What _glues_ this together? Another nonsensical sequence was Watson's lab work. You need to apply three colors in order to the sample - why do I have to click through that? It's just playing silly buggers. I never figured out how lockpicking is supposed to work because no matter what I did, the lock always opened... Try getting Wiggins on a carriage... the controls are basically broken. After the cutscene ended the game ignored my key strokes until I just kept repeatedly hitting the keys to get the character moving, adding unneeded suspense and failure to a buggy sequence. There was stuff I liked - eavesdropping in a pub, for example. Or chasing around as Holmes' dog Toby. (But not having to do two carriage rides to retrieve Toby.) Distracting somebody to help Holmes' break in somewhere unnoticed - also good. Safe-cracking wasn't bad, either. This game is a good-looking clunker. Stay away.
评分:4/5 评测:福尔摩斯系列,算上终章的话共有5起案件,案件质量都相当不错,结局也可以自由选择“放过”或者“逮捕”,自由度很高。然后游戏的玩法非常丰富,解谜方式多种多样,比如雇小偷帮忙跟踪、派狗子搜查味道等,不过解谜的引导过于垃圾,不看攻略的话基本很难推进剧情,除此之外都还比较不错,尤其是在城镇中行走时,街道上的NPC每个人都有自己的事情,活灵活现,代入感很强。值得一玩
[h1] 趁著本次2026年夏日促銷,福爾摩斯系列游戲全體打折的契機,作爲一名小説、影視、游戲等各方面福爾摩斯的骨灰級粉絲,以我自己的視角給大家推薦一下本系列的購買建議: [/h1] [b] 1. [/b]第一梯隊最建議購買的是前作“罪與罰”,整體游玩下來體驗感最好,也是我最喜歡的一部;但是短板也很明顯:劇情連貫性有一點差 [b] 2. [/b]其次是本作“惡魔之女”,是繼“罪與罰”之後Frogwares Studio推出的另一部,在劇情演繹方面對比前作得到了優化,這一作比較建議新手玩家入門。但是,這一作的優化比前作退步了很多,在游玩你能感覺到很明顯的卡頓甚至會掉幀,這一點的體驗感很差;(有一點劇情,介意者請勿點擊[spoiler]其次在後半段劇情有點誇張讓人摸不着頭腦 [/spoiler])最後,這一步如果想深度了解劇情的朋友,還建議一起游玩本系列另外一部“福爾摩斯的遺囑” [b] 3. [/b]在第二點我剛才提到的“福爾摩斯的遺囑”,在幾年前的一次重大更新中已加入包括中文等語言,因此不用擔心語言問題,放心游玩;因爲本作推出時間較早,因此畫面沒有前兩作的精細,但是劇情也很不錯,且在一定關係上與“惡魔之女”有劇情連結,沒有看過福爾摩斯系列的朋友可以先玩本作,再游玩“惡魔之女” [b] 4. [/b]福爾摩斯《第一章》,這一作翻譯有問題,英文原意是:Chapter One,原意為第一個故事,講的是年輕的福爾摩斯在沒有來到倫敦前在母親去世的島上開展的探案過程,但中文翻譯卻變成了“第一章故事”。。。這一作在引擎與畫面都得到了很大提升,跟上了游戲市場上大部分游戲的脚步,但是這一作只推薦福爾摩斯系列的粉絲購買(粉絲都要仔細斟酌),首先這一作畫面升級這個還是給按贊,但并不代表著一作很好玩:作業感很嚴重,製作組想把探案世界作到開放式可以理解,但是本作的開放世界做的非常無聊,包括交戰系統也只是在一遍遍重複;綫索指引對新手很不友好,很容易卡關。這一作總體而言不建議新手購買 [b] 5. [/b]福爾摩斯“覺醒”,這一作是2008年的“覺醒”重製版,改作沿用了福爾摩斯《第一章》的角色模型,可以看作Frogwares Studio想把本作做成與第一章同一世界觀裏。本作游玩體驗不算太差,但有前作的表現,所以這一作只建議在前面幾部游玩過後再嘗試購買;本作融合了克蘇魯元素也算是這一作的一個亮點吧。 [b] 6. [/b]剩下的幾步因為年代太過於古老,且語言支持很少,就暫時不推薦大家游玩了,看看網路攻略就行(還是說兩部吧,一部銀耳環也是案件推理,但年代久遠,不支持中文等;巴斯克維爾的獵犬,找茬小游戲,可以練習你的反應以及你的英文能力) [h3]最後:我的語言組織表達能力不是很好,如果有邏輯不通之處還請各位多多包涵 [/h3]
シャーロック・ホームズと助手のワトソン君が活躍するアドベンチャーゲーム。 このゲームをプレイした人は恐らく全員[spoiler] 2話で矢鴨みたいになった [/spoiler]ホームズを見て笑いを堪えられなかった事だろう。 これはFrogwaresが開発した中年ホームズシリーズの第8作目で、2026/06現在シリーズ最終作でもある。 時系列としては前作の最後のシーンからそれほど経っていない所から始まる。 しかしこのような直接の続編であるにも関わらずホームズとワトソン君の顔も声も一新されて10歳くらい若返ったような感じになり、まるで別人と化している。 更に驚くべきことに変化したのはそれだけでなく性格までこれまでの余裕綽々で皮肉屋のホームズからハリウッド映画のアクションヒーローみたいなキャラに変わってしまっている。 その上キャラ同士の関係性にまで手を加えられ、レストレード警部は前作までだとホームズに心酔していて素直に要求を飲んでいたのに対し、今作では軽口を応酬する様な対等に近い関係性に変化している。 つまり時系列は繋がっているがキャラもその関係も一新されているのだ。 こんな続編あるか?というかこれ本当に続編と言っていいのか? この時点で私はこのゲームがうっすら嫌いになっていた。 ゲームプレイも前作と同じく調査で"手がかり"を集め、推理空間モードで"手がかり"を組み合わせて"推理"にし、互いに矛盾する"推理"の中で正しいと思われるものを選択する事により自動的に"結論"が導かれるというシステムなのだが、味付けがかなり違うものになっている。 具体的に書くと謎が簡単になっていて推理するまでもなく一目でわかるようなものになってしまっている。 代わりにアクションやステルスのシーンが追加されてハリウッドのアクション映画的なものになっているのだ。 プレイした感触は前作のCrimes and Punishmentsより前々作のTestamentの方に近い。 私は前作と同じような推理ゲームがやりたかったのでがっかりした。 また2話の謎の出来があまりに酷かった事も書いておきたい。 この話の犯人は[spoiler] 登場人物リストにも出て来ないというか犯人ばらしのシーンにしか登場しないぽっと出のキャラ [/spoiler]だったり、[spoiler] 当時だとオーバーテクノロジーすぎる金属人形、これは人を貫通するほどの勢いでやり投げをする機能が付いている、 [/spoiler]を出したにも関わらず事件で使われてなかったりと雑にも程がある。 ゲームから開示されている犯人が正しいものだとしたら事件とは関係なくその[spoiler] やり投げ金属人形が台座に固定している金具を引きちぎってどこかに走っていった [/spoiler]事になるんだが本当にそれでいいのか? 以上散々な事を書いたが、実のところ私はこのゲームがシリーズの続編でないとすればそれほど嫌いではない。 シリーズ続編ではなくハリウッドのアクション映画的な気楽なゲームだと考えてしまえばキャラもストーリーもそれなりに楽しめるものだったからだ。 これまでと違ってベーカー街の下宿部屋から外に出てちょっとした観光ができたりするのも良かった。 しかしこのゲームはシリーズの続編なのでお勧めしない。 前作までをプレイしてない人にならまぁプレイしてもいいかも、と言うくらいである。 最後にもしこのゲームをプレイしたいという人がいるならばまず以下の設定をする事を勧める。 [list] [*]設定→ゲーム設定→ロード中を馬車に設定をオン [/list] この設定をする事で前作と同じく場所移動中のロード時間に推理空間を開いて時間つぶしが出来るようになる。 凄く快適になるのに何でこの設定のデフォルトはオフなんだろう…。
Хорошая игра для фанатов жанра детективов
To be honest, I liked the game to a point. The last full case is wonky and the opening set-piece is just bad. But the kick in the pants here is the ending. It just tumbles out of nowhere with minimal buildup, like the dev team had intended for there to be two, maybe three more cases but really needed to push the game out for whatever reason, so they slapped together the finale which is aptly named "Fever Dream" and plays out like such but the reasoning for that is never explained. Ultimately, it is an alright game with some puzzles and deductions that require a little bit more thought than a Lego game, but the any small amount of fun from the cases and puzzles is quickly overshadowed by the finale and the disappointment. 5/10, would not recommend.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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