
2045. Life's never been cheaper. Shells mean you can come back if you have money. You used to. Now you're on the bottom in a cyberpunk sprawl. Claw your way back up through wet work as a Shell Runner, in a PvE extraction looter shooter, where a gig can make you rich - or broke.
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About

Welcome to 2045. The long struggle between people and corporations left the megacorps as overlords, ruling over the broken remnants of humanity huddled together in vast urban sprawls. But with no law or government beyond corporate boards, the underworld thrives. You are a Shell Runner using lifelike Shells to carry out wet work for anyone willing to pay.
Shell Runner is a top-down tactical shooter hybridized with looter shooter and extraction games. Every run can make you rich - but lose your Shell and you lose all that. Experience high-risk runs as a solo merc - or find allies and face the seedy underbelly of a dystopian future in cooperative mode.

Shells are remotely controlled bodies that blur the line between man and machine. Take control of one of over 20 Shells, from disposable everyman models for low-tier mercs to specialized high-tech Shells for corporate assassins and shock troops. But be careful: Lose a Shell on a mission and it's gone - together with all the gear, loot, and Silicon credits you managed to pilfer from other unfortunates living in the shadows of the corps.

Life's cheap and brutal in the sprawl. You're always outnumbered and outgunned and even a lowly thug can flatline your Shell in seconds if you don't play it smart. Plan ahead and outfit your Shell with an arsenal of melee weapons, firearms, and explosives. Fine-tune stats thanks to a multitude of modifiers. Then head in to complete your contract. Stay on your toes, plan your attack, and hit your targets where they least expect it.

No two runs are the same. Every mission is a procedurally-generated map, combining hand-crafted boss encounters with unpredictable randomness, ensuring no two runs are the same. Every Shell and item comes with random modifiers, meaning every contract is a risk - but also an opportunity. One job in the slums might leave you barely breaking even - the next one might make you break the bank. So get to work, Shell Runner, Silicon won’t earn itself!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Shell Runner: A Fun, Flawed Mini-Game Its a cool little game that's perfect for quick bursts of fun. The gameplay is simple yet engaging, and the levels are well-designed, offering a good challenge without being overly difficult. What Shell Runner Does Well: The core mechanics of running, shooting, and looting are easy to pick up but offer enough depth to keep you coming back for more. Well-Balanced Difficulty: The levels provide a good challenge without being frustratingly difficult. You'll feel a sense of accomplishment when you complete a level, but you won't be left feeling like you need to grind endlessly. Where Shell Runner Falls Short: Since the game is not yet 100% finished, will be the following points excused. Unfortunately, Shell Runner is still plagued by bugs and missing features. Key remapping is absent, sometimes weapons just disappear, you jump away from an opponent and you are suddenly stuck, and you can sometimes complete missions without actually performing the required tasks. These issues can be frustrating and detract from the overall experience. While the game offers a good amount of replayability, it could benefit from more content. Adding new maps designs or maybe less weapons or better considered weapon mechanics. Overall: Despite its flaws, Shell Runner is a fun and addictive mini-game that's worth checking out. If you're a fan of extraction shooters and enjoy quick bursts of action, then Shell Runner is definitely worth your time. However, be aware that the game is still in development and has a few bugs and missing features. If you're looking for a polished and complete experience, you might want to wait until the developers iron out these issues. Müsst ihr wissen.
it's hard to actually say that i don't recommend Shell Runners because it has a solid foundation, it is just missing the flavor a little bit of story can offer. the base game is pretty fun, but progression gets slow without adding any new challenges after the first zone. you keep repeating the same mission types while grinding to upgrade your preferred items and shells. the game is not too difficult once you get the hang of it, and some of the bosses are easy to cheese. there isn't really any story to speak of. I've encountered a few bugs where missions were completed but didn't register and a few other minor issues like being able to teleport outside the map. if you enjoy the grind, you might find more replay value here than i did.
Awesome game!
I bought this on sale and can't wait to see how the developers fine tune this gem in the rough. I also only play with a gamepad. Fast negs/pos: No controller support - except for Legoshis' template = Thank you.! Currently the only way to functionally play on a gamepad. Buggy - updates often Hasn't quite bridged the gap in between kinetic and/or strategic game play - what's on offer is interesting Currently plays like Alien Breed, the aesthetic Neon chrome with the loot/extraction of the division. If you are a fan of any of these, I highly suggest this title. It's in early access and hope they continue into making great steps forward.
Nice game to spend several hours. Lacks content, mechanics and variety. Shotguns are useless, since they can't oneshot targets on melee distance. Melee weapons gameplay almost dead because enemies with guns can always track your movements and if you tp through the wall to kill them, they immediately(without a slightest delay) start to shoot you. Upgrade resources could be unlimitedely obtained through the shop by completing item quests along with rerolls. Game needs a different mechanic for obtaining and upgrading shells, like special shop for rare resource exchange or shards idk. Enemies are kinda boring, and they are the same for every group(and I guess there is in fact no difference between them beside the quest name). Quest and rewards are illogical sometimes: quest *collect 2 pistols*, reward *2 pistols*, me *buys 2 pistols from the shop while wondering why my client couldn't do the same*. Also some quests just give you money and ammo as a reward, even ones with more stars. All guns are doing the same things, shoot. No effects other than critical hits. Maybe you can change random stats on guns and swords to modifications? Like modifications from mutant year zero. Better rarity guns might have more mod slots and mods would have fixed rarity where the best mods would have interesting effects like exploding bullets, bouncing projectiles, damage over time and etc. To make more content and varity it would be good to get crafting to get unusual items and event quests like special runs in Soul Knight (melee foes only, lots of chests, ambush, boss rush, time attack, double damage etc.) Also global illumination setting singlehandedly kills fps, and game gets too dark without it. In some places of the map smoke textures block vision. I don't recommend this game because I think it could be better. Thou I don't think it's good enough now.
Addicting
Oyun çok eğlenceli, sanki s..tığım b.kla oynuyormuşum gibiydi, playstation 1 saldırı animasyonları muhteşem. NPC'ler sağır olduğu için ne kadar çatışırsanız çatışın 2-3 adım ötedeki NPC'ler duvara bakıyorlar, ilk defa bir oyunda sağır NPC görüyorum, yenilikçi olmuş
My friend tried this game through Steam family sharing on my account so this is his review. Sadly made it much more palatable than it is. I will admit top-downs aren't usually my go to for games however I have started enjoying them a bit more. Visuals - 1 point The characters are expansive and impactful however the enemies are repetitive and after a few matches you seem to have seen all the variations available. The backgrounds are cyber-punkish and varied due to random map generation. Gameplay - 0.5 point It is simple to learn but after a few maps it blends sadly. The variety is limited, yes you do have different weapons but the use of them is very simple Replay ability - 1 point It comes down to collecting the shells and improving your build, but it is limited. Story - 0 points Can't say there was even one. Depth of Gameplay - .5 point This is a compound rating including the story, gameplay and parts of what to me makes this game. They were all lackluster, I would say while it has some depth, it does not have enough to overcome the glaring issues. A lack of story, a lack of variety to the play. I played for 3 hours and got 1/3 of the achievements. There were some I should have gotten but they did not trigger. Overall out of a total score of 5 the game gets, 3 points max. Would I recommend this game? Only if it was 5 - 7 dollars or less, it pains me to say it but it failed to be anything special or worthy of recommendation. It has potential but they would need a few more bosses and maps to make it even go up at least a few dollars in worth.
I want to get my initial thoughts out there on this game before i invest more time into it but for the time being I'm giving it a thumbs up to support the game getting a future, but it needs work and could just as easily get the thumbs down ***FOR THOSE ON THE FENCE*** Don't get this game unless it is the type of game you want to support, I have no clue who the developers are or what they are doing to make games but if that's something you care about like AI or bulk assets do your own digging, but this game feels like it was made with some extra tools or assets so i cant say for sure ******************************* To be fair i got the game when it was on sale for ~$9USD so I'm looking at the game through the lens of I just spent 10 bucks on this, what am i getting. To be honest so far I'm not impressed but also I see a vision here, the game has the bones of what a game like this needs but now we just need to wait for the meat. I've only made it through a few missions and haven't even hunted the first boss but I can already kinda tell the game play loop is gonna get real dry if I'm stuck shooting guns the entire time. Enemies either notice you too soon or you get shot a couple times for the effort even if you sneak around the corner. Idk i'll have more thoughts after playing a bit more
1.0 review : still a big NO. not even fun to play. feel like the devs took the money, push an half-baked clunky 1.0 and run away with the cash.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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