
Shape of Dreams delivers fast-paced top-down roguelite action with chaotic projectile-filled battles, fluid combat, and high-stakes co-op. Play solo or with up to three friends as you dodge overwhelming attacks and unleash devastating builds.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.14/day in the week to Sep 15 → 37.43/day in the week after.
About
Shape of Dreams is an action roguelite that combines hack-and-slash combat, MOBA-style team play, and strategic choices.
Journey through ever-changing worlds, from scorching lava fields and blizzard mountains to starry cosmos.
Dodge waves of enemies, land precise skill shots, and overcome each battle with quick decisions.
Play solo for a tense, skill-based challenge, or team up in up to 4-player co-op, where different combat styles come together to create powerful synergies.
Combine ever-changing skills and upgrades to carve your own path of progression, and challenge the dream world in a new way with every run.
No two challenges are the same, and no fixed build or strategy will always carry you to victory.


From swift close-range assaults and precise skill shots to wide-area attacks and supportive playstyles,
each Traveler approaches combat in a different way.
Build around your chosen Traveler’s combat style and face enemies in a new way with every run.

When playing solo, dodge incoming attacks, land your skills with precision, and shape your build through your own decisions.
In up to 4-player co-op, combat becomes even more dynamic.
When different Travelers’ abilities and builds come together, powerful combinations and explosive synergies emerge—ones that could never be created alone.

Use ever-changing choices to alter your attacks, enhance your abilities, and discover unexpected combinations.
Even with the same Traveler, the build you create can lead to a completely different combat style.
There is no single answer.
Build your strategy from the choices presented in each run, and take on challenges that may seem impossible.

The dream world is full of changing variables.
Four difficulty levels, distinctive boss encounters, and Lucid Dream modifiers demand different tactics and build choices with every run.
Rather than following the same familiar path, try new combinations that adapt to each changing situation.
The more you play, the more powerful strategies you will discover as you break through the dream world in your own way.
The dream awaits.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−30% | 20.6Kreviews | 90% | — | $9.9M |
| $19.99−20% | 433ratings | 82% | Top 100 | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1334 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
한국 인디계의 희망
친구들과 림보6 까지 정신 없이 도전했던 게임 정말 재밌게 했습니다. 림보 단계가 올라가면서 단순히 적들이 쎄지고 피통이 늘어나고 끝나는게 아니라 캐릭터 성장에 상한을 두거나 치유량을 억제하는 등 새로운 방해 요소로 난이도가 상승 되는게 레벨 디자인을 참 잘 짰다고 생각이 드네요. 딱히 흠이랄게 없었습니다 로그라이크 중 만점짜리
good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Same day: best JP #44, worst KR #72 · 3 markets collected
Reviews, worldwide (the counter carries no country): 8.71/day in the week to Jul 30 → 14.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, French, Italian, German, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Polish +1 more
| $19.99−20% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game has been my nicotine patch for league of legends
Игра просто нормик, отвлечься точно пойдет
好玩,殺時間的遊戲。
挺好玩的,爽快
I played the Prologue more or less when it came out so i already had most things unlocked when I got in I usually play [REDACTED CHARACTER NAME] focusing on their R ability and since I usually play solo, I sell their Q ability and try to find Chomp and hopefully Hysteria later on (self healing build). This game has got me excited for more runs, there are many more enemies, mechanics and worlds than in the Prologue, the game really feels "same but different" from the Prologue. Yes, you will still be hit with random anxiety here and there Yes, you will still blame Jonas for your bad luck in the shop Yes, you will still get runs where "you should have lived that" Yes, you will still have runs where you say "well that was easy" But no single run is equal, which is awesome. Pat yourselves on the back Lizard Smoothie, this is an awesome game right here.
非常自由度高又有趣
Gotta learn everything that is a chance of being the case, honestly ruins the fun when you just auto get ♥♥♥♥♥♥
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $136.7K | 348 | 40% | $14.99 | |
| $73.6K | 318 | 71% | $9.99 | |
| $41.6K | 103 | 72% | $19.99 | |
| $28K | 97 | 76% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.9M | 119K | 96% | $4.99 | |
| $9.9M | 8.1K | 78% | $29.99 | |
| $9.9M | 9.8K | 97% | $39.99 | |
| $9.9M | 24K | 80% | $19.99 | |
| $9.9M | 14.7K | 54% | $29.99 | |
| $9.8M | 3.4K | 56% | $54.99 |