
Shape of Dreams delivers fast-paced top-down roguelite action with chaotic projectile-filled battles, fluid combat, and high-stakes co-op. Play solo or with up to three friends as you dodge overwhelming attacks and unleash devastating builds.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best JP #69, worst CN #87 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.14/day in the week to Sep 15 → 35/day in the week after.
About
Shape of Dreams is an action roguelite that combines hack-and-slash combat, MOBA-style team play, and strategic choices.
Journey through ever-changing worlds, from scorching lava fields and blizzard mountains to starry cosmos.
Dodge waves of enemies, land precise skill shots, and overcome each battle with quick decisions.
Play solo for a tense, skill-based challenge, or team up in up to 4-player co-op, where different combat styles come together to create powerful synergies.
Combine ever-changing skills and upgrades to carve your own path of progression, and challenge the dream world in a new way with every run.
No two challenges are the same, and no fixed build or strategy will always carry you to victory.


From swift close-range assaults and precise skill shots to wide-area attacks and supportive playstyles,
each Traveler approaches combat in a different way.
Build around your chosen Traveler’s combat style and face enemies in a new way with every run.

When playing solo, dodge incoming attacks, land your skills with precision, and shape your build through your own decisions.
In up to 4-player co-op, combat becomes even more dynamic.
When different Travelers’ abilities and builds come together, powerful combinations and explosive synergies emerge—ones that could never be created alone.

Use ever-changing choices to alter your attacks, enhance your abilities, and discover unexpected combinations.
Even with the same Traveler, the build you create can lead to a completely different combat style.
There is no single answer.
Build your strategy from the choices presented in each run, and take on challenges that may seem impossible.

The dream world is full of changing variables.
Four difficulty levels, distinctive boss encounters, and Lucid Dream modifiers demand different tactics and build choices with every run.
Rather than following the same familiar path, try new combinations that adapt to each changing situation.
The more you play, the more powerful strategies you will discover as you break through the dream world in your own way.
The dream awaits.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−30% | 20.5Kreviews | 90% | — | $9.9M |
| $19.99−20% | 294ratings | 80% | Top 100 | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1265 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Полный кайф. Рогалик ,который мы заслужили.
Gameplay loop is fast paced and fun, visuals are amazing, the meta progression is the deepest system in it`s genre of the games I`ve played
夸:如果没有迷失域,那这款游戏确实很不错,很值得推荐,mod环境也很友好,新人朋友来玩直接上瘾。 骂:迷失域这个模式真是给这游戏最恶心人的地方全融合进来了,是我见过最弱智的肉鸽设计,首先,这个模式每个角色的进度分开,并且只能一层一层打,我想直接6层都不行,然后,你们做游戏的是不知道自己设计出来了一堆纯垃圾精粹和记忆吗?就那些等待多少秒之后强化一次记忆释放那种普通精粹,还有旋风斩野蛮冲撞这种垃圾记忆,为什么每次刷新商店都会出现,打最高难度除了通关给一个边框以外毫无奖励,加难度也不是这么加的吧,迷失域这模式完全就是来喂屎的,纯惩罚模式消磨玩家耐心的,比如有一次,一周目,商店刷新次数拉满,赚钱精粹敲到1000%多,boss之前一共花了21000块钱,全商店都看过一遍,愣是没刷到我最核心的那个记忆,我不相信有人能没mod的情况下全角色6层,真不是我教你做游戏,你至少给迷失域高难度的爆率拉高一点,商店卖的东西重复度低一点,让我们能ban掉一些纯垃圾,别打完贪婪挑战双精英怪,给俩白混沌,奖励给一个旋风斩,谁玩谁卸载
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 8.71/day in the week to Jul 30 → 14.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, French, Italian, German, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Polish +1 more
| $19.99−20% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
w
ytes
o
This is a fun game. Its not super mainstream but it has plenty of content. The artstyle and sound design are very satisfying imo. I haven't played to insane levels of complexity or gotten a super broken build yet but its still enjoyable playing casually without trying to super optimize things. I haven't tried co-op yet and I play for 1 or 2 runs at a time. I am a dad now so solo play is really nice because I can pause whenever and leave mid-run if I need to and it saves my progress for that run
yes
不错的,不过通关一次后个人就觉得有点腻
好
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $136.7K | 348 | 40% | $14.99 | |
| $73.7K | 343 | 73% | $9.99 | |
| $41.6K | 103 | 72% | $19.99 | |
| $28K | 97 | 76% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.9M | 111.4K | 96% | $4.99 | |
| $9.9M | 11.1K | 64% | $39.99 | |
| $9.9M | 9.8K | 97% | $39.99 | |
| $9.9M | 24K | 80% | $19.99 | |
| $9.9M | 12.8K | 55% | $29.99 | |
| $9.9M | 22.4K | 94% | $14.99 |