
Shape of Dreams delivers fast-paced top-down roguelite action with chaotic projectile-filled battles, fluid combat, and high-stakes co-op. Play solo or with up to three friends as you dodge overwhelming attacks and unleash devastating builds.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best JP #69, worst CN #87 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.14/day in the week to Sep 15 → 35/day in the week after.
About
Shape of Dreams is an action roguelite that combines hack-and-slash combat, MOBA-style team play, and strategic choices.
Journey through ever-changing worlds, from scorching lava fields and blizzard mountains to starry cosmos.
Dodge waves of enemies, land precise skill shots, and overcome each battle with quick decisions.
Play solo for a tense, skill-based challenge, or team up in up to 4-player co-op, where different combat styles come together to create powerful synergies.
Combine ever-changing skills and upgrades to carve your own path of progression, and challenge the dream world in a new way with every run.
No two challenges are the same, and no fixed build or strategy will always carry you to victory.


From swift close-range assaults and precise skill shots to wide-area attacks and supportive playstyles,
each Traveler approaches combat in a different way.
Build around your chosen Traveler’s combat style and face enemies in a new way with every run.

When playing solo, dodge incoming attacks, land your skills with precision, and shape your build through your own decisions.
In up to 4-player co-op, combat becomes even more dynamic.
When different Travelers’ abilities and builds come together, powerful combinations and explosive synergies emerge—ones that could never be created alone.

Use ever-changing choices to alter your attacks, enhance your abilities, and discover unexpected combinations.
Even with the same Traveler, the build you create can lead to a completely different combat style.
There is no single answer.
Build your strategy from the choices presented in each run, and take on challenges that may seem impossible.

The dream world is full of changing variables.
Four difficulty levels, distinctive boss encounters, and Lucid Dream modifiers demand different tactics and build choices with every run.
Rather than following the same familiar path, try new combinations that adapt to each changing situation.
The more you play, the more powerful strategies you will discover as you break through the dream world in your own way.
The dream awaits.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−30% | 20.5Kreviews | 90% | — | $9.9M |
| $19.99−20% | 294ratings | 80% | Top 100 | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1265 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
讲句实话,从去年开始关注,前几天电子ed赶上打折选择买下来 玩起来真的很上瘾,但是不得不说的是这游戏有很多客观的缺点 一,地图少,小怪真的真的完全没辨识度,要么胡局平推完全不管小怪的机制,要么被当成区一脚踢死 二,这游戏的最终boss由于机制可以说需要在构筑方面考虑的跟推图完全不同,道中记忆刷的不好很容易伤害够高平推小怪然后被boss火球砸成弱智 三,作为肉鸽游戏,很难很难在道中穷局蠕动,总会被一脚踢死,尤其进了迷失域以后,没有既视感不能确保自己想玩的和道中发的一致,比如有一把,选的刀妹进去结果直接发了震动,但是我天赋完全没点攻速,只点了攻击,走到二面被火山图的没有预警的火风暴一脚踢死,大部分局都没有肉鸽的爽感,只有蠕动蠕动蠕动然后被boss一脚踢死 四,有些东西的解锁太麻烦了,比如全程不带盾通关,难倒不是很难,就是一旦手快沾到盾这一把就白给,再比如无伤是非常严格的完全不能收到伤害,当时刚玩想着开米斯特的反弹结果凹了好半天都不弹成就 五,剧情和文本真的看不下去,当然这个无所谓了() 说这么多还是希望游戏能更好,因为真的很好玩()
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Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 8.71/day in the week to Jul 30 → 14.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, French, Italian, German, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Polish +1 more
| $19.99−20% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
虽然我很菜,但游戏还是好玩的
还不错
Peak
the stats model is very familiar to LOL players, and the run and gun is difficult but not a bullet hell. the upgrade paths are endless.
感觉还不错
一个大部分角色没法锁敌的游戏,制作组抱着他那大粪道中无敌怪赤石去吧
.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $136.7K | 348 | 40% | $14.99 | |
| $73.7K | 343 | 73% | $9.99 | |
| $41.6K | 103 | 72% | $19.99 | |
| $28K | 97 | 76% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.9M | 11.1K | 64% | $39.99 | |
| $9.9M | 119K | 96% | $4.99 | |
| $9.9M | 14.7K | 54% | $29.99 | |
| $9.9M | 9.8K | 97% | $39.99 | |
| $9.9M | 24K | 80% | $19.99 | |
| $9.9M | 22.4K | 94% | $14.99 |