
Shadow Warrior is a bold reimagining of the classic 3D Realms’ shooter from independent developer Flying Wild Hog (Hard Reset) starring the legendary and quick-witted warrior Lo Wang.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 13 → 0.6/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−90% | 16Kreviews | 92% | — | $1.1M |
| $29.99 | 8Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A little janky and stiff but insanely good for what it is. Very very underrated.
рубилово нормас, но много раз сдох от спринта с лестницы 8 из 10 глупых смертей
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 26 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Polish, Italian, Hungarian, Japanese, Simplified Chinese*languages with full audio support
| $29.99 |
| 3.4Kratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Какое-то невероятное днище, я рыгаю и камбэкаю бабло.
Fun timewaster, not much for a story and the game-play is kinda basic, but if you're bored then this does the job if you like older-style shooters/hack and slash games. Played 100% on steam deck, played great.
Классная мясорубка на подобие Серьезного Сэма, DOOM , Painkiller . Игра классная и мне она понравилась.
Очередной скучный арена-шутер с затянутым игровым временем, длинными унылыми катсценами и т.д. Думал что игра будет интереснее. Убери прокачку, замени оружие и сеттинг - получится Painkiller 2004 или Serious Sam или Will Rock. Такие шутеры быстро надоедают из-за своего однообразия. Для такого жанра 5 часов на прохождение - потолок, но игра проходится за 10-11 часов.
中二华裔大叔从人世间砍到异世界的纯FPS爽游,只管灭掉挡道的牛鬼蛇神就是。关卡设计思路是典型的一本道,按照清杂兵——堆精英怪——打BOSS循环下去。作为主武器的武士刀技能多样手感不错,但搓招复杂且有延迟,用手柄时更加明显。而热兵器比较水,击中反馈不明显且实用的就那么几把,不点出终极技能的话纯泼水刮痧。辅瞄系统也很粗糙,基本只会暴力锁敌人躯干,很难对准弱点,还好正常难度也不需要那么精准的定位。 关卡面积较大且结构复杂,然而并没有提示和地图可以参考,只对可互动物体进行了黄光高亮处理。可这点指引在昏黄的色调里离的稍远就看不清,偏偏制作组还不时加些解密桥段,严重破坏了游戏节奏,真的是一大败笔。
爽归爽,垃圾游戏真是垃圾到家了,游戏BUG一大堆,手感稀烂,武器设计延迟严重,难度全靠怪物数量堆。战斗中跑着跑着莫名其妙掉血,穿模,被粘住,设计的跟屎一样的游戏。
За пенетратор из Saints Row отдельный респект
The game feels quite grindy by 2025 standards, though it probably didn’t feel that way in 2013 when it was released.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 28.2K | 87% | $2.99 | |
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| $205.7K | 4.4K | 78% | $1.99 | |
| $3.5M | 14.3K | 90% | $9.99 | |
| $3.3M | 9K | 93% | $14.99 | |
| $355.3K | 3.1K | 96% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 4.5K | 98% | $19.99 | |
| $1.1M | 6.1K | 88% | $6.99 | |
| $1.1M | 1.1K | 76% | $34.99 | |
| $1.1M | 1.4K | 66% | $19.99 | |
| $1.1M | 1.2K | 69% | $49.99 | |
| $1.1M | 1.3K | 80% | $29.99 |