
Voice of Cards: The Isle Dragon Roars is an RPG set in a world of swords and sorcery, told entirely through the medium of cards.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h3]与勇者(自称)一行踏上讨伐恶龙的旅途[/h3] 20小时全成就,个人认为非常值得一玩,无论是为了美术还是为了这个新颖的体裁。 打完之后有一点淡淡的忧伤,但更多是温馨宁静的感觉。 在我的印象里有主持人的游戏和“宁静”是互斥的,但这个游戏把桌游和rpg结合的恰到好处 主持人陪着我,我陪着主角们,好像在听一个娓娓道来的故事,故事听完了,一段旅程也走完了 比起游戏的内容本身,我喜欢的其实应该是整个游戏营造出的氛围 特别喜欢旁白(日配)的声音,音色和语调都很舒服,听起来就有一种安心的感觉 加上卡牌偏黄的色调,菱格木板桌面,白色的大理石桌子,让我觉得好怀念, 不知道自己在怀念什么,但眼前总是浮现着在被炉里取暖或者坐在壁炉旁边的场景 bgm也恰到好处,尤其喜欢章节动画时的bgm,安宁,神秘,淡淡的忧伤 整个冬天让我觉得最温暖的东西除了热水袋就是这个游戏。。 真的是相当新奇也相当舒适的体验,非常有沉浸感。 剧情文笔很好,文字很优美,但是前期用词上比较性别叙事。。 不知道是不是这类型游戏的特色,能接受但是会有一点点不舒服的程度 (很多地方都有,最无力吐槽的是追求力量的女角色变成了肌肉女后第一反应竟然是以后不能穿婚纱了。。) 虽然大世界观很黑暗但是很多地方都很好笑,玩起来整体观感是很轻松愉悦的, 单纯看故事情节的话中规中矩吧,剧情桥段很王道但氛围上我觉得其实不太热血,感觉更多是温馨向 主要是无论主角配角还是路人,人设都做的很好 叙事节奏真的很舒服,伏笔也都埋的很早,不突兀,整体观感就是非常安稳, 我觉得比起特别出彩的故事,或许现在这样的安稳才是更适合这个游戏的 而且补充文本很多,图鉴很全面,每张卡都有小故事 主角的性格比较鲜明,虽然对话事件等可以进行选择, 但其实不是很自由,选项改变不了什么,大多时候还是会根据人设行事, 并且会把选项内容变成符合主角本身性格的形式表现出来, 甚至很多时候选择只是影响了文字出现的先后顺序,更像是同一件事的不同角度, 主角有着自己牢固的行为逻辑,选项只是把他内心的想法拆开展示给我看 甚至有些时候会出现主角离队,无法使用菜单这种伪meta。 所以是没办法塑造自己心中的主角了,虽然人称是“你”,但并不是玩家与主角合二为一的类型 玩家的角色更像是旁观并聆听,是一位没有出现在故事里的队友。 美术是这个游戏最出众的地方了,立绘的貌美不用说,连路人角色都很好看 好喜欢旅馆老板娘和道具店店员。。 不过不知道是画风问题吗,这游戏好多男的都像女的 比如森之民男,在斗牌场出大字姓名之前我一直以为他是美丽的精灵姐姐。。 好女凝的衣服,因此原谅这个非常性别叙事的文案一秒钟 动画效果做的也真的很好很有质感, 虽然都是卡牌在战斗,但还是根据不同职业和属性差分了很多不一样的动效和特效的,所以战斗场面还是很华丽 (前提是能理解并接受这个游戏是在卡牌的框架下进行表演的) 不过虽然能看出是想尽力在写实桌游的前提下创新做出不同玩法了,但实在是还是受限于体裁 探索和战斗很多地方都做的比较拖沓,尤其是小游戏 其他地方都还能接受,火山实在太烦了! 限定步数的同时要翻卡找路还要打怪,本来就很紧张,几步一个怪更是红温, 很容易失败,失败了只能读档,之前翻过的卡和打怪的经验又不继承,真的很烦。。 但我能想出的缺点也就这一个了,瑕不掩瑜吧 总之对我而言是十分轻松愉悦的体验,能静下心来花几天时间听完这个故事真的太好了 我将即刻下载第二部(^-^)V
i mean it's a yoko taro game, i played it, i loved it. Thank god there's 2 more. NieR dlc is great.
This game felt like a hostage situation. Square Enix locked Yoko Taro in a cave and forced him to direct with the lowest budget possible. The overall theme is consistent. The visual presentations and the soundtracks are great. As you progress through the story and meet requirements, you unlock extra information on characters and monsters that adds up to the world-building. However, at certain points it can feel obvious, tedious, and gimmicky. There is not much to the gameplay department. You fight, level up, get new skills, upgrade your gear, move to a new town. Rinse and repeat. It is truly the most mundane aspect of the game 2-3 acts in. It would have been much more interesting if there are movements or environmental aspects like Final Fantasy tactics or D&D. For your sanity, please avoid the parlor game (minigame). I swear you can write a dissertation on how random and absolutely RIGGED it is. Unless you're going for 100% completion, then good luck. Overall, it's not a bad game, but I would not recommend it for more than $9, much less its retail price
横尾你呀,总是能给我出点新花样
As other reviews have stated, this is a casual jrpg experience. In my opinion the fights are a bit repetitive by the end, like many jrpgs with invisible fights, but not horribly so. You can run from battle if you're weary of it. No reason to grind if you deal with everything while exploring all the map tiles/cards. The experience is more game than a visual novel with turn-based combat though not by much. The card-flipping as map tiles is just an aesthetic, which I enjoyed as different. Everything else is pretty standard jrpg fare. Level-up, weapons and armor increases, stores, potions, etc. Oh, and the story is read aloud to you. It's fine, light humor, but you can skip through if you prefer. Lastly, I got the three games in a bundle on sale, which was worth it in my opinion. I tried a demo and that interested me enough.
まあ、最初は新鮮でおもしろかったが、二週目以降やエンディング全開放のためのロードからは作業ゲーと化して、全実績解除が少しキツかった。 ほかの方の言う通り、確かに内容は薄いかもしれないですが、TRPG感を楽しめたことに満足はしているので高評価を出します。 このゲームを良いと取るか悪いと取るかはプレイヤー次第だと思います。 雰囲気を楽しみたい方やTRPG好きな方にはおすすめしますが、私のようなせっかちさんにはおすすめしません。
My man Yoko Taro did it again
Чудесная и милая игра. Чувствуется стиль Йоко Таро: в истории нпс и монстров периодически присутствует какая-то чернуха или двойное дно, а в конце на тебя вываливают порцию серой морали, где если поступить "правильно", ещё и виноват окажешься. В общем, рекомендую) Проходится быстро, а удовольствия я получила выше крыши.
Mr. Flobby
テンポの悪さと異常なエンカウント率 プレイ時間の半分は戦闘
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Solar 2 | $879.7K | 2.2K | 91% | $9.99 |
| Layers of Fear (2016) | $880K | 27.6K | 88% | $1.99 |
| Dungeon Painter Studio | $878.1K | 2.8K | 83% | $14.99 |
| Classified: France '44 | $877.9K | 996 | 72% | $34.99 |
| Bladesong | $877.8K | 1.4K | 95% | $15.99 |
| Eldritch | $877.6K | 2.2K | 88% | $14.99 |