
Shadow Warrior is a bold reimagining of the classic 3D Realms’ shooter from independent developer Flying Wild Hog (Hard Reset) starring the legendary and quick-witted warrior Lo Wang.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 13 → 1.57/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−90% | 16Kreviews | 92% | — | $1.1M |
| $29.99 | 8Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 862 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not Recommended
Нравиться!)
Shadow Warrior is a revitalized take on the classic ’90s first-person shooter franchise that combines fast-paced action, over-the-top humor, and a distinctly Eastern flair to deliver an exhilarating gaming experience. Developed by Flying Wild Hog, this reboot honors the chaotic spirit of the original while introducing modern mechanics, refined visuals, and a more cohesive narrative. From the moment you step into the shoes of Lo Wang, the game’s charismatic and razor-tongued protagonist, Shadow Warrior offers a thrilling blend of melee combat, gunplay, and supernatural abilities that keep players engaged throughout its adrenaline-fueled campaign. The gameplay in Shadow Warrior shines through its seamless fusion of gunfights and swordplay. Players have access to a diverse arsenal of firearms ranging from pistols and shotguns to powerful energy weapons, but the true heart of the combat lies in Lo Wang’s katana. The swordplay is fluid and satisfying, allowing for fast combos, parries, and brutal finishing moves that reward precision and timing. This duality between ranged attacks and close-quarter melee combat creates a dynamic combat system that encourages players to adapt to different enemy types and situations. The inclusion of special abilities, such as shadow magic and slow-motion dodges, adds depth and variety, empowering players to craft their own aggressive or tactical playstyle. Visually, Shadow Warrior delivers impressive graphics that blend gritty realism with stylized, vibrant environments. The game’s world is a fascinating mix of modern industrial settings and mystical, ancient landscapes inspired by Japanese and broader East Asian mythology. The level design encourages exploration, with hidden areas and secrets tucked away for curious players. Enemies are varied and creatively designed, from ruthless mercenaries to grotesque demons, each requiring different strategies to defeat. The action is complemented by smooth animations and flashy effects, making every fight feel cinematic and impactful. One of the standout aspects of Shadow Warrior is its sharp and irreverent writing. Lo Wang is a character defined by his quick wit, sarcastic banter, and sometimes crude humor, which provides a distinct personality to the narrative. The story, while not overly complex, serves as an entertaining backdrop for the relentless action, weaving in elements of revenge, ancient curses, and supernatural intrigue. The dialogue and voice acting inject charm and levity into what could otherwise be a straightforward shooter, creating memorable moments that resonate with players. The game’s pacing is well-crafted, alternating between intense combat sequences and quieter moments of exploration or puzzle-solving. These breaks give players time to catch their breath and appreciate the world-building while maintaining momentum. Puzzles are generally straightforward but well-integrated into the environments, often requiring players to manipulate objects or use their abilities creatively. This variety prevents the gameplay from becoming monotonous and keeps the experience fresh throughout the campaign. Shadow Warrior also benefits from a robust progression system. Players earn experience points by defeating enemies and completing objectives, which can be spent on upgrading weapons, combat skills, and magical abilities. This RPG-lite element adds a satisfying layer of customization, allowing players to tailor Lo Wang’s abilities to their preferred combat style. Whether focusing on enhancing sword techniques, improving gunplay, or augmenting magical powers, the upgrade system encourages experimentation and rewards strategic choices. The sound design deserves special mention for its contribution to immersion and atmosphere. The game features a compelling soundtrack that mixes intense, high-energy tracks with traditional Asian motifs, underscoring the fusion of modern and mystical themes. Sound effects are crisp and impactful, from the clashing of swords to the roar of demons and the gunfire’s punch, heightening the sense of urgency and danger during battles. If there is a criticism to be made, it lies in some occasional difficulty spikes and enemy AI behavior that can sometimes feel inconsistent. While the game is generally balanced, certain encounters may become frustrating due to overwhelming enemy numbers or unpredictable aggression. Additionally, players seeking a deep, narrative-driven experience might find the story somewhat superficial, as the primary focus remains on action and spectacle. In summary, Shadow Warrior is a compelling reboot that successfully revitalizes a cult classic with modern gameplay, polished visuals, and a distinct personality. Its blend of fast-paced combat, engaging swordplay, and irreverent humor sets it apart from typical shooters, providing a memorable and enjoyable experience for fans of action games. Whether you’re drawn by the promise of frantic battles, intriguing mythological elements, or a protagonist with a sharp tongue, Shadow Warrior delivers on all fronts with style and substance. Rating: 9/10
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 26 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Polish, Italian, Hungarian, Japanese, Simplified Chinese*languages with full audio support
| $29.99 |
| 3.4Kratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 869 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
la hace re larga y los jefes son horribles, pero ta diver
Well, it's not a classic game, but it's definitely a different and strong experience. I would say that you need to get used to the combat system, but then you will feel the joy of defeating enemies. Bosses are a chore and not very interesting, though.
挺不错的 这是少有的走路点头但我不晕3D的射击游戏
不推荐
huge game, big fan
супер крови качество
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Active players
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Players by region
Where this game's players are, estimated from review languages.
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