
Take an adrenaline-fueled journey through a mythical Japanese realm in the Definitive Edition of Shadow Warrior 3, packed with new features, and enjoy an ultraviolent blend of fast-paced gunplay, razor-sharp melee combat, and spectacular free-running movement.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 13 → 1/day in the week after.
About
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−70% | 5.7Kreviews | 69% | — | $1.3M |
| $39.99 | 2.7Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 849 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A heavily underrated FPS that might be as good as the first one with the best gunplay in the franchise. However, this might be the worst game in the trilogy due to its optimization and performance, although 2 might beat it due to the RNG in that game. But there is fun to be had and this in my opinion is a good way to end the reboot trilogy. Problem is this game is too damn buggy which makes it unplayable when the frame rate tanks! I've had this game on my radar ALL last year. It's like you took the gameplay pace of Doom Eternal and then mashed it with the lighthearted nature of Shadow Warrior. Also, it may just be me, but the COLORS in this game are what sell me more than anything. In every gameplay video, and it's especially good to see it in actual review videos, the color palette usage is really vivid. I am excited. Still recommend the first game since its still the best game in the rebooted trilogy. Weird to me that everyone is bashing this game for being "repetitive" considering that shooter games are inherently repetitious — you shoot the same enemies with the same guns over and over again, doesn't seem like this one is any different. Also another weird criticism is that this game is being criticized for "copying" DOOM Eternal gameplay even though DOOM 2016 had taken inspiration from Serious Sam 3 and Shadow Warrior 3 should be compared to the previous two games. The gunplay is the best that the devs have ever made. There is a few BS cheap areas where you will die over and over again if you're playing on the hardest difficulty but if you play on anything easier, the game is too easy and short. But I'd rather have a good time than a long and boring time.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 26 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $11.99−70% |
| 131ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nowhere near as good as 2.
[h1] Быстро и скоротечно [/h1] Shadow Warrior вернулся и это имело неоднозначную реакцию.Оригинальная игра вышла в 1997 и была калькой Duke Nukem 3D на его же движке.Перезапуск от поляков из Flying Wild Hog вышел в 2013 году и несмотря на местами затянутость был встречен очень тепло.Во второй части они зачем-то ударились в кооп лутер шутер и в итоге я 25 часов зачищал одни и те же 3 карты. И вот в 2022 году выходит третья часть.Проблемы начались ещё с анонса где объявили о рекасте Ло Ванга.Тут же вылезла секта свидетелей повесточки.Ведь первые две части пестрили юмором на грани фола.Чего сегодня почти никто не делает. Сюжет-После событий второй части Ло Ванг не может отойти от поражения от дракона.В итоге он и Зилла приходят в выводу что нужно вернуть Ходжи и с его помощью одолеть наконец зверюгу. Графика-Вот с чем у серии проблем никогда не было.Всё яркое и сочное.Литры крови и живописные пейзажи. Звук-Про новую озвучку Ванга я уже сказал.В игре довольно хороший саундтрек и звуковой дизайн в принципе. Геймплей-Вот тут третья часть опять делает ход конём.Теперь это у нас Doom Eternal.Маленькие арены и куча врагов с разными способами их убийства.Катана теперь не отдельное оружие а рукопашная атака.РПГ элементов по минимуму,прокачка чисто фоновая.А ещё появился крюк кошка и сама игра это стебёт. Минусы-1)Игра очень маленькая и это не было бы проблемой если бы не ценник.У меня ушло всего 6 часов на средней сложности.Конечно я сам ругал первую часть за затянутость и наверное тут длись она дольше то надоела бы. 2)Видно что игру очень сильно резали.Странные переходы между роликами.И конечно "фичи" Unreal Engine с подгрузками текстур и парой статтеров. Итог-Многие ругают тройку за потерю идентичности.Ребят очнитесь,её у этой серии никогда не было.Первая была пародией на Bioshock а вторая на Borderlands.Соотвественно третья на Doom.В целом это хороший боевик на 6 часов в эпоху игр на 500 часов.И за это его стоит попробовать.
bad. sw and sw2 are my favorite games of this genre. i'd wish this game didn't exist.
Хорошая игра, непонятен негатив в ее сторону, челики ущемились от того что игра веселая, а не унылая залупа как вторая часть.
Another mediocre offering in the shadow warrior reboot trilogy. A pretty shallow but not entirely mindless doom eternal clone with a janky platforming, spread through 11 crash badicoot-esque levels. Has only two (pretty decently designed) boss fights and a catchy OST. On the gameplay and audio-visual merits alone I would recommend this game, provided you'll be able to buy it with a satisfying discount. So, why the negative review then? The characters. Enjoyable buddy comedy dynamics with a little bit of drama at the end is what elevates the first game in the trilogy above mediocrity for me. In SW 3, however, Lo Wang and Hoji are entirely different people (or, you know, demons) devoid of any chemistry they've had prior, with the game trying to convince you that this is what character growth is supposed to look like. And oh my god, they never shut the ♥♥♥♥ up, constantly spouting pop culture references, you've heard one too many times already in every other media in existence, and all in all being very annoying whiny pricks. The crass humor was neutered to the point of (and I'm not kidding) baby poo poo jokes (yes, this is in the game, I'm not making it up). In spirit this is not a Shadow warrior game, they should've named it reddit warrior instead!
Unfortunately I can not recommend this game. I wanted some Wang and got some person that isn't wang at all. Devolver/Flying Wild Hog, you battlefield'ed Lo Wang. The Wang comments during the game are lame and far from what Shadow Warrior Fans used to know. The game is more like a platformer, with some shooting elements and those are just filled with hordes of enemies. It repetetive and now and then some new enemy appears. Ist feels more like some Doom Clone sometimes. In this state, Shadow Warrior lost it's soul and it's a shame. If you want some Wang, get Shadow Warrior 2 instead.
Way worse than Shadow Warrior 2. Absolutly horrendous Milennial/Gen Y humor, worse weapon handling, worse weapons, worse weapon upgrades, worse skills, worse skill system, worse mechanics, worse maps, worse story, WAY worse enemies and just overall worse. And yes, I did get all achievement, and no, it wasnt a challenge at all.
To start with the summary: It's a bad Doom: Eternal copy. It tries the same formual but doesn't really get it and it feels somehow just wrong for a Shadow Warrior game, especially the "arena" style combat with enemies (since it's nearly the only fights you get, there is hardly any encountering enemies while traversing through the world). The biggest flaw that: The fight areas are way too small! The feel tiny compared to the remake Doom games. Not even Wang's trademark talking can save it. To me the first game of the remake trilogy was a masterpiece compared to this one and a real Shadow Warrior game. Which is my advice: If you want the feeling of playing a Shadow Warrior game, replay either that one or even Redux of '97 one. First and foremost I'm disappointed, I was really looking forward to this one.
This game is actually really enjoyable. The protagonist isn't as obnoxious as the previous game therefore the humor is much more bearable. The gameplay is much more polished, fun, fast-paced and DOOM: Eternal-like. The story was perhaps not as good as Shadow Warrior 2 but it was still good enough. Also I'm a complete sucker for shorter games that don't waste your time and get stail over time. Overall really good game. Would recommend
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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