
Take an adrenaline-fueled journey through a mythical Japanese realm in the Definitive Edition of Shadow Warrior 3, packed with new features, and enjoy an ultraviolent blend of fast-paced gunplay, razor-sharp melee combat, and spectacular free-running movement.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 13 → 1.17/day in the week after.
About
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−70% | 5.7Kreviews | 69% | — | $1.3M |
| $39.99 | 2.7Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I finished the story within 5h. Got the game on Sale (think it was around 15bucks) and am happy with the purchase. I was searching for a game in the spirit of "Serious Sam 2" and found it here. Its a fast goofy shooter-game with changing sections of 'wallrunning/swinging' and arenas with enemys to shoot. The characters, their conversations and the story as a whole is somwhat 'tryharding' to be super funny - which can get annoying but got me to chuckle sometimes. If you like the old Serious Sam titles and want a fast, stupid and brutal shooter game to have fun while switching off your brain, get it while on sale and you wont regret it.
I beat it in 4 hours but had fun. Way too much platforming and climbing green vines is buggy sometimes. Not half as good as the second game, no weapon mods, no custom weapons to buy and equip, bad music, but a decent story good controls and gunplay. Very disappointed but for $13 on sale its not bad. Feels like a $15 game, I mean its 4 hours long...Get ut on sale for very cheap or dont buy
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 26 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $11.99−70% |
| 131ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Тот весьма редкий случай, когда серия стабильно движется в сторону ухудшения, причём довольно большими шагами. Первая игра серии была отличным мясным шутером старой школы с качественной необычной атмосферой и большим разнообразием локаций. Вторая игра сильно качнулась в сторону лутер-шутера и рогалика, из-за этого стала восприниматься менее целостной и не давала такого погружения, как первая. Третья же совсем плоха. Её сделали ну очень цветасто-мультяшной и со сплошными кривляниями. Большинство "нововведений" это тупая калька либо из Doom Eternal (вроде добиваний, акробатики, очень ограниченного боезапаса (который нужно судорожно пополнять после трёх выстрелов)), либо попсовые элементы вроде "крюк-кошка" или "Енот из Стражей Галлактки". Абсолютно никудышная мешанина геймплейных элементов. Очень подкачала музыка, она тут просто отвратительная и бесячая. Цветастые противники типа сиреневой хихикающей гармошки или летающих в тазике синих джиннов в чалме (из Аладдина) ну совсем уж постыдные. Техническая часть тоже не радует. Вместо своего движка (отличного по сочетанию графика/производительность) взяли UE4, притом не очень-то успешно. Игра страдает утечками памяти и на 8 Гб ОЗУ её приходится перезапускать через каждый уровень или два. В общем, если бы это была игра от других разработчиков и с другим названием - сказал бы "средней руки мясной шутер на вечерок" (проходится часов за 5-6). Всё-таки мясная составляющая и неплохая стрельба тут есть. Но зная, что эта команда делала ранее - увы, это откровенная деградация и халтура. Получилось что-то вроде "Painkiller в стиле радужного Петросяна".
Many missing keybinds. Many of the keys cannot be changed, what a pointless waste of time to install this. It is too bad because the game runs really well! The engine is weird and does not correctly support DSR and other common settings. The game runs perfectly, no lag, no stutters, and smooth as silk. Only install this if you are a controller player, skip completely if you are someone who wants to change all the keybinds or are a left-handed keyboard gamer. Many keys are not even listed in the UI. Another case of devs who are incompetent at their job. Great art work, but lack of accessibility or support for a large portion of the population, it is almost like they did this deliberately. Likely some artisic person was manager, it is well-known that you NEVER give artisitc people authority at work or on a project, as they lack critical thiking skills and common sense. It is too bad because Shadow Warrior 2 (the second game) was just about perfect, except for a few issues with the gems. Also this is a rails shooter, so that is another BIG mark against it. i tried for a few hours make the game comfortable to play. Game devs should focus on playability and settings before doing the artwork and story. If you do not have the basic framework, then your art alone is not going to make a great game. NEVER give artistic people authority, and never make non-gamers (console only does not count) project managers. Steam needs to make a tag for lack of keybinds support, or lack of basic video settings.
It's just really-really comparing to SW1 and SW2. Full degradation. It's just not interesting to play, gameplay is a flop not catching features at all. It does not cost it's price even with 90% discount. Extremely weak game and exceptions dissatisfaction.
ПРОХОЖУ ИГРЫ ИЗ БИБЛИОТЕКИ #8 Прикольная игрушка, хуже второй конечно, но все равно прикольная 7/10
Joguei todos os títulos da desenvolvedora, até mesmo o clássico de 1997, e todos são incríveis, e aqui vai a minha analise dos 3 lançados após o clássico: O 1º é mais focado na dificuldade e história, o jogo é incrivelmente dificil, mas não deixa de ser divertido e lindo, e claro, como o primeiro da versão remake, o foco é na história de como o Lo Wang conheceu o Hoji e a origem dos Deuses; é o titulo mais dificil de platinar. O 2º tem mais foco na história e temáticas Shooter RPG, onde o desenvolvedor focou na experiência em utilizar novas armas para ter mais contato com o sistema de Shooter RPG, dando um tempo na história do Lo Wang com o Hoji, voltando no final do jogo esse foco; é o titulo balanceado em platinar. O 3º é totalmente focado na história, onde tem poucas armas comparados com os antecessores, o objetivo é encerrar a história do Lo Wang com o Hoji, então o 3º é o titulo mais fácil de platinar. Todos são incriveis, recomendo pra você que é um jogador frenético no estilo Duke Nukem ou Serious Sam, pois, Horda é o que não falta nessa franquia.
Co Op please
Жанр, к которому относится Shadow Warrior 3, нередко называют мясным шутером. Безостановочный драйв, плотные толпы врагов, высокие требования к рефлексам игрока — и никаких лишних элементов, вроде тактики или глубокого сюжета. Остановился — погиб, задумался — отброшен к точке сохранения. Новая игра от поляков из Flying Wild Hog подходит под такое описания во всём. Почти во всём. Пара часов в компании с Ло Ваном действительно способна зарядить энергией после трудного дня.
i mean grab it on deep sale its budget doom nothing much left of the original.... if you havn't played them buy them before you buy this.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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