
As Lara Croft races to save the world from a Maya apocalypse, she must become the Tomb Raider she is destined to be.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #86, worst BR #89 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.29/day in the week to Aug 25 → 18.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 71.7Kreviews | 85% | — | $48.6M |
| $39.60 | 198ratings | 86% | #208 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1887 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏有些关卡的设计体现了游戏设计人员满满的恶意,假如我是劳拉虽然不至于把他们都杀掉,但最起码会把他们揍得连他妈都不认识。
主线遇到交互不了的机关,记得在图像设置那里把刷新率改成半刷新率就能解决了。 看到的顶我上去,让更多人知道怎么解决。 开喷环节: 过了这么久还有恶性BUG卡关是真的恶心,都不修的吗!还有你那斯木攀爬墙,眼神不好真看不见!主线攀爬的时候还有视野外的路,就藏起来。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese*, Arabic**languages with full audio support
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
重启三部曲的最后一部,不同于前两部,暗影是需要些耐心,只推进主线难度较大,前期多做支线和探索。
très chouette
I’ve already finished this game for the third time, and it has its own unique charm. Just like its predecessors, it remains fun to play again and again. Definitely worth buying, especially during a Steam Sale.
主线通关,主线古墓+额外古墓通关,40小时左右。还是可以的。喜欢这个类型的可以打折入。
感谢制作游戏的广大游戏工作者,制作了这么一款好玩的游戏,谢谢你们,说实话,我出现戒断反应了,诶...
前期又臭又长的解谜部分太多了,不是在开吊桥就是在摸机关不然就是在攀爬潜水的路上 ,主线进度都到30%了基本都没有几场像样的战斗 ,想把劳拉当女战神玩的兄弟慎入
感觉不错,虽然还是觉得前两部更好玩
bal dök yala
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $83.5M | 156.3K | 94% | $29.99 | |
| — | 277 | 90% | $29.99 | |
| — | 198 | 86% | $39.60 | |
| $24.5M | 31K | 92% | $39.99 | |
| $117.7M | 223.4K | 97% | $39.99 | |
| $68.6M | 173.3K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.6M | 60.1K | 91% | $24.99 | |
| $48.6M | 25.3K | 90% | $69.99 | |
| $48.5M | 88.9K | 95% | $19.99 | |
| $48.7M | 43.6K | 94% | $29.99 | |
| $48.5M | 48.2K | 88% | $49.99 | |
| $48.4M | 39.8K | 88% | $29.99 |