
As Lara Croft races to save the world from a Maya apocalypse, she must become the Tomb Raider she is destined to be.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #86, worst BR #89 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.29/day in the week to Aug 25 → 18.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 71.7Kreviews | 85% | — | $48.6M |
| $7.89−80% | 198ratings | 86% | #208 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1887 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
古墓丽影就是神作
harika bir oyun özellikle çocukluğumuza döndüğümüz yerler hikayeyi daha da derinleştiriyor herkese öneririm ama bence üçlemenin en iyi oyunu rise of'tu ama kişiden kişiye değişir herkesin oynaması gereken bir oyun gereken bir seri :)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese*, Arabic**languages with full audio support
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常好玩
Кароооче)) Я нихрена не понял))) Это вообще не значит что вы тоже не поймете, но я только образно отбил дупля что к чему. На самом деле игра хорошая, интересная, красивая как для своего времени. Просто вот эти все хуяк-яки чику-пикчу мичу-чикчу абсолютно не моя тема от слова совсем, вот в предыдущей игре Лары мне было всё понятно и конечно же гораздо интересней так как антураж игры мне близок и знаком - православие,сибирь,зима,а джунгли я сами по себе не люблю,ну разве что в фильме Хищник. А вот тематика Майя и Ацтеков мне далека и не чужда потому как-то так. Видно что над игрой старались и была проделана огромная работа за что она заслуживает однозначный лайк, но темка не моя однозначно как уже говорилось.
PEAK
GUT
É a continuação do que havia dado certo nos dois jogos anteriores e o desfecho da história. Porém, aqui, o combate fica em segundo plano e a ação, tão aclamada no jogo anterior, perde espaço para a exploração. Dos três jogos da trilogia, este é, sem dúvida, o que mais se assemelha aos clássicos do PlayStation 1, com um ritmo mais lento do que o dos antecessores e uma atenção mais elevada aos detalhes de tumbas e criptas. Em termos de jogabilidade, tudo foi mantido e algumas poucas coisas foram acrescentadas, como lambuzar-se de lama para se camuflar no barro das paredes. Ademais, a história segue a linha dos demais e não é lá essas coisas, mas escancara a inspiração em Bruce Wayne por conta da relação de Lara com seus pais, a mansão e o mordomo (que é mais um fan service do que qualquer outra coisa). Com NPCs e personagens secundários completamente sem carisma, cada diálogo com um habitante de Paititi — cidade principal do jogo — é entediante: parece que 10 segundos se transformam em 2 minutos, e muitas vezes você acaba deixando-os falando sozinhos, o que afeta a imersão. Ao menos, visualmente, os cenários e habitantes são muito bem trabalhados e trazem características físicas locais. É um jogo que, a todo momento, acerta em um aspecto e erra em outro. A trilha sonora também fica abaixo da dos títulos anteriores. A curva de dificuldade mantém o padrão no combate, mas é elevada em relação aos puzzles e à exploração, exigindo maior atenção aos detalhes dos cenários e à interação com objetos — o que corrige um problema dos antecessores. Entretanto, mesmo com todos os problemas citados, e sendo o que menos me agradou na trilogia, Shadow of the Tomb Raider vale a pena. Os gráficos são lindos, a exploração é a melhor da franquia, o modo stealth é divertido e o arco e flecha continua sendo o ponto alto de tudo. Se você é daqueles que veem valor nas descobertas, tumbas, criptas e no lado "Indiana Jones" de Lara, com certeza gostará do jogo; porém, se é daqueles que gostam de ação, talvez se decepcione um pouco. Não que aqui não haja ação, mas ela está mais próxima ao desfecho. De toda forma, é um final que agrada.
Bockt einfach, Grafik genial
Full of adventure like all Tomb Raider games. Love the fact that there are so many side missions to keep you busy and gain lots of XP.
66666
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $83.5M | 156.3K | 94% | $29.99 | |
| — | 277 | 90% | $4.49 | |
| — | 198 | 86% | $7.89 | |
| $24.5M | 31K | 92% | $39.99 | |
| $117.7M | 223.4K | 97% | $39.99 | |
| $68.6M | 173.3K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.6M | 60.1K | 91% | $24.99 | |
| $48.5M | 43.3K | 90% | $69.99 | |
| $48.5M | 88.9K | 95% | $19.99 | |
| $48.7M | 43.6K | 94% | $29.99 | |
| $48.5M | 48.2K | 88% | $49.99 | |
| $48.4M | 39.8K | 88% | $29.99 |