
As Lara Croft races to save the world from a Maya apocalypse, she must become the Tomb Raider she is destined to be.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese*, Arabic**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 705 reviews with recorded playtime.
Reviews
Themes across 703 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Although Lara's in game design looks unfinished, the game itself its pretty neat
Güzel
Si Lara Croft me pidiera cavar un hoyo con una cucharita, lo haría sin hacer preguntas 😶🌫️
Classic Lara. great graphics, story, fun gameplay. loved it.
I like it
CZ: Shadow of the Tomb Raider je skvělá hra, která úspěšně navazuje na minulé díly, ale přináší i několik výrazných změn. Příběh byl dost intenzivní a dokonalej, ale dle mého názoru je přece jen o něco lepší v Rise of the Tomb Raider. Celkově atmosféra znatelně přitvrdila – místy hra působí skoro až jako horor, protože se v ní objevují celkem nečekané jumpscary, což mě ale ve výsledku bavilo. Graficky je vidět celkem posun dopředu, i když u modelů postav se mi zdá, že to mohlo být o něco lepší. Co mě ale vyloženě štvalo, byla hratelnost spojená s hádankami. Puzzly jsou tady mnohem těžší než v předešlých dílech, což by nevadilo, kdyby se do toho neustále nepletla samotná Lara. Když děláte nějaký puzzle, tak vám hra každých 10 sekund opakuje, co máte dělat, a dává vám nápovědy, což je po chvíli hrozně otravné. Celkově je to sice trochu slabší než předešlý díl, ale pořád jde o dost v pohodě zakončení trilogie. Jsem ale hodně zvědavej, jak na tom bude Tomb Raider: Legacy of Atlantis. EN: Shadow of the Tomb Raider is a great game that successfully builds on the previous titles, though it brings a few noticeable changes. The story was incredibly intense and perfect, but in my opinion, it is still a bit better in Rise of the Tomb Raider. The overall atmosphere has definitely hardened – at times, the game feels almost like a horror because of some pretty unexpected jump scares, which I actually found quite fun. Graphically, there is a clear step forward, although when it comes to the character models, it feels to me like they could have been a bit better. What really annoyed me, though, was the gameplay connected to the puzzles. The puzzles are much harder here than in the previous games, which wouldn't be an issue if Lara herself didn't constantly interfere. Whenever you are solving a puzzle, she repeats what to do and gives you hints every 10 seconds, which gets incredibly frustrating after a while. Overall, it is a bit weaker than the previous game, but it's still a very solid conclusion to the trilogy. I am definitely really curious to see how Tomb Raider: Legacy of Atlantis turns out.
крута
好玩
Esta bueno el juego, pero no sé porque el menú del juego (el juego) va a 200 FPS a pesar de que en teorIa en el menu antes de inIciar el juego, lo limite a 144 FPS. Tuve que limitarlo desde el panel de control de NVIDIA.
罐头归罐头,真香
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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