
As Lara Croft races to save the world from a Maya apocalypse, she must become the Tomb Raider she is destined to be.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese*, Arabic**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 649 reviews with recorded playtime.
Reviews
Themes across 647 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
中配不如崛起,真他么一言难尽
完成三部曲了,意外发现暗影真的很好玩,尤其主线结束后,额外的最后支线描绘了亚希尔的结局,很惊喜
支线任务还不能取消,有些任务是真尼玛的长草
我玩的是古墓丽影吗,怎么给我干到育碧那里了。 整体还是不孬的,风景很不错,剧情的文本一般,但是剧情演绎很不错。 中文配音有些拉跨,支线任务剧情人物站桩对话我属实没绷住。 总体来说中规中矩,7.5/10吧。
神作
体验到小劳拉庄园玩不动了。名副其实的暗影,游戏画面是三部曲最黑的,道路 敌人 攀爬点都看不清,照明工具范围不如10代的荧光棒。庆典走路模拟器意义不明 没看出对操作教学和角色塑造有太大帮助,反而拖慢了剧情节奏,暴露了剧情弊病。劳拉一如既往地施展害人精技能,不再掩饰本性,自私冷漠双标低情商。开局引发海啸 编剧特意让无辜小孩在劳拉面前坠入海水中,可是上岸后的劳拉 仍然一心放在寻找什么古迹。反派指责她打开潘多拉的魔盒,劳拉一脸无所谓 反正反派也会做同样的事 谁做不是做呢?她只是提前帮反派触发了。约拿不知道是不是上辈子欠劳拉九条命 还是被劳拉精神操控的泥腿子,任由劳拉牵着走,劳拉尚且不知悔改,他反复自我反思 嫌弃自己不够好没能帮上劳拉。劳拉在飞机上的表现,不顾同伴安慰看不懂同伴脸色的嘴脸,让人生理不适。 劳拉才是系列最大的反派吧,她对神秘能力狂热痴迷已经走火入魔了,嘴上说着阻止反派得到永生复活的超能力,其实她也想要,且不在乎牺牲多少同伴和无辜路人 劳拉行动动机非常薄弱,寻找父亲真相和复仇,可是父亲几乎背景板角色,和约拿至交友谊是劳拉单方面吸血。越强调伟光正的角色越容易走向虚伪双标。 玩法上一眼类似崛起,崛起问题就是叙事节奏被半开放分割破碎,本就稀碎的剧情和角色塑造更碎片化。不如9代节奏紧凑,战斗密集爽快,武器系统升级简单粗暴。 不会再浪费时间打平庸的作品 三部曲都有bug,非常影响游戏体验,崛起暗影经常出现攀岩抓握判定失败的问题,9代就不会出现。 古墓丽影名气很大,游戏史上最负盛名的女性主角游戏,但细看剧情和玩法设计在动作冒险类别里乏善可陈,逐渐被后来者赶超,三部曲重启也没能抓住机会,越做越差。
脑残剧情 脑残游戏 20多还不如不花
Üçlemenin son oyunu Lara Ablamıza burada veda edip uğurluyoruz. 2. oyuna nispeten daha az bölgede geçen oyun haritayı daha çok doldurmuş. Yine yan görevler mezar görevleri antik eşyalar güney amerika atmosferi... maceradan maceraya koşan Laramız. Düşük bütçeli uncharted misali aksiyon. ama uncharted den daha eski bir oyun karakteri Lara Croft. hikaye 5/3 vuruş hissi 5/3 mekanikler 5/4 tasarım 5/4
Well, I like and I don't like the long video cut scenes. They must take up over 50 % of the game. One has to sit and watch. Sometimes you can skip them, but just sometimes. Video quality great, combat great, puzzles are great has well. On another note, why is Jonan in the game. He is worthless except for being a DIE character.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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