
Assemble your crew and set sail on an infamous ghost ship to sneak, stab, and spellcast your way through the Inquisition in this non-linear stealth strategy game. Chart a course, develop uncanny abilities, and use unconventional tactics to find a powerful pirate artifact!
Modeled estimate, not a reported figure. How we estimate →
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About
Shadow Gambit: The Cursed Crew is a real-time stealth strategy game set in a fantastical version of the Caribbean during the Golden Age of Piracy. A place of mystery and wonder, these islands are home to pirates, vagrants, and all manner of strange folk – but the forces of the Inquisition have set their sights on these isles you call home, and will stop at nothing to eradicate your people as they seek a powerful pirate artifact buried in the region. Recruit and lead an undead pirate crew from aboard your ghost ship to outwit your enemy, striking from the shadows with both blade and sorcery to save your people.

Take charge of an infamous pirate ship and reunite its cursed crew as you fight back against the Inquisition across the multiple islands that dot the region. With eight undead crew members waiting to be revived, you can choose who to recruit to your cause, and when – there are no wrong choices, but your crew’s composition will determine how you traverse the islands, your unique experience through the narrative campaign, and what abilities you have at your disposal at any given time.
Each of your eight shipmates is an individual armed with their own unique supernatural powers and mildly unhinged personalities – use these to your advantage in clever and creative ways to overcome obstacles and enemies. Will you bring Gaëlle and her magical cannon to launch friends over walls and chasms, or will you rely on Mr. Mercury’s ability to bypass obstacles from below? Or perhaps von Presswald can simply possess an enemy guard, use him to unlock the gates, and stand idly by as the rest of your motley crew walks in? Use these and other abilities individually and in tandem, timing their executions to orchestrate intricate maneuvers and attacks against overwhelming odds.
Mix and match your crew's abilities to find your preferred playstyle among the countless synergies that you can deploy against the Inquisition. Each person’s skills are tailored to specific archetypes built around manipulating movement, operating behind enemy lines, hiding the bodies of dispatched enemies, or being particularly capable killers. Missions will limit how many crew members you can take with you, so choose your comrades wisely based on their abilities and limitations.

The forces of the Inquisition are numerous and well-armed, easily able to overwhelm your crew in a fair fight – make use of cover, darkness, and magic to neutralize your opponents without being seen as you traverse the many islands to accomplish your objectives.
Missions span across entire islands in the Lost Caribbean, and not only can you choose the order in which you tackle those missions, but you’ll also have the choice of where to arrive ashore and depart once the deed is done. Will you prioritize safety, targeting less patrolled areas that may be more distant from your objectives? Or will you seek to make haste, arriving at and leaving from more heavily guarded parts of the island to be closer to your objective from start to finish?
The various types of enemies have different strengths and weaknesses, each warranting varied strategies – what may easily distract or defeat one foe may have no effect on another adversary. From the lowly footman to the snipers hiding on high all the way to the magically linked pairs of enemies who must be killed in tandem, your foe will always seek new ways to thwart you, pushing you towards inventive new solutions.
Keep an eye on your enemies’ movements and lines of sight as you navigate the light and shadow, and make sure no-one is watching when you make that killing blow. Your crew’s abilities can complement your surroundings, as well as open up new strategies not otherwise available. Nowhere to hide? Suledie’s magic can create cover anywhere, allowing you to get even closer for the kill, or sneak past any watchful eyes undetected. Particularly attentive guards watching a path from above? Gaëlle’s cannon can launch friends (and foes) to land onto them, knocking them out at the same time.

Your ship will be your home between missions – a place where you can engage in your crew mates’ personal stories and side-quests, and perhaps more importantly, where you can make your plans to stay a step ahead of the Inquisition.
Shadow Gambit: The Cursed Crew takes a non-linear approach to storytelling – you can unlock new crew members in whatever order you please, and more islands get revealed as you make progress, each harboring multiple missions featuring different rewards beyond simple victory over your enemy.
There is no one designated path forward – missions always have multiple approaches available based on the team you’ve brought with you, but with such freedom of choice, there are many factors to consider. Will you temporarily avoid a more challenging mission to chase after a simpler one and gain more experience first? This may allow you to upgrade your crew’s abilities to more powerful versions that open up new paths. Or perhaps an entirely different, not-yet-unlocked crew member would be useful instead?
The Inquisition must be stopped at all costs – assemble your crew, learn their powers, and take the fight to the enemy, one island at a time. The fate of your world, and the lives of your comrades, is at stake.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 82 reviews with recorded playtime.
Reviews
Themes across 81 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Having played Mimimi's games like [b]Shadow Tactics[/b] and [b]Desperados III[/b], which are the sort of genre I love, [b]Shadow Gambit: The Cursed Crew[/b] takes the entire genre to a new level. The biggest game changer is being able to choose which character to unlock first and completely customize your team for every single mission (some missions have 1 character locked, but 2 are free choices), which gives you freedom in how you solve each tactical puzzle. Plus, the Captain's Test, crew stories, and skill upgrades give you much more to do outside of the main campaign instead of just grinding for badges. If you like Commandos-style games, this is [b]highly recommended — 10/10[/b].
Incredible game, interesting characters and fun gameplay. I prefer playing it with controller, but mouse and keyboard works as well. It just feels more natural with controller, but there are a lot of combinations to remember.
I recommend this game if you have not played any previous Mimimi games. Compared to the previous games this game is bland, boring and repetitive. After 14 hours I am burned out and do not want to play anymore. All the previous Mimimi games were awesome until the end. This, this is just reusing maps all the time and it gets REALLY boring.
好玩好玩!MIMIMI三部全打完了,看到蛋糕彩蛋我潸然落泪
Das Spiel ist ganz in Ordnung. Es gibt und lässt viele Lösungsmöglichkeiten zu. Leider ist die deutsche Syncro grottenschlecht. Nicht mal typische Dialekte, wie der französische von Gaëlles, wurden gesprochen. Wer englisch spricht, sollte auch unbedingt englisch spielen.
再见了MIMIMI,有缘再见
De todos os jogos da empresa, [b]Shadow Gambit[/b] é o mais fraco, mas ainda assim entrega muito. O jogo consegue ser extremamente viciante, mesmo que os personagens tenham habilidades tão fictícias. Não deixa de ser um bom jogo Para quem gosta do gênero recomendo : [list] [*]Desperados 1 🏆 (Intocável) [*]Commandos 🎖️ (Clássico) [*]Desperados 3 🥇 (Quase tão bom quanto o 1) [*]Shadow Tactics 🥈 (Ninja tactics deveria ser o nome) [*]Shadow Gambit 🥉 (Pirata zumbi) [/list]
好玩是好玩,丢档丢到没脾气了。不玩了
역시나 미미미 게임즈 입니다. 지난 시리즈를 다 즐겨본 사람으로서 텍티스나 데스페라도스와는 조금 아쉬운 건 배에서 캐릭터 해제하고 스토리 따라가고 하는게 저는 좀 정신이 없었달까요 전 시리즈들은 스토리를 그냥 쭉 따라가니까 선택할 필요가 없었는데 단순한걸 좋아하는 사람으로서 조금은 아쉬웠습니다. 그럼에도 재미있게 하고 있고요 미미미 게임즈가 공식적으로 해체했다는 소식을 듣고 너무 슬펐습니다. 코만도스류 게임 제작은 미미미 게임즈가 최고인데요 이런 장르 게임이 잘 안나오기 때문에 더더욱 아쉽게 느껴지네요 제 똥 노트북 에서도 아주 잘 돌아가고요 미미미 게임즈가 다시 부활 하면 좋겠네요 제발
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English*, French, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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