
Save Bunnyville from a doomed fate: a top-down action/RPG roguelite from the makers of Dungreed. Explore the depths of the tower, collect and upgrade artifacts, and defeat hordes of demons to keep your village safe.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #45, worst CN #82 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 31.29/day in the week to Jul 31 → 213/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
On the Day of Destiny, a terrible omen strikes Bunnyville. The bunny villagers will be slaughtered by a horde of demons… unless you can stop them.
Sephiria is a fate-defying action roguelite following a brave bunny on a quest to save their town from doom. Master and upgrade different weapons, unlock new Talents each run, strategically arrange your inventory, and fight through hordes of enemies to uncover the threat waiting at the journey's end.
Strategic inventory system: Collect and arrange Artifacts and empower them with the different Tablets. Manage your inventory to suit your abilities!
Custom combat: Master 6 distinct weapons, each with over 50 unique upgrades to unlock!
Ever-changing threats: Face more than 60 distinct and dangerous enemies, and over 10 unique bosses. Across a journey spanning 6 chapters, the challenges ahead grow ever greater.
Join forces: Team up with friends in online co-op for up to 4 players and explore the tower together. Trade items, revive fallen companions, and claim victory as a team!
Genres
Updates
Engagement
Reviews
Themes across 2631 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ローグライク好きならハマると思います。マルチも出来ます。 これだけ読んでほしいです。xboxコントローラーでプレイしてたのですが、デフォルトのキー配置の攻撃がYに設定されていて、モンハン持ちみたいな事をしなければならない時があるので他のキーに攻撃を配置するのをおすすめします。自分はRBボタンに配置しました。後は読み飛ばして大丈夫です。 ビルドによってはバック内を整理する時間があり、マルチプレイでどうしても待ち時間が出るときはあるので注意。 武器、アーティファクト、キャラクターで色々な組み合わせが出来る。意外なビルドが強かったりしたときとても楽しい。 ドット絵もかわいい。特にワニが倒れてる時のドットが好きです。
지금까지 해본 로그라이크중 세손가락 안에 들어감 근데 덱짜는게 메인인 게임에서 프리셋 슬롯 적은게 흠임
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, Japanese, Simplified Chinese, Spanish - Spain, Russian, Portuguese - Brazil, French, German, Swedish, Thai, Polish +3 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
처음부터 끝까지 친구와 함께 스토리를 전부 클리어했고, 현재 뿌리거둠을 도전하고 있습니다! 처음 시작했을 때는 '보스 패턴도 못 읽겠고, 아이템 조합이나 가방 정리도 어려운데 이걸 어떻게 클리어하지?' 싶어서 막막했어요. 모르는 부분은 검색해 보고, 여러 판 직접 부딪혀보면서 플레이하다 보니 어느 순간부터 조금씩 패턴이 보이기 시작하더라고요. 로그라이크류 게임은 세피리아가 처음인데, '아, 이래서 로그라이크가 재밌다는 거구나! 계속 하니까 능숙해지네.'를 알게 되었어요. 솔플도 시간 가는 줄 모르고 재밌게 했지만, 개인적으로는 친구와 함께 플레이하는 게 훨씬 더 즐거웠습니다! 서로 원하는 아티팩트를 대신 뽑아주기도 하고, 무기 효과에 맞춰 포지션이나 전략을 짜기도 하고요. 한 번 시작하면 최소 4시간씩은 하는 것 같아요. (첫날에는 무려 13시간 동안 했어요!!) 60단계까지 전부 클리어하는 동안 콘텐츠도 다양하게, 꾸준히 업데이트됐으면 좋겠어요! 앞으로도 오래오래 재미있게 플레이하고 싶습니다. 재밌는 게임 만들어주셔서 감사합니다! 🥰
하다보면 뇌사오는 재미있는 게임 현실에서도 안하던 정리를 여기서 하는느낌
갓갓갓갓갓갓
fun game
yes. yes. YEEEEEEEEEEEEEEEEEEESSSSSSSSSSSS!!!!!!!!!!!!! but yeah amazing game absoultly ♥♥♥♥♥♥♥ amazing highly recommend playing if you havnt already
我解锁困难模式后,直接拉到30阶,并打通了,一次性拿到了1阶、15阶、30阶的成就。但是游戏里的奖励,我却只能拿到3阶的那个,你不觉得这很逗吗?就像我明明给的是好评,你现在看到的却是差评一样。。。
핵존잼
this might be my favorite rogue-like, i enjoyed it a lot. cute music, fun builds, satisfying amount of challenge :D
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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